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PS3 Fanboy's guide to Super Stardust HD Trophies

If you were lucky (or unlucky) enough to install PS3 firmware 2.40 before it was yanked by Sony, you'll definitely want to check out PS3 Fanboy's first-ever PlayStation Trophy guide. It's only fitting that their guide is for the first-ever Trophy-enabled game, Super Stardust HD. Be the first person on your friends list to unlock 'em all – check it out!

Joystiq hands-on: Super Stardust HD Versus mode


Click for high-resolution image.
Super Stardust HD received its first expansion pack last month, one that was very well received by players and critics alike. The second, multiplayer add-on promises to do the same, judging by the time we spent with at Sony's recently PlayStation Day 2008.

The "Team Pack" adds a Co-op Split Screen mode as well as the incredible Versus Mode. While the concept of Versus Mode remains very simple, the menus add depth and a huge amount of variety to the experience. At your disposal are several gameplay modes, similar to many other multiplayer games' gameplay arsenal, including deathmatch, king of the hill and grab-and-run. This whole mode has been built specifically with party gaming in mind.

Up to four players can play against each other on the same planet, but the "layout" of the planet can be changed before the game commences. This allows you to overlay a maze of rocks onto the planet's surface in various shapes which players will need to navigate through. These rocks can be destroyed and, depending on the options settings, can either harm players who come too close or simply ignore them. For people who prefer a less restricted battlefield, there's an option for a clear level layout too.

Gallery: Super Stardust HD

Continue reading Joystiq hands-on: Super Stardust HD Versus mode

SuperStardust HD devs planning split-screen multiplayer update


Our affection for SuperStardust HD just got a shot in the arm with news that Finnish dev Housemarque is putting the finishing touches on a multiplayer-focused update to the twin-stick PSN shooter. Following the already available "solo" add-on, this new "team pack" update will introduce several additions, from split-screen versus and co-op modes, to a skill balancer, ship editor, trophies, and a "true" 5.1 orchestral soundtrack.

MTV's Stephen Totilo recently grilled Housemarque co-founder Ilari Kuittinen on the update, who commented that "a majority" of the development time spent on the update was focused on the new versus mode, which will feature "our 'sub' game modes and plenty of options so each gamer can tune the mode to suite their tastes." Even more interesting, Kuittinen adds that the team has been "experimenting with a game mode we call "Twin gun" mode (not disclosing specifics at the moment, maybe you can guess?) and how to make music generated levels, etc." It sounds like someone has spending a lot of time with Audiosurf, an addiction to which we can certainly relate.

[Via PS3 Fanboy]

PSN Tuesday: Lair goes analog, Super Stardust HD expands

Along with a revamped PSN Store, we usher in the return of PSN Thursdays Tuesdays. Since we're already welcoming back the store and updates, we should probably say something to Lair, who just flew in under our radars with an update to make the game playable -- not only with rumble but also analog controls. He's looking kind of lonely over there in the corner.

Also this week, Super Stardust HD expands its universe with new modes: Endless, Survival, Bomber and Time Attack. Arcade Mode now features the Easy difficulty. A new Retro soundtrack has also been added

Update: SCEA has confirmed that Gran Turismo 5 Prologue will headline the return on PS Store's regularly scheduled Thursday updates this week (April 17th). We'll post the full release list when it becomes available.

Check out the complete list of this week's content after the break. For a listing of Europe's goodies, head over to PS3 Fanboy.

Continue reading PSN Tuesday: Lair goes analog, Super Stardust HD expands

PSN Thursday: Folklore keeps telling tales, demo Stardust in HD


This week PSN Thursday brings us a demo (and update) for frenetic shooter Super Stardust HD, along with the Folklore expansion packs and the demo to the game that if you're a games reviewer might just cause you to lose your job. For those who need to get a little nostalgic with PlayStation's original mascot, Crash Bandicoot 2: Cortex Strikes Back is available for $6 and, as normal, there's always this week's Rock Band offerings.

Those on the continent of fine wine, cheese, and sausages can scope the Euro PSN update over at PS3 Fanboy. All the details of the PSN update on the continent of two buck chuck, Kraft singles, and Hillshire Farm are posted after the break.

Continue reading PSN Thursday: Folklore keeps telling tales, demo Stardust in HD

Best of the Rest: James' Picks of 2007

pac-man ce
Pac-Man Championship Edition (XBLA)

If not worthy of a Top 10 spot, then certainly Pac-Man deserves Joystiq's 'Comeback Player of the Year' award. I covered Pac-Man CE's overblown launch in early June, but it wasn't until I became a devoted player at home that I realized the sheer genius of the first true Pac-Man sequel since 'the Ms.' hit the maze in '82. Designer Toru Iwatani managed to scrape off a quarter-century of rust and fashion a remarkably relevant game that held me down during an otherwise punishing summer drought. Geometry Wars might be the most celebrated, but Pac-Man CE is Xbox Live Arcade's true star.

Continue reading Best of the Rest: James' Picks of 2007

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