<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">
<channel>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
<description>Joystiq</description>
<image>
<url>http://www.blogsmithmedia.com/http://www.joystiq.com/media/feedlogo.gif</url>
<title>Joystiq</title>
<link>http://www.joystiq.com</link>
</image>
<language>en-us</language>
<copyright>Copyright 2013 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright>
<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Bungie's Destiny was teased way back in Halo 3: ODST]]></title><link>http://www.joystiq.com/2012/11/30/bungies-destiny-was-teased-way-back-in-halo-3-odst/</link><guid isPermaLink="true">http://www.joystiq.com/2012/11/30/bungies-destiny-was-teased-way-back-in-halo-3-odst/</guid><comments>http://www.joystiq.com/2012/11/30/bungies-destiny-was-teased-way-back-in-halo-3-odst/#comments</comments><description><![CDATA[<div style="text-align: center;"> <a href="http://www.joystiq.com/2012/11/30/bungies-destiny-was-teased-way-back-in-halo-3-odst/" target="_self"><img alt="Bungie's Destiny was teased way back in Halo 3 ODST" data-src-height="402" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2012/11/halo3odstdestinytease.png" /></a></div>Bungie's <a href="http://www.joystiq.com/game/destiny"><em>Destiny</em></a> has existed in one form or another since at <em>least</em> 2009, a new discovery in <em>Halo 3: ODST</em> indicates. The above image shows a poster found in <em>ODST</em>, which portrays a planet within close proximity to a large white sphere, with the message "DESTINY AWAITS" scrawled above. The similarities between this image and the <a href="http://www.joystiq.com/2012/11/27/bungie-confirms-leak-of-story-info-concept-art-for-destiny/">recently leaked <em>Destiny</em> concept art</a> is undeniable, especially the title screen-esque image <a href="http://www.ign.com/articles/2012/11/28/destiny-story-details-concept-art-leaked">obtained by IGN</a>.<br /><br />Former Bungie employee and Halo series level designer Vic Deleon has <a href="https://twitter.com/vicdeleon/statuses/274066360466800641">confirmed</a> the connection, exclaiming that the secret had "FINALLY BEEN FOUND!" on Twitter. In light of these events, we've decided to dig even further into the annals of Halo lore by running the entirety of <em>Halo: The Fall of Reach</em> through an anagram construction algorithm and seeing what we come up with. Should that prove fruitless, we'll start decompiling the code for <a href="http://en.wikipedia.org/wiki/Pathways_Into_Darkness"><em>Pathways into Darkness</em></a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/11/30/bungies-destiny-was-teased-way-back-in-halo-3-odst/">Bungie's Destiny was teased way back in Halo 3: ODST</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 30 Nov 2012 15:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/11/30/bungies-destiny-was-teased-way-back-in-halo-3-odst/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20391856/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/11/30/bungies-destiny-was-teased-way-back-in-halo-3-odst/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>bungie</category><category>clue</category><category>destiny</category><category>Halo-3-ODST</category><category>hidden</category><category>hint</category><category>secret</category><category>tease</category><dc:creator><![CDATA[Jordan Mallory]]></dc:creator><pubDate>Fri, 30 Nov 2012 15:15:00 EST</pubDate></item><item><title><![CDATA[Total War: Rome 2 trailer is full of murder and intrigue, light on strategy]]></title><link>http://www.joystiq.com/2012/07/03/total-war-rome-2-trailer-is-full-of-murder-and-intrigue-light/</link><guid isPermaLink="true">http://www.joystiq.com/2012/07/03/total-war-rome-2-trailer-is-full-of-murder-and-intrigue-light/</guid><comments>http://www.joystiq.com/2012/07/03/total-war-rome-2-trailer-is-full-of-murder-and-intrigue-light/#comments</comments><description><![CDATA[<div style="text-align: center;"> <iframe frameborder="0" height="357" id="viddler-5701dbc" mozallowfullscreen="true" src="http://www.viddler.com/embed/5701dbc/?f=1&amp;autoplay=0&amp;player=simple&amp;secret=26343142&amp;loop=0&amp;nologo=0&amp;hd=0" webkitallowfullscreen="true" width="599"></iframe><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/07/totalwarrome2.jpg" style="width: 530px; height: 221px; display:none" /></div><br />Have the folks at The Creative Assembly been studying up on Spartacus?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/07/03/total-war-rome-2-trailer-is-full-of-murder-and-intrigue-light/">Total War: Rome 2 trailer is full of murder and intrigue, light on strategy</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 03 Jul 2012 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/07/03/total-war-rome-2-trailer-is-full-of-murder-and-intrigue-light/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20271028/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/07/03/total-war-rome-2-trailer-is-full-of-murder-and-intrigue-light/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>live-action</category><category>pc</category><category>real-time-strategy</category><category>rome</category><category>sega</category><category>tease</category><category>teaser</category><category>the-creative-assembly</category><category>total-war-rome-2</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 03 Jul 2012 12:30:00 EST</pubDate></item><item><title><![CDATA[Darksiders 2's latest tease gets up close and personal with Death]]></title><link>http://www.joystiq.com/2011/12/12/darksiders-2s-latest-tease-gets-up-close-and-personal-with-deat/</link><guid isPermaLink="true">http://www.joystiq.com/2011/12/12/darksiders-2s-latest-tease-gets-up-close-and-personal-with-deat/</guid><comments>http://www.joystiq.com/2011/12/12/darksiders-2s-latest-tease-gets-up-close-and-personal-with-deat/#comments</comments><description><![CDATA[<div style="text-align: center;">
<!--[if IE]><object width="599" height="357" id="viddlerOuter-3b76aa" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="movie" value="//www.viddler.com/simple/3b76aa/"><param name="allowScriptAccess" value="always"><param name="allowNetworking" value="all"><param name="allowFullScreen" value="true"><param name="flashVars" value="f=1&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0"><object id="viddlerInner-3b76aa"><video id="viddlerVideo-3b76aa" src="//www.viddler.com/file/3b76aa/html5mobile/" type="video/mp4" width="599" height="337" poster="//www.viddler.com/thumbnail/3b76aa/" controls="controls" x-webkit-airplay="allow"></video></object></object><![endif]--><!--[if !IE]> <!-->	<object data="//www.viddler.com/simple/3b76aa/" height="357" id="viddlerOuter-3b76aa" type="application/x-shockwave-flash" width="599"><param name="movie" value="//www.viddler.com/simple/3b76aa/" /><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashVars" value="f=1&amp;autoplay=f&amp;loop=0&amp;nologo=0&amp;hd=0" /><object id="viddlerInner-3b76aa"><video controls="controls" height="337" id="viddlerVideo-3b76aa" poster="//www.viddler.com/thumbnail/3b76aa/" src="//www.viddler.com/file/3b76aa/html5mobile/" type="video/mp4" width="599" x-webkit-airplay="allow"></video></object></object><!--<![endif]--><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/07/darksiders2fighters.jpg" style="width: 599px; height: 333px; display:none" /></div>
<br />
There's a possibility that the <em><a href="http://www.joystiq.com/game/darksiders-2">Darksiders 2</a></em> tease above is actually referencing Skeletor and/or Glenn Danzig, but we're pretty sure it's that <em>other</em> horseman of the apocalypse, Death. Either way, we're gonna go listen to the Misfits and watch Masters of the Universe for a bit. <em>Just in case</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/12/12/darksiders-2s-latest-tease-gets-up-close-and-personal-with-deat/">Darksiders 2's latest tease gets up close and personal with Death</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 12 Dec 2011 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/12/12/darksiders-2s-latest-tease-gets-up-close-and-personal-with-deat/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20125955/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/12/12/darksiders-2s-latest-tease-gets-up-close-and-personal-with-deat/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>darksiders-2</category><category>death</category><category>microsoft</category><category>pc</category><category>playstation</category><category>ps3</category><category>tease</category><category>thq</category><category>vigil</category><category>vigil-games</category><category>xbox</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Mon, 12 Dec 2011 13:00:00 EST</pubDate></item><item><title><![CDATA[BioWare's next IP teased with Uncharted-esque car flipping action shot]]></title><link>http://www.joystiq.com/2011/11/07/biowares-next-ip-teased-with-uncharted-esque-car-flipping-actio/</link><guid isPermaLink="true">http://www.joystiq.com/2011/11/07/biowares-next-ip-teased-with-uncharted-esque-car-flipping-actio/</guid><comments>http://www.joystiq.com/2011/11/07/biowares-next-ip-teased-with-uncharted-esque-car-flipping-actio/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/11/07/biowares-next-ip-teased-with-uncharted-esque-car-flipping-actio/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/11/biowareteaser530pxheaderimg1242.jpg" /></a></div>
Wondering what BioWare's next, unannounced project is? So are we! Game Informer has the exclusive on the first teaser image (seen above), and promises <a href="http://www.joystiq.com/2011/11/03/new-alan-wake-bioware-game-and-mgs-rising-details-at-vgas/">all will be revealed</a> at next month's Spike Video Game Awards show. We've got high hopes that your eyes are sharper than ours, because we're not seeing much here other than the obvious: the dude flying from the car appears to be black, wearing a chain of bullets, and ... uh ... maybe he's being attacked by the smoke monster? Like you, we'll find out when the VGAs air on December 10.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/11/07/biowares-next-ip-teased-with-uncharted-esque-car-flipping-actio/">BioWare's next IP teased with Uncharted-esque car flipping action shot</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 07 Nov 2011 12:14:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/11/07/biowares-next-ip-teased-with-uncharted-esque-car-flipping-actio/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20100462/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/11/07/biowares-next-ip-teased-with-uncharted-esque-car-flipping-actio/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bioware</category><category>command-and-conquer-generals-2</category><category>spike-vga-2011</category><category>spike-video-game-awards</category><category>spike-video-game-awards-2011</category><category>tease</category><category>teaser</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Mon, 07 Nov 2011 12:14:00 EST</pubDate></item><item><title><![CDATA['Ghost Watch' unveiled at Level-5 Vision event]]></title><link>http://www.joystiq.com/2011/10/14/ghost-watch-unveiled-at-level-5-vision-event/</link><guid isPermaLink="true">http://www.joystiq.com/2011/10/14/ghost-watch-unveiled-at-level-5-vision-event/</guid><comments>http://www.joystiq.com/2011/10/14/ghost-watch-unveiled-at-level-5-vision-event/#comments</comments><description><![CDATA[<div style="text-align: center; ">
	<a href="http://www.joystiq.com/2011/10/14/ghost-watch-unveiled-at-level-5-vision-event/"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/10/ghostwatch1014.jpg" style="width: 530px; height: 293px; " /></a></div>
As terrified as we are of ghosts, we can't help but find the one in Level-5's just revealed "Yokai Watch" ("Ghost Watch") to be particularly adorable. A brief trailer of the game <em>slash</em> anime <em>slash</em> manga project rolled at the end of the Japanese publisher's "Level-5 Vision" event this evening (early afternoon in Tokyo), teasing out a game where a young boy finds a watch that allows him to see ghost, then <em>befriends</em> a ghost and -- <em>of course</em> -- partners with the apparition to -- <em>what else</em> -- make friends with other ghosts. A tale as old as time, we say.<br />
<br />
Level-5 isn't revealing platforms for the game or a launch window just yet, but we're just gonna go ahead and put it all out there right now: <em>today</em> on Jaguar. <em>Boom</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/10/14/ghost-watch-unveiled-at-level-5-vision-event/">'Ghost Watch' unveiled at Level-5 Vision event</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 14 Oct 2011 23:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/10/14/ghost-watch-unveiled-at-level-5-vision-event/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20082306/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/10/14/ghost-watch-unveiled-at-level-5-vision-event/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ghost-watch</category><category>level-5</category><category>level-5-vision</category><category>tease</category><category>yokai-watch</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Fri, 14 Oct 2011 23:55:00 EST</pubDate></item><item><title><![CDATA[Fable III to see the light of day next month]]></title><link>http://www.joystiq.com/2010/01/11/fable-iii-to-see-the-light-of-day-next-month/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/11/fable-iii-to-see-the-light-of-day-next-month/</guid><comments>http://www.joystiq.com/2010/01/11/fable-iii-to-see-the-light-of-day-next-month/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://twitter.com/SamVanTilburgh"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2009/09/fable-3-concept-crop-580px.jpg" alt="" /></a></div>
Lionhead community manager Sam Van Tilburgh recently teased his Twitter followers with a pair of less-than-140-character missives. Tilburgh <a href="http://twitter.com/SamVanTilburgh/status/7494012548">spent this past weekend</a> "writing storyboard summaries for two new <a href="http://www.joystiq.com/tag/fable-3"><em>Fable 3</em></a> videos," which <a href="http://twitter.com/SamVanTilburgh/status/7515283707">will apparently</a> "come out when we show <em>Fable 3</em> for the 1st time at an event next month in SF." Of course, for that second Tweet, we're assuming "SF" stands for San Francisco, and not a much smaller venue, such as "Sam's Foyer."<br />
<br />
We're not certain what event Tilburgh is talking about -- it's possible that Lionhead might be planning its own event to introduce the world to the flatulence-simulating technology it's discovered over the past year. Regardless, we're not too far off from seeing more of <em>Fable 3</em>, and that fills us with joy.<br />
<br />
[Via <a href="http://www.eurogamer.net/articles/lionhead-showing-fable-iii-next-month">Eurogamer</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/11/fable-iii-to-see-the-light-of-day-next-month/">Fable III to see the light of day next month</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 11 Jan 2010 14:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://twitter.com/SamVanTilburgh>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/11/fable-iii-to-see-the-light-of-day-next-month/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19311962/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/11/fable-iii-to-see-the-light-of-day-next-month/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fable</category><category>fable-3</category><category>lionhead</category><category>Lionhead-Studios</category><category>microsoft</category><category>microsoft-game-studios</category><category>rpg</category><category>tease</category><category>twitter</category><category>Xbox-360</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Mon, 11 Jan 2010 14:45:00 EST</pubDate></item><item><title><![CDATA[Square Enix teases something 'stylish' for FFXIII]]></title><link>http://www.joystiq.com/2009/12/14/square-enix-teases-something-stylish-for-ffxiii/</link><guid isPermaLink="true">http://www.joystiq.com/2009/12/14/square-enix-teases-something-stylish-for-ffxiii/</guid><comments>http://www.joystiq.com/2009/12/14/square-enix-teases-something-stylish-for-ffxiii/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://twitter.com/SquareEnixSonia/status/6645752159"><img hspace="0" vspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/ff13awesdem.jpg" alt="" /></a></div>
As if the wait for <a href="http://www.joystiq.com/tag/final-fantasy-xiii"><em>Final Fantasy XIII</em></a> wasn't already difficult enough, Square Enix's assistant PR director, Sonia Im, is making it even more torturous. On <a href="http://twitter.com/SquareEnixSonia">her Twitter account</a>, Im teased "<span class="status-body"><span class="entry-content">something cool most of you can participate in a few days from now" within a mysterious <a href="http://twitpic.com/tfa5a">Square Enix memo</a>. Im <a href="http://twitter.com/SquareEnixSonia/status/6645752159">later added</a> that the memo "eluded [sic] to something stylish." If you squint, the date in the memo seems to be December 17, which would coincide with a PSN update.<br />
<br />
It's anybody's guess past that, but we're hoping for a totally magical <em>Final Fantasy</em>-themed fancy dress party for us and a few of our closest friends, set inside PlayStation Home. Can you <em>even imagine</em>?<br />
<br />
That, or a demo like the one our Japanese friends already have. Either way.<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/final-fantasy-xiii-12-14/">Final Fantasy XIII (12/14)</a></strong></p><a href="http://www.joystiq.com/photos/final-fantasy-xiii-12-14/#2533057"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/ffxiii_battle-event-01-1260813033_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/final-fantasy-xiii-12-14/#2533058"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/ffxiii_battle-event-02-1260813033_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/final-fantasy-xiii-12-14/#2533059"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/ffxiii_battle01-1260813033_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/final-fantasy-xiii-12-14/#2533060"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/ffxiii_battle02-1260813034_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/final-fantasy-xiii-12-14/#2533061"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/12/ffxiii_battle03-1260813034_thumbnail.jpg" alt="" title="" /></a></div><br />
</span></span><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/12/14/square-enix-teases-something-stylish-for-ffxiii/">Square Enix teases something 'stylish' for FFXIII</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 14 Dec 2009 14:31:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://twitter.com/SquareEnixSonia/status/6645752159>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/14/square-enix-teases-something-stylish-for-ffxiii/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19277732/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/12/14/square-enix-teases-something-stylish-for-ffxiii/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>final-fantasy</category><category>final-fantasy-xiii</category><category>Microsoft</category><category>rpg</category><category>sonia-im</category><category>square-enix</category><category>tease</category><category>twitter</category><category>Xbox-360</category><dc:creator><![CDATA[Justin McElroy]]></dc:creator><pubDate>Mon, 14 Dec 2009 14:31:00 EST</pubDate></item><item><title><![CDATA[ZEN Studios teases new PS3 project with familiar logo]]></title><link>http://www.joystiq.com/2009/08/05/zen-studios-teases-new-ps3-project-with-familiar-logo/</link><guid isPermaLink="true">http://www.joystiq.com/2009/08/05/zen-studios-teases-new-ps3-project-with-familiar-logo/</guid><comments>http://www.joystiq.com/2009/08/05/zen-studios-teases-new-ps3-project-with-familiar-logo/#comments</comments><description><![CDATA[<img hspace="4" border="0" vspace="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/zenpinball225.jpg" alt="" />ZEN Studios,which has already created two PSN exclusives, <a href="http://www.joystiq.com/tag/zen-pinball"><em>ZEN Pinball</em></a> and <a href="http://www.joystiq.com/tag/punisher"><em>The Punisher: No Mercy</em></a>, is teasing its new PS3 project. Looking at this logo, it should be pretty clear as to what the team is up to. While you can make your guesses today, the official announcement won't be made until tomorrow. <br />
<br />
It's really not that hard, guys.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/08/05/zen-studios-teases-new-ps3-project-with-familiar-logo/">ZEN Studios teases new PS3 project with familiar logo</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 05 Aug 2009 11:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/08/05/zen-studios-teases-new-ps3-project-with-familiar-logo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19120019/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/08/05/zen-studios-teases-new-ps3-project-with-familiar-logo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>pinball</category><category>psn</category><category>street-fighter</category><category>tease</category><category>zen-pinball</category><category>zen-studios</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Wed, 05 Aug 2009 11:45:00 EST</pubDate></item><item><title><![CDATA[Castle Crashers dev teases new game]]></title><link>http://www.joystiq.com/2009/01/16/castle-crashers-dev-teases-new-game/</link><guid isPermaLink="true">http://www.joystiq.com/2009/01/16/castle-crashers-dev-teases-new-game/</guid><comments>http://www.joystiq.com/2009/01/16/castle-crashers-dev-teases-new-game/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div align="center"><a href="http://devblog.thebehemoth.com/?p=508"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/01/behemoth-blog-header-490.jpg" alt="" /></a></div>
Curious as to what <em><a href="http://www.joystiq.com/tag/castle-crashers">Castle Crashers</a> </em>developer The Behemoth has been up to lately? Well <em>too bad</em>, because the team isn't saying. Co-founder and self-proclaimed <a href="http://devblog.thebehemoth.com/?p=508">Best Blogger of 2009</a> Dan Paladin, however, is teasing on the company's site that they've been prototyping a new game. No other details are provided. Our prediction? It's gonna <a href="http://www.joystiq.com/tag/alienhominid">look like</a> a Flash game.<br /><br />Last week, Microsoft announced that <em>Castle Crashers</em> was the <a href="http://www.joystiq.com/2009/01/04/major-nelson-reveals-top-20-xbox-live-games-and-arcade-downloads/">most popular Xbox Live Arcade game</a> of 2008 and ranked it 17th out of all Xbox LIVE titles. The King Pack DLC debuted earlier this week for 160<img border="0" alt="" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2007/11/microsoftpointslogosmall.gif" /> ($2).<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/01/16/castle-crashers-dev-teases-new-game/">Castle Crashers dev teases new game</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 16 Jan 2009 14:24:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://devblog.thebehemoth.com/?p=508>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/16/castle-crashers-dev-teases-new-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1431930/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/16/castle-crashers-dev-teases-new-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>behemoth</category><category>PC</category><category>tease</category><category>the-behemoth</category><category>Xbox-360</category><dc:creator><![CDATA[Ross Miller]]></dc:creator><pubDate>Fri, 16 Jan 2009 14:24:00 EST</pubDate></item><item><title><![CDATA[Renegade Kid teases new project]]></title><link>http://www.joystiq.com/2008/12/31/renegade-kid-teases-new-project/</link><guid isPermaLink="true">http://www.joystiq.com/2008/12/31/renegade-kid-teases-new-project/</guid><comments>http://www.joystiq.com/2008/12/31/renegade-kid-teases-new-project/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><a href="http://joolswatsham.com/2008/12/29/post-christmas-joy-new-game/"><img hspace="4" border="1" align="right" vspace="4" class="imagepadding" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/teasing-hurts_topper.jpg" /></a>Before even getting its upcoming sci-fi action-adventure <em>Moon </em>out of the airlock, <em>Dementium: The Ward</em> developer <a href="http://www.joystiq.com/tag/renegade-kid">Renegade Kid</a> has announced that it is already at work on its next project. And now you know everything we know about the game, which Renegade Kid's Jools Watsham describes as "the game that I'm most excited about ever in my career."<br /><br />The studio's owner and game director teased the project in a video posted on his personal blog, noting only his enthusiasm and that the game has nothing to do with Dracula, the rumored subject of an upcoming Wii project from the company. More information about the mysterious project is expected to be released at a later date, though Watsham concedes that it's likely "going to be a while." Until then, we await Renegade Kid to set off on its <a href="http://www.joystiq.com/2008/11/10/ds-fps-moon-eclipses-into-january-2009/">slightly delayed</a> trip to the Moon on January 13.<br /><br />[Via <a href="http://www.dsfanboy.com/2008/12/30/renegade-kid-teases-new-project/">DSF</a>]<p><a href="http://www.joystiq.com/2008/12/31/renegade-kid-teases-new-project/" rel="bookmark">Continue reading <em>Renegade Kid teases new project</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/12/31/renegade-kid-teases-new-project/">Renegade Kid teases new project</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 31 Dec 2008 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://joolswatsham.com/2008/12/29/post-christmas-joy-new-game/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/31/renegade-kid-teases-new-project/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1415629/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/31/renegade-kid-teases-new-project/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dementium</category><category>moon</category><category>renegad-kid</category><category>tease</category><dc:creator><![CDATA[Jason Dobson]]></dc:creator><pubDate>Wed, 31 Dec 2008 10:00:00 EST</pubDate></item><item><title><![CDATA[Nintendo Power's Sword in the Preview]]></title><link>http://www.joystiq.com/2008/06/28/nintendo-powers-sword-in-the-preview/</link><guid isPermaLink="true">http://www.joystiq.com/2008/06/28/nintendo-powers-sword-in-the-preview/</guid><comments>http://www.joystiq.com/2008/06/28/nintendo-powers-sword-in-the-preview/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><em><img vspace="4" hspace="4" border="1" align="right" alt=""  src="http://www.blogcdn.com/www.joystiq.com/media/2008/06/np-sept-preview-1-nwf.jpg" /></em>As it's been known to do, <em>Nintendo Power</em> wrapped up its latest issue promising a new unannounced title for next month's cover. Given the exclusive reveals the magazine has featured lately, such as <em><a href="http://www.joystiq.com/2008/06/26/rumor-wiiware-gets-equipped-with-mega-man-9/">Mega Man 9</a></em> for WiiWare and the <em><a href="http://www.joystiq.com/2008/06/26/rumor-mankind-ill-needs-a-castlevania-wii-game-such-as-this/">Castlevania Judgment</a></em> 3D fighter, both arguably megatons, it's hard not to expect another huge surprise!<br /><br /><em>Nintendo Power's</em> preview page for the next issue brandishes the above image and a quick prank on <em><a href="http://www.joystiq.com/tag/earthbound">Earthbound</a></em> fans (as if they needed more teasing): "We'll kick off the next 20  years of <em>Nintendo Power</em> with more big reveals, including a top-secret cover story fit for a king. It's got a lot of heart. Just kidding. It's <em>Mother 3</em>. Just kidding. Please look forward to it."<br /><br />What could it be? A sequel to Square's lackluster <em><a href="http://en.wikipedia.org/wiki/King's_Knight">King's Knight</a></em>? Even better, perhaps a remake of Capcom's <em><a href="http://en.wikipedia.org/wiki/Knights_of_the_Round_(arcade_game)">Knights of the Round</a></em>? What are your gueses?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/06/28/nintendo-powers-sword-in-the-preview/">Nintendo Power's Sword in the Preview</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 28 Jun 2008 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/06/28/nintendo-powers-sword-in-the-preview/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1239258/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/06/28/nintendo-powers-sword-in-the-preview/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>mother-3</category><category>nintendo-power</category><category>tease</category><dc:creator><![CDATA[Eric Caoili]]></dc:creator><pubDate>Sat, 28 Jun 2008 16:00:00 EST</pubDate></item><item><title><![CDATA[Return to Dark Castle demo returns]]></title><link>http://www.joystiq.com/2008/03/01/return-to-dark-castle-demo-returns/</link><guid isPermaLink="true">http://www.joystiq.com/2008/03/01/return-to-dark-castle-demo-returns/</guid><comments>http://www.joystiq.com/2008/03/01/return-to-dark-castle-demo-returns/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/mac/" rel="tag">Mac</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/adventure/" rel="tag">Adventure</a></p><div align="center"><a href="http://superhappyfunfun.com/games/gam_returntodc.html"><img vspace="4" hspace="0" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2008/03/return_to_dc490.jpg" alt="" /></a><br /></div> Mac gamers can finally play a new demo for <em>Return to Dark Castle</em>, the game that keeps <strike>crying wolf about</strike> delaying its release date. The <a href="http://www.joystiq.com/2007/03/29/indie-mac-title-return-to-dark-castle-still-hasnt-returned/">delays</a> have gone on for <a href="http://en.wikipedia.org/wiki/Return_To_Dark_Castle">so long</a> that Mac gamers might see this as their personal <a href="http://www.joystiq.com/tag/duke-nukem"><em>Duke Nukem Forever</em></a>. Teases picked up again <a href="http://www.tuaw.com/2008/02/01/in-pursuit-of-the-black-knight-again/">a month ago</a>, and the game's <a href="http://superhappyfunfun.com/games/gam_returntodc.html">website</a> uses caps and italics to stress that it'll release "<em>very, VERY soon</em>."<br /><br />Even if the game never ships, the just-released <a href="http://superhappyfunfun.com/games/demos/DarkCastle3Demo.dmg">demo</a> is worth a quick play. It feels almost identical to its Mac <a href="http://en.wikipedia.org/wiki/Dark_Castle">gaming</a> <a href="http://en.wikipedia.org/wiki/Beyond_Dark_Castle">canon</a> ancestors, with the same sharp controls. The old sound effects we remember from 1986 and 1987 are back. And while we would have lightly updated some of the basics -- like rats that disappear after being hit with a rock -- the unchanged action holds up surprisingly well.<br /><br />Look, <em>Return to Dark Castle</em>, stop being such a tease. Even after all these years, your demo makes us miss you again. Come back <em>very VERY soon</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/03/01/return-to-dark-castle-demo-returns/">Return to Dark Castle demo returns</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 01 Mar 2008 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://superhappyfunfun.com/games/gam_returntodc.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/01/return-to-dark-castle-demo-returns/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1128872/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/03/01/return-to-dark-castle-demo-returns/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>classic</category><category>dark-castle</category><category>darkcastle</category><category>delay</category><category>demo</category><category>mac</category><category>return-to-dark-castle</category><category>returntodarkcastle</category><category>tease</category><dc:creator><![CDATA[Zack Stern]]></dc:creator><pubDate>Sat, 01 Mar 2008 15:30:00 EST</pubDate></item><item><title><![CDATA[Microsoft uses beer to illustrate Xbox 360 cost advantage]]></title><link>http://www.joystiq.com/2007/03/23/microsoft-uses-beer-to-illustrate-xbox-360-cost-advantage/</link><guid isPermaLink="true">http://www.joystiq.com/2007/03/23/microsoft-uses-beer-to-illustrate-xbox-360-cost-advantage/</guid><comments>http://www.joystiq.com/2007/03/23/microsoft-uses-beer-to-illustrate-xbox-360-cost-advantage/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><div align="center"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/03/microsoft_beer_as_math.jpg" /><br /></div>
<em>Drink</em> that picture in ...<br /><br />After yesterday's <a href="http://www.joystiq.com/2007/03/23/microsoft-secret-agents-resort-to-subterfuge-at-ps3-euro-launche/">shenanigans</a>, we imagine the guys at Microsoft strutting around their various international offices as if they were in a locker room after a big game; lots of high-fiving, butt-slapping, and other telltale indicators of competitive confidence. For example, for the European (and New Zealand ... ean) PS3 launch, they did what any self-respecting mega-corporation would do: Used beer to visually communicate the price difference between their console -- the Xbox 360 -- and their competitor's -- the PlayStation 3. UK-pub CVG received the above stockpile while Auckland, NZ's GamePlanet store got a similar treat (pic after the break). We normally would consider additional games a more appropriate metric when discussing price deltas, but we suppose they wanted to stick with the locker room theme.<br /><br /><a href="http://www.computerandvideogames.com/article.php?id=160496&amp;site=cvg">Read</a> - MS sends CVG the difference between 360 and PS3... in beer! (CVG)<br /><a href="http://www.nzgamer.com/news-all-1668">Read</a> - Microsoft NZ Tease Sony (NZGamer.com)<p><a href="http://www.joystiq.com/2007/03/23/microsoft-uses-beer-to-illustrate-xbox-360-cost-advantage/" rel="bookmark">Continue reading <em>Microsoft uses beer to illustrate Xbox 360 cost advantage</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/03/23/microsoft-uses-beer-to-illustrate-xbox-360-cost-advantage/">Microsoft uses beer to illustrate Xbox 360 cost advantage</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 23 Mar 2007 13:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/03/23/microsoft-uses-beer-to-illustrate-xbox-360-cost-advantage/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/859082/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/03/23/microsoft-uses-beer-to-illustrate-xbox-360-cost-advantage/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Beer</category><category>consolewars</category><category>europs3</category><category>Microsoft</category><category>PS3</category><category>Tease</category><category>Xbox-360</category><dc:creator><![CDATA[Christopher Grant]]></dc:creator><pubDate>Fri, 23 Mar 2007 13:15:00 EST</pubDate></item></channel></rss>