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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Crash 'n the Boys Australian rating hints at Wii U Virtual Console release]]></title><link>http://www.joystiq.com/2013/05/09/crash-n-the-boys-australian-rating-hints-at-wii-u-virtual-conso/</link><guid isPermaLink="true">http://www.joystiq.com/2013/05/09/crash-n-the-boys-australian-rating-hints-at-wii-u-virtual-conso/</guid><comments>http://www.joystiq.com/2013/05/09/crash-n-the-boys-australian-rating-hints-at-wii-u-virtual-conso/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2013/05/07/crash-n-the-boys-australian-rating-hints-at-wii-u-virtual-conso/"><img alt="Crash 'n the Boys Australian rating hints at Wii U Virtual Console release" data-src-height="280" data-src-width="530" src="http://www.blogcdn.com/www.joystiq.com/media/2013/05/130509crash.png" /></a></div>
An <a href="http://www.classification.gov.au/Pages/View.aspx?sid=vI7xcMjYlXXQZsaqQAnA7g%3d%3d">Australian Classification rating</a> for the 1992 NES urban olympics title <i>Crash 'n the Boys: Street Challenge</i> has surfaced, hinting at an upcoming release for the Wii U's <a href="http://www.joystiq.com/tag/virtual-console">Virtual Console</a> service.<br />
<br />
Notably, <i>Crash 'n the Boys</i> is part of the same series as developer Technos' <a href="http://www.joystiq.com/2013/04/27/river-city-ransom-sequel-announced-crowdfunding-to-begin-this-s/"><i>River City Ransom</i></a>, a cult classic that ranks as an all-time favorite among many NES fans. While it arrived at retail late in the NES's lifespan and never gained much of a following, <i>Street Challenge</i>'s appearance on the Wii U could potentially be followed by Virtual Console upgrades for <i>Super Dodge Ball, Double Dragon</i>, and other well-remembered titles from Technos' back catalog.<br />
<br />
 <i>Crash 'n the Boys</i> is rated PG for "mild violence" - a generous classification, as the game includes a swimming minigame in which players attempt to <i>drown their opponents</i>. Joystiq's David Hinkle took the game <a href="http://www.joystiq.com/2009/09/14/vc-in-brief-crash-n-the-boys-street-challenge-nes/">for a spin</a> back when it first launched for the Wii's Virtual Console, calling it "fun, but tiring."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2013/05/09/crash-n-the-boys-australian-rating-hints-at-wii-u-virtual-conso/">Crash 'n the Boys Australian rating hints at Wii U Virtual Console release</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 09 May 2013 15:59:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2013/05/09/crash-n-the-boys-australian-rating-hints-at-wii-u-virtual-conso/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20560774/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2013/05/09/crash-n-the-boys-australian-rating-hints-at-wii-u-virtual-conso/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>australia</category><category>australian-classification-board</category><category>classification-board</category><category>crash-n-the-boys-street-challenge</category><category>nintendo</category><category>technos</category><category>virtual-console</category><category>wii-u</category><dc:creator><![CDATA[Danny Cowan]]></dc:creator><pubDate>Thu, 09 May 2013 15:59:00 EST</pubDate></item><item><title><![CDATA[WWE WrestleFest on iOS today, coming to XBLA, PSN, PC, Android in 2012]]></title><link>http://www.joystiq.com/2012/02/21/wwe-wrestlefest-on-ios-today-coming-to-xbla-psn-pc-android-i/</link><guid isPermaLink="true">http://www.joystiq.com/2012/02/21/wwe-wrestlefest-on-ios-today-coming-to-xbla-psn-pc-android-i/</guid><comments>http://www.joystiq.com/2012/02/21/wwe-wrestlefest-on-ios-today-coming-to-xbla-psn-pc-android-i/#comments</comments><description><![CDATA[<center> <a href="http://www.joystiq.com/2012/02/21/wwe-wrestlefest-on-ios-today-coming-to-xbla-psn-pc-android-i/"><img border="1" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2012/02/wrestlefest221.jpg" vspace="4" /></a></center>Well, this is definitely the craziest thing to happen in wrestling games in quite some time -- and wrestling is a sport built entirely on human insanity. <a href="http://en.wikipedia.org/wiki/WWF_WrestleFest"><em>WWF WrestleFest</em></a>, the classic arcade game by Technos, has been updated for release on iOS by THQ. The new "WWE Wrestlefest" has smoother graphics and an updated roster of wrestlers (a rostler, if you will) including John Cena and Randy Orton, alongside old-school wrestlers like the late "Macho Man" Randy Savage. It's also been modernized with "an extensive downloadable content program."<br /><br />The app is available in a free <a href="http://en.wikipedia.org/wiki/WWF_WrestleFest">"Lite" version</a> and a $2.99 <a href="http://itunes.apple.com/us/app/wrestlefest-premium/id494120526?mt=8&amp;ign-mpt=uo%3D4">"Premium" version</a> for iPhone, and both <a href="http://itunes.apple.com/us/app/wrestlefest-hd-lite/id494132289?mt=8&amp;uo=4">"Lite"</a> and <a href="http://itunes.apple.com/us/app/wrestlefest-hd/id494137299?mt=8&amp;ign-mpt=uo%3D4">paid</a> for iPad.<br /><br />THQ also plans to release this new WrestleFest on XBLA, PSN, Android, and PC, sometime in 2012. So we hope the new version is good.<p><a href="http://www.joystiq.com/2012/02/21/wwe-wrestlefest-on-ios-today-coming-to-xbla-psn-pc-android-i/" rel="bookmark">Continue reading <em>WWE WrestleFest on iOS today, coming to XBLA, PSN, PC, Android in 2012</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/02/21/wwe-wrestlefest-on-ios-today-coming-to-xbla-psn-pc-android-i/">WWE WrestleFest on iOS today, coming to XBLA, PSN, PC, Android in 2012</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 21 Feb 2012 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/02/21/wwe-wrestlefest-on-ios-today-coming-to-xbla-psn-pc-android-i/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20175904/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/02/21/wwe-wrestlefest-on-ios-today-coming-to-xbla-psn-pc-android-i/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>app-store</category><category>ios</category><category>ipad</category><category>iphone</category><category>itunes</category><category>itunes-app-store</category><category>microsoft</category><category>mobile</category><category>pc</category><category>playstation</category><category>port</category><category>ps3</category><category>technos</category><category>thq</category><category>wrestling</category><category>wwe</category><category>wwe-wrestlefest</category><category>xbox</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 21 Feb 2012 11:00:00 EST</pubDate></item><item><title><![CDATA[VC in Brief: The Combatribes (SNES), Solomon's Key (VC Arcade)]]></title><link>http://www.joystiq.com/2009/11/30/vc-in-brief-the-combatribes-snes-solomons-key-vc-arcade/</link><guid isPermaLink="true">http://www.joystiq.com/2009/11/30/vc-in-brief-the-combatribes-snes-solomons-key-vc-arcade/</guid><comments>http://www.joystiq.com/2009/11/30/vc-in-brief-the-combatribes-snes-solomons-key-vc-arcade/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="362" id="viddler_8ffb0bf8"><param name="movie" value="http://www.viddler.com/simple/8ffb0bf8/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/8ffb0bf8/" width="580" height="362" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_8ffb0bf8"></embed></object></center>This week's <a href="http://www.joystiq.com/2009/11/30/nintendoware-weekly-tales-of-monkey-island-bookworm-the-comba">Virtual Console update</a> offers two delectable titles -- <em>Solomon's</em> <em>Key</em> is a very unique action/puzzler hybrid, whereas <em>The Combatribes</em> features a <em>wonderfully</em> bad story and the demon clowns of Coney Island. Life doesn't get much better than this, folks!<br />
<ul>
    <li><em>Solomon's Key</em> (VC Arcade, 1 - 2 players, 600 Wii Points)</li>
    <li><em>The Combatribes</em> (SNES, 1 - 2 players, 800 Wii Points)</li>
</ul>
<em> </em>
<div class="clearfix" style="border-top: 1px solid; padding-top: 5px;"><em><a href="http://www.joystiq.com/tag/vc-in-brief"><img border="0" align="left" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/classic_vc_friday_cg_may2_mani_thumbnail.jpg" style="margin-right: 5px;" /></a><em>Every week, we like to check out what's new on <a href="http://www.joystiq.com/tag/nintendoware-weekly">the Virtual Console</a>. We offer <a href="http://www.joystiq.com/tag/vc-in-brief">these videos</a> as a sort of taste to help you decide whether or not you would want the game in question. We also toss in our own two cents because we're pushy jerks like that.</em></em></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/11/30/vc-in-brief-the-combatribes-snes-solomons-key-vc-arcade/">VC in Brief: The Combatribes (SNES), Solomon's Key (VC Arcade)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 30 Nov 2009 21:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/11/30/vc-in-brief-the-combatribes-snes-solomons-key-vc-arcade/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19258758/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/11/30/vc-in-brief-the-combatribes-snes-solomons-key-vc-arcade/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aksys-games</category><category>combatribes</category><category>snes</category><category>solomons-key</category><category>technos</category><category>tecmo</category><category>the-combatribes</category><category>vc-arcade</category><category>vc-in-brief</category><category>virtual-console</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 30 Nov 2009 21:45:00 EST</pubDate></item><item><title><![CDATA[VC in Brief: Crash 'n the Boys: Street Challenge (NES)]]></title><link>http://www.joystiq.com/2009/09/14/vc-in-brief-crash-n-the-boys-street-challenge-nes/</link><guid isPermaLink="true">http://www.joystiq.com/2009/09/14/vc-in-brief-crash-n-the-boys-street-challenge-nes/</guid><comments>http://www.joystiq.com/2009/09/14/vc-in-brief-crash-n-the-boys-street-challenge-nes/#comments</comments><description><![CDATA[<center><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="580" height="362" id="viddler_dd40271f"><param name="movie" value="http://www.viddler.com/simple/dd40271f/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/dd40271f/" width="580" height="362" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_dd40271f"></embed></object><span style="font-style: italic;">Crash 'n the Boys: Street Challenge</span> (NES, 1 - 2 players, 500 Wii Points)<br />We say: <strong>Fun, but tiring</strong></center><br /><a href="http://www.joystiq.com/2009/09/14/nintendoware-weekly-spaceball-crash-n-the-boys-street-challe/"><span style="font-style: italic;">Crash 'n the Boys: Street Challenge</span></a> is pretty awesome, don't get me wrong, but it can be a bit much during extended play sessions. For the 400m Hurdles, my left arm would become quite strained because your speed is dictated by how well you can spam the d-pad (admittedly, it also has to do with how well you can navigate the hurdles). Despite this and some of the more tedious activities within, <span style="font-style: italic;">Crash 'n the Boys: Street Challenge </span>is still a great time. Check it out!<br /> <br />
<div style="border-top: 1px solid; padding-top: 5px;" class="clearfix"><a href="http://www.joystiq.com/tag/vc-in-brief"><img border="0" align="left" style="margin-right: 5px;" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/classic_vc_friday_cg_may2_mani_thumbnail.jpg" alt="" /></a><em>Every week, we like to check out what's new on <a href="http://www.joystiq.com/tag/nintendoware-weekly">the Virtual Console</a>. We offer <a href="http://www.joystiq.com/tag/vc-in-brief">these videos</a> as a sort of taste to help you decide whether or not you would want the game in question. We also toss in our own two cents because we're pushy jerks.</em></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/09/14/vc-in-brief-crash-n-the-boys-street-challenge-nes/">VC in Brief: Crash 'n the Boys: Street Challenge (NES)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 14 Sep 2009 20:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/09/14/vc-in-brief-crash-n-the-boys-street-challenge-nes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19160978/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/09/14/vc-in-brief-crash-n-the-boys-street-challenge-nes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aksys</category><category>crash-n-the-boys-street-challenge</category><category>nes</category><category>technos</category><category>vc-in-brief</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Mon, 14 Sep 2009 20:35:00 EST</pubDate></item><item><title><![CDATA[Virtually Overlooked: Super Dodge Ball ]]></title><link>http://www.joystiq.com/2008/09/25/virtually-overlooked-super-dodge-ball/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/25/virtually-overlooked-super-dodge-ball/</guid><comments>http://www.joystiq.com/2008/09/25/virtually-overlooked-super-dodge-ball/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/virtually-overlooked/" rel="tag">Virtually Overlooked</a></p><img hspace="4" border="0" align="right" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/superdodgebox0925.png" />We're ridiculously crazy about Technos and their Kunio games. Normally, the <a href="http://www.joystiq.com/2008/09/22/retail-and-download-releases-for-the-week-of-september-22nd/">release</a> of any Kunio series game -- save <em>Renegade</em> -- on the Virtual Console would be cause for a weeklong celebration here on Wii Fanboy. We'd break out our special Kunio-shaped cake pans and observe the traditional Kunio Week rituals (playing games). We'd be pushing the game on you in unrelated posts, even.<br /><br />Unfortunately for <em>Super Dodge Ball, <a href="http://www.joystiq.com/2008/09/23/wii-fanboy-review-mega-man-9/">Mega Man 9</a></em> had to happen this week and distract everybody. In fact, we <em>are</em> also freaking out about <span style="font-style: italic;">Dodge Ball</span> -- we just delayed our reaction a bit. We'll have our little nerdfest now, in the most counterintuitive way we can think of -- celebrating the NES <em>Super Dodge Ball</em> by talking about another version.<p><a href="http://www.joystiq.com/2008/09/25/virtually-overlooked-super-dodge-ball/" rel="bookmark">Continue reading <em>Virtually Overlooked: Super Dodge Ball </em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/09/25/virtually-overlooked-super-dodge-ball/">Virtually Overlooked: Super Dodge Ball </a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 25 Sep 2008 19:12:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/09/25/virtually-overlooked-super-dodge-ball/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1324468/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/25/virtually-overlooked-super-dodge-ball/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dodgeball</category><category>neo-geo</category><category>snk</category><category>sports</category><category>super-dodge-ball</category><category>technos</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 25 Sep 2008 19:12:00 EST</pubDate></item><item><title><![CDATA[Who needs E3? iPhone engraved with River City Ransom]]></title><link>http://www.joystiq.com/2008/07/14/who-needs-e3-iphone-engraved-with-river-city-ransom/</link><guid isPermaLink="true">http://www.joystiq.com/2008/07/14/who-needs-e3-iphone-engraved-with-river-city-ransom/</guid><comments>http://www.joystiq.com/2008/07/14/who-needs-e3-iphone-engraved-with-river-city-ransom/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><div align="center"><a href="http://www.geek.com/an-iphone-gets-laser-engraved-20080714/"><img hspace="4" vspace="4" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/07/rcriphone_main99.jpg" alt="" /></a><br />
<div align="left"><br />When Sal Cangeloso of Geek.com had the chance to get his (no doubt super-expensive) iPhone engraved with a laser-etched design of his choice, he didn't opt for something as mundane as having his <em>name</em> on there (though "Sal Cangeloso" is one rad name). Instead, he chose possibly the most awesome, most <em>BARF!-tastic</em> design that has ever appeared on an iPhone -- this still of <a href="http://www.joystiq.com/2008/04/16/is-this-fun-yet-it-will-be-next-week/"><em>River City Ransom</em></a>'s Alex doling out the pain to some Generic Dude.<br /><br />Forget E3, people -- <em>this</em> has just trumped everything that could possibly appear in LA over the next few days.<br /><br />[Thanks, Sal!]</div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/07/14/who-needs-e3-iphone-engraved-with-river-city-ransom/">Who needs E3? iPhone engraved with River City Ransom</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 14 Jul 2008 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.geek.com/an-iphone-gets-laser-engraved-20080714/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/14/who-needs-e3-iphone-engraved-with-river-city-ransom/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1255264/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/07/14/who-needs-e3-iphone-engraved-with-river-city-ransom/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aksys</category><category>iphone</category><category>river-city-ransom</category><category>sidescroller</category><category>street-gangs</category><category>technos</category><dc:creator><![CDATA[Chris Greenhough]]></dc:creator><pubDate>Mon, 14 Jul 2008 23:00:00 EST</pubDate></item><item><title><![CDATA[The VC Advantage: Double Glitching]]></title><link>http://www.joystiq.com/2008/05/14/the-vc-advantage-double-glitching/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/14/the-vc-advantage-double-glitching/</guid><comments>http://www.joystiq.com/2008/05/14/the-vc-advantage-double-glitching/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/virtual-console/" rel="tag">Virtual Console</a>, <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a>, <a href="http://www.joystiq.com/category/the-vc-advantage/" rel="tag">The VC Advantage</a></p><div align="center"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/double051408.png" alt="" /><br /></div>
Dave was totally right in his VC Monday Madness video: I enjoy <a href="http://www.joystiq.com/2008/04/28/vc-monday-madness-video-wrap-up-4-28-08/"><em>Double Dragon</em></a><em> </em>glitches. The best-known glitch -- and the most useful -- is the <a href="http://www.siliconera.com/2008/05/02/how-to-master-billys-moves-in-double-dragon/">experience factory</a> found in the second level. It's easy to completely fill up your heart gauge and unlock every move simply by walking over to the pile of girders after the climbing fence, then going back across the fence, and back again. This will cause the Williams enemy who <em>was</em> standing in front of the girders to disappear, and you can punch the crap out of his ghost for as long as your timer allows. Later in the same level you can defeat the boss by running away from him. He disappears and the game counts it as victory. I'm also a fan of the glitch-bat, which occurs when you swing a weapon <em>just</em> as it's supposed to disappear, leaving a weird bar made up of other graphical elements from the game.<br /><br />But my <em>favorite</em> glitch in <em>Double Dragon</em> on the NES is at best useless and actually pretty likely to hurt you. At the end of the first area, you can climb up these -- gutters? Pipes? I don't know what they are. Really, they're just wall decoration. But you can walk <em>straight up that wall</em>. Walk up high enough and you'll come back up to the bottom of the screen. Walk downward and you'll die. Move left and you'll warp back to the ground. Try to jump or attack and you'll fall over. Sometimes one of the Linda enemies will try to follow you up the wall and will just end up in some flickery jiggle maneuver just off the ground.<br /><br />I pretty much can't get to this part of the game without messing with the wall for a while. I can't even explain why it's so amusing. I could only find one <a href="http://www.youtube.com/watch?v=k6CfyBepbFI">video</a> of this glitch in action (at around 2:50), but be warned -- it's one of those YouTube videos with audio of some guy mocking the game as he plays -- <em>the scourge of the retrogaming blogger.</em> <br /><br />
<div style="border-top: 1px solid; padding-top: 5px;"><a href="http://www.joystiq.com/category/the-vc-advantage/"><img vspace="4" hspace="4" border="0" align="left" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/dragonswipe051508.png" alt="" /></a><em><a href="http://www.joystiq.com/category/the-vc-advantage/">The VC Advantage</a> is a weekly look at the secrets inside games -- not just cheat codes, but assorted trivia and oddities. We aim to bring back the feeling of the hint columns from game magazines, except when we do something else.<br /></em></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/14/the-vc-advantage-double-glitching/">The VC Advantage: Double Glitching</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 14 May 2008 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/05/14/the-vc-advantage-double-glitching/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1195610/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/14/the-vc-advantage-double-glitching/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>double-dragon</category><category>nes</category><category>technos</category><category>tradewest</category><category>vcadvantage</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 14 May 2008 19:00:00 EST</pubDate></item><item><title><![CDATA[The VC Advantage: How to Play Renegade]]></title><link>http://www.joystiq.com/2008/05/07/the-vc-advantage-how-to-play-renegade/</link><guid isPermaLink="true">http://www.joystiq.com/2008/05/07/the-vc-advantage-how-to-play-renegade/</guid><comments>http://www.joystiq.com/2008/05/07/the-vc-advantage-how-to-play-renegade/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/the-vc-advantage/" rel="tag">The VC Advantage</a></p><div align="center"><a href="http://www.gamefaqs.com/console/nes/code/587564.html"><img vspace="4" hspace="4" border="0" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/renegade050708.png" alt="" /></a><br /></div>
This week, during his <a href="http://www.joystiq.com/2008/05/05/vc-monday-madness-video-wrap-up-5-5-08/">VC Monday Madness</a> video, Dave alluded to the fact that he had to enter a code to get past the first screen of <em><a href="http://www.joystiq.com/2007/06/28/virtually-overlooked-renegade/">Renegade</a>.</em> He was <em>not</em> exaggerating. <em>Renegade</em> is <em>freaking</em> impossible. Here's how <em>Renegade </em>works: three guys beat the crap out of you. Then you manage to get enough punches in between beatings to kill one of the guys, and another one walks out and beats the crap out of you.<br /><br />Should you want to see the old <em>ladies</em> beating the crap out of you, or guys on <em>motorcycles</em> beating the crap out of you, you'll need to skip levels. Luckily, Technos included that functionality, presumably so people could experience the <em>rest</em> of their game. To skip levels, hold the down button on controller 2 and enter one of the following codes:<br />
<ul>
    <li>Stage 2: down, up, right, up, left, up, start</li>
    <li>Stage 3: up, down, left, down, right, down, start</li>
    <li>Stage 4: down, down, up, up, right, left, start</li>
</ul>
Now that you <em>can</em> see all of <em>Renegade's</em> content, the only thing left is figuring out why you would want to!<br /><br />
<div style="border-top: 1px solid; padding-top: 5px;"><a href="http://www.joystiq.com/category/the-vc-advantage/"><img vspace="4" hspace="4" border="0" align="left" src="http://www.blogcdn.com/www.joystiq.com/media/2008/05/nesaswipe.jpg" alt="" /></a><em><a href="http://www.joystiq.com/category/the-vc-advantage/">The VC Advantage</a> is a weekly look at the secrets inside games -- not just cheat codes, but assorted trivia and oddities. We aim to bring back the feeling of the hint columns from game magazines, except when we do something else.<br /></em></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/05/07/the-vc-advantage-how-to-play-renegade/">The VC Advantage: How to Play Renegade</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 07 May 2008 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamefaqs.com/console/nes/code/587564.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/07/the-vc-advantage-how-to-play-renegade/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1188597/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/05/07/the-vc-advantage-how-to-play-renegade/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brawler</category><category>nes</category><category>renegade</category><category>technos</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 07 May 2008 21:00:00 EST</pubDate></item><item><title><![CDATA[VC Friday: Ninja Dragon Games]]></title><link>http://www.joystiq.com/2008/04/25/vc-friday-ninja-dragon-games/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/25/vc-friday-ninja-dragon-games/</guid><comments>http://www.joystiq.com/2008/04/25/vc-friday-ninja-dragon-games/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/virtual-console/" rel="tag">Virtual Console</a></p><a href="http://www.eurogamer.net/article.php?article_id=134399"><img vspace="4" hspace="4" border="0" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/dd_cg_main99_vcf_99.jpg" /></a>A trio of games this week on the <a href="http://www.joystiq.com/tag/friday">PAL Virtual Console</a> (all of which would be <span style="font-style: italic;">dead to us</span> if "Ninja Dragon Games" actually existed), including one we totally want, one that will probably be undeservedly overlooked in favor of the one we totally want and, um, <span style="font-style: italic;">World Games</span> (Commodore 64), which we're entirely unfamiliar with.<br /><br />The former, obviously, is <a href="http://www.joystiq.com/2008/04/15/abobo-headed-to-the-vc-thanks-to-aksys/"><span style="font-style: italic;">Double Dragon</span></a> (NES), and although we plan to download Technos' landmark game with a quickness, we feel a bit bad for <span style="font-style: italic;">The Last Ninja</span> (Commodore 64), which deserves some attention, if only for its <span style="font-style: italic;">amazing</span> soundtrack. Check videos of all three out after the blue words, and marvel at how barrel jumping looks ... oddly compelling.<br />
<ul>
    <li><em>Double Dragon</em> -- NES -- 500 Wii Points</li>
    <li><em>World Games</em><span style="font-style: italic;"></span> -- Commodore 64 -- 500 Wii Points*</li>
    <li><em>The Last Ninja</em> -- Commodore 64 -- 500 Wii Points*<br /></li>
</ul>
* Only in Europe.<p><a href="http://www.joystiq.com/2008/04/25/vc-friday-ninja-dragon-games/" rel="bookmark">Continue reading <em>VC Friday: Ninja Dragon Games</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/25/vc-friday-ninja-dragon-games/">VC Friday: Ninja Dragon Games</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 25 Apr 2008 11:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/article.php?article_id=134399>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/25/vc-friday-ninja-dragon-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1177183/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/25/vc-friday-ninja-dragon-games/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>australia</category><category>c64</category><category>commodore-64</category><category>double-dragon</category><category>eclipse</category><category>epyx</category><category>europe</category><category>friday</category><category>kunio</category><category>nes</category><category>pal</category><category>system-3</category><category>technos</category><category>the-last-ninja</category><category>world-games</category><dc:creator><![CDATA[Chris Greenhough]]></dc:creator><pubDate>Fri, 25 Apr 2008 11:15:00 EST</pubDate></item><item><title><![CDATA[The VC Advantage: Merlin's Mystery Shop]]></title><link>http://www.joystiq.com/2008/04/23/the-vc-advantage-merlins-mystery-shop/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/23/the-vc-advantage-merlins-mystery-shop/</guid><comments>http://www.joystiq.com/2008/04/23/the-vc-advantage-merlins-mystery-shop/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/the-vc-advantage/" rel="tag">The VC Advantage</a></p><div style="text-align: center;"><img vspace="4" hspace="4" border="0" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/merlins042308.png" /><br /></div>
In <a href="http://www.joystiq.com/2008/04/21/vc-monday-madness-video-wrap-up-4-21-08/">River City</a>, the streets, parks, and even high schools are populated by gangs of identical-looking, identically dressed teens who spend the day protecting their turf from any interlopers by beating them savagely with chains and throwing garbage cans at them. And yet, despite their efforts, turf can change hands from gang to gang in a fraction of a second -- leave the Frat Boys' area, turn right back around, and it's now the Generic Dudes' property.<br /><br />Yet, to these violent, truant (except for the ones who inhabit River City High, but even they aren't in class or anything) teens, malls are sacred. A shopping center can stand between two gang warzones, and yet no Jock or Squid dares step foot into the Flatirons Mall. Shoppers walk through the center with impunity, unaware that the Internationals are just a few yards away, being kicked in the face by a guy who is standing on top of a fence and thus invincible.<br /><br />Chances are those stumpy thugs would be even <em>more</em> reverent of River City's shopping options if they knew about Merlin's Mystery Shop. Conveniently located in the middle of the wall in the Armstrong Thru-Way Tunnel, Merlin's Mystery Shop offers rare items that provide pretty great stat boosts. We've got those items and their effects listed after the break, so you'll know just <span style="font-style: italic;">which </span>items you'll have to beat up Benny and Clyde repeatedly to save up for.<p><a href="http://www.joystiq.com/2008/04/23/the-vc-advantage-merlins-mystery-shop/" rel="bookmark">Continue reading <em>The VC Advantage: Merlin's Mystery Shop</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/23/the-vc-advantage-merlins-mystery-shop/">The VC Advantage: Merlin's Mystery Shop</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 23 Apr 2008 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/04/23/the-vc-advantage-merlins-mystery-shop/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1174784/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/23/the-vc-advantage-merlins-mystery-shop/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aksys</category><category>river-city-ransom</category><category>technos</category><category>vcadvantage</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 23 Apr 2008 19:00:00 EST</pubDate></item><item><title><![CDATA[River City Ransom on VC next week]]></title><link>http://www.joystiq.com/2008/04/18/river-city-ransom-on-vc-next-week/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/18/river-city-ransom-on-vc-next-week/</guid><comments>http://www.joystiq.com/2008/04/18/river-city-ransom-on-vc-next-week/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a></p><div align="center"><a href="http://www.shacknews.com/onearticle.x/52285"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/rivercityransomonvconemore.jpg" /></a><br /></div>
Wii owners might finally get a new Virtual Console title that they actually give a damn about, when the classic brawler <em>River City Ransom</em> hits the service next week. Publisher Aksys has confirmed that they'll be <a href="http://www.shacknews.com/onearticle.x/52285">releasing the title next Monday</a>, as part of Nintendo's <a href="http://www.joystiq.com/tag/virtualconsolemonday">regular weekly releases</a>.<br /><br />Hooray for nostalgia and all, but we're getting a bit concerned with the glut of content now available on Virtual Console. Perhaps <a href="http://www.joystiq.com/tag/nintendo">Nintendo</a> should implement a rating system, to help users distill the garbage from the few titles that are actually as awesome as we remember them.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/18/river-city-ransom-on-vc-next-week/">River City Ransom on VC next week</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 18 Apr 2008 20:28:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.shacknews.com/onearticle.x/52285>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/18/river-city-ransom-on-vc-next-week/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1171478/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/18/river-city-ransom-on-vc-next-week/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aksys</category><category>nes</category><category>river-city-ransom</category><category>technos</category><category>virtual-console</category><category>Wii</category><dc:creator><![CDATA[Scott Jon Siegel]]></dc:creator><pubDate>Fri, 18 Apr 2008 20:28:00 EST</pubDate></item><item><title><![CDATA['Is this fun yet?' It will be next week!]]></title><link>http://www.joystiq.com/2008/04/16/is-this-fun-yet-it-will-be-next-week/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/16/is-this-fun-yet-it-will-be-next-week/</guid><comments>http://www.joystiq.com/2008/04/16/is-this-fun-yet-it-will-be-next-week/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/virtual-console/" rel="tag">Virtual Console</a></p><a href="http://wii.ign.com/articles/867/867001p1.html"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/rcr041608.png"  alt="" /></a>Hey, Generic Dudes, guess what? Aksys Games has announced that they are, in fact, bringing the two Technos games <a href="http://www.joystiq.com/2008/04/15/abobo-headed-to-the-vc-thanks-to-aksys/">found in the ESRB</a> database to the Virtual Console -- along with another one that just happens to be the best game on the Nintendo Entertainment System! <br /><br /><em><a href="http://www.joystiq.com/2008/02/22/vc-friday-its-only-freakin-river-city-ransom/">River City Ransom</a>.</em> Next week. <em>Five dollars.</em><br /><br />The week after that, <em>Double Dragon</em> will become available (which would be awesome news if not for <em>OMG <a href="http://www.joystiq.com/2007/06/15/virtually-overlooked-week-jcs-picks/">RIVER CITY RANSOM</a> SERIOUSLY</em>), and the week after <em>that</em>, <em><a href="http://www.joystiq.com/2007/06/28/virtually-overlooked-renegade/">Renegade</a>.</em> If you don't have a Wii, you should probably go ahead and buy one now, because it just got its killer app.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/16/is-this-fun-yet-it-will-be-next-week/">'Is this fun yet?' It will be next week!</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 16 Apr 2008 17:55:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://wii.ign.com/articles/867/867001p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/16/is-this-fun-yet-it-will-be-next-week/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1169787/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/16/is-this-fun-yet-it-will-be-next-week/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aksys</category><category>brawling</category><category>double-dragon</category><category>renegade</category><category>river-city-ransom</category><category>technos</category><category>tradewest</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 16 Apr 2008 17:55:00 EST</pubDate></item><item><title><![CDATA[Abobo headed to the VC, thanks to Aksys]]></title><link>http://www.joystiq.com/2008/04/15/abobo-headed-to-the-vc-thanks-to-aksys/</link><guid isPermaLink="true">http://www.joystiq.com/2008/04/15/abobo-headed-to-the-vc-thanks-to-aksys/</guid><comments>http://www.joystiq.com/2008/04/15/abobo-headed-to-the-vc-thanks-to-aksys/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/virtual-console/" rel="tag">Virtual Console</a></p><a href="http://www.esrb.org/ratings/search.jsp"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2008/04/abobo041508.png"  alt="" /></a>When they made the deal for <a href="http://www.joystiq.com/2008/04/14/super-dodgeball-brawlers-sped-up-for-american-release/"><em>Super Dodgeball Brawlers</em></a>, Arc System Works apparently got the rights to Technos Japan's back catalog. Their name shows up as the publisher of all the Technos games available in Japan on the Virtual Console, including <em>Nekketsu Kouha Kunio.</em> Aksys Games has been the American publisher for every recent Arc game. That would seem to imply that <a href="http://www.joystiq.com/tag/Aksys/">Aksys</a> could publish Technos's games on the American Virtual Console. The fact that <em>it is actually happening</em> strengthens our theory.<br /><br />The aforementioned <em>Nekketsu Kouha Kunio</em>, known over here as <em><a href="http://www.joystiq.com/2007/06/28/virtually-overlooked-renegade/">Renegade</a>,</em> has now been rated by the ESRB for U.S. release, published by Aksys, along with a Technos game that is more relevant to people who like good games: <em>Double Dragon.</em> Even <em>more</em> relevant: this opens the door for an American release of <em><a href="http://www.joystiq.com/2008/02/22/vc-friday-its-only-freakin-river-city-ransom/">River City Ransom</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/04/15/abobo-headed-to-the-vc-thanks-to-aksys/">Abobo headed to the VC, thanks to Aksys</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 15 Apr 2008 11:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.esrb.org/ratings/search.jsp>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/15/abobo-headed-to-the-vc-thanks-to-aksys/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1166933/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/04/15/abobo-headed-to-the-vc-thanks-to-aksys/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>double-dragon</category><category>esrb</category><category>kunio</category><category>nes</category><category>renegade</category><category>technos</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 15 Apr 2008 11:15:00 EST</pubDate></item><item><title><![CDATA[Super Dodgeball mini-clips: 'Boot country']]></title><link>http://www.joystiq.com/2008/01/21/super-dodgeball-mini-clips-boot-country/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/21/super-dodgeball-mini-clips-boot-country/</guid><comments>http://www.joystiq.com/2008/01/21/super-dodgeball-mini-clips-boot-country/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><center><object width="425" height="373"><param name="movie" value="http://www.youtube.com/v/FwC7hcIJkCA&amp;rel=1&amp;border=1"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/FwC7hcIJkCA&amp;rel=1&amp;border=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="373"></embed></object></center><br />If you're having trouble making out what it is exactly that Lorenzo is tossing across the field, it's a giant pizza, heavy on the green peppers. Aksys' most recent video update for Super Dodgeball Brawlers showcases the special throws of Team Italy, a smooth bunch that insists on walking into every match wearing leather jackets, open arms and thumbs up, introducing themselves with an "<a href="http://youtube.com/watch?v=WtW6wS3z97Q">Aaay</a>!"<br /><br />IGN also has a <a href="http://media.ds.ign.com/media/954/954469/vids_1.html">two-minute movie</a> worth checking out, in which you can see the two teams actually trading shots with each other. We need more of this! As with the mini-clips, the video is soundless, but you'll get to see our paisanos throwing a vending machine at people's heads. Team Italy's celebratory pirouettes are worth watching, too!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/01/21/super-dodgeball-mini-clips-boot-country/">Super Dodgeball mini-clips: 'Boot country'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 21 Jan 2008 14:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.aksysgames.com/index.php?itemid=28>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/21/super-dodgeball-mini-clips-boot-country/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1092195/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/21/super-dodgeball-mini-clips-boot-country/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aksys</category><category>arc-system-works</category><category>dodgeball</category><category>italy</category><category>million</category><category>super-dodgeball-brawlers</category><category>technos</category><dc:creator><![CDATA[Eric Caoili]]></dc:creator><pubDate>Mon, 21 Jan 2008 14:15:00 EST</pubDate></item><item><title><![CDATA[BARF! OFLC approves River City Ransom for VC]]></title><link>http://www.joystiq.com/2008/01/18/barf-oflc-approves-river-city-ransom-for-vc/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/18/barf-oflc-approves-river-city-ransom-for-vc/</guid><comments>http://www.joystiq.com/2008/01/18/barf-oflc-approves-river-city-ransom-for-vc/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/virtual-console/" rel="tag">Virtual Console</a></p><a href="http://www.aussie-nintendo.com/forum/viewtopic.php?p=494961#494961"><img vspace="4" hspace="4" border="0" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/01/rcr-street-gangs99.jpg" /></a>As much as we value and admire the <a href="http://www.joystiq.com/category/virtual-console/">Virtual Console</a>, we've always found it to be lacking in the area of <em>River City Ransom</em>. Our hopes that this oversight would be corrected were briefly raised in October, when the game <a href="http://www.joystiq.com/2007/10/23/vc-tuesday-best-week-ever/">appeared</a> on the Virtual Console in Japan (where it is known as <em>Downtown Nekketsu Story</em>), but since then little has been heard about any Generic Dudes making the trip to English-speaking parts of the world.<br /><br />So imagine our excitement this morning, after learning how Australian regulatory body the OFLC has approved the release of <em>Street Gangs</em> (<em>River City Ransom</em>'s inferior PAL title, with matching inferior PAL boxart) and <a href="http://en.wikipedia.org/wiki/Adventures_of_Lolo_2"><em>Adventures of Lolo 2</em></a> on the Aussie Virtual Console. Which, as we know from history, usually leads to a release on <em>other Virtual Consoles</em>. <br /><br />If we fail to write any more posts for the rest of today, now you know why: it's because we're too busy running around with our jumpers pulled over our heads in fits of celebration.<br /><br />[Via <a href="http://gonintendo.com/?p=33616">Go Nintendo</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/01/18/barf-oflc-approves-river-city-ransom-for-vc/">BARF! OFLC approves River City Ransom for VC</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 18 Jan 2008 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.aussie-nintendo.com/forum/viewtopic.php?p=494961#494961>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/18/barf-oflc-approves-river-city-ransom-for-vc/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1090281/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/18/barf-oflc-approves-river-city-ransom-for-vc/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>australia</category><category>nes</category><category>oflc</category><category>pal</category><category>river-city-ransom</category><category>rivercityransom</category><category>street-gangs</category><category>technos</category><dc:creator><![CDATA[Chris Greenhough]]></dc:creator><pubDate>Fri, 18 Jan 2008 17:00:00 EST</pubDate></item><item><title><![CDATA[Super Dodgeball mini-clips: 'Ich bin ein Dodgeballer']]></title><link>http://www.joystiq.com/2008/01/15/super-dodgeball-mini-clips-ich-bin-ein-dodgeballer/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/15/super-dodgeball-mini-clips-ich-bin-ein-dodgeballer/</guid><comments>http://www.joystiq.com/2008/01/15/super-dodgeball-mini-clips-ich-bin-ein-dodgeballer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><center><object width="425" height="373"><param name="movie" value="http://www.youtube.com/v/_yk0s1Lb_ic&amp;rel=1&amp;border=1"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/_yk0s1Lb_ic&amp;rel=1&amp;border=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="373"></embed></object></center><br />Aksys' latest <a href="http://www.joystiq.com/tag/dodgeball" style="font-style: italic;">Super Dodgeball Brawlers</a> videos take us to Germany, the land of <em>Deutsches</em>. Boasting a six-man squad of supermen, Team Germany has its own array of power throws to show off.<br /><br />Those of you who've been following <a href="http://www.joystiq.com/tag/aksys">Aksys'</a> updates should already know what to expect from this new set -- clips without sound or any lasting entertaining value. Also, while each of the eight special attacks shown varies in its style of <em>dodgeball delivery</em>, the result is always the same -- <em>dudes getting beaned in the face</em>. Not very exciting, but it's <span style="font-style: italic;">Super Dodgeball Brawlers</span>!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/01/15/super-dodgeball-mini-clips-ich-bin-ein-dodgeballer/">Super Dodgeball mini-clips: 'Ich bin ein Dodgeballer'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 15 Jan 2008 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.aksysgames.com/index.php?itemid=25>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/15/super-dodgeball-mini-clips-ich-bin-ein-dodgeballer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1086338/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/15/super-dodgeball-mini-clips-ich-bin-ein-dodgeballer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aksys</category><category>arc-system-works</category><category>dodgeball</category><category>germany</category><category>kunio</category><category>million</category><category>super-dodgeball-brawlers</category><category>technos</category><dc:creator><![CDATA[Eric Caoili]]></dc:creator><pubDate>Tue, 15 Jan 2008 13:30:00 EST</pubDate></item><item><title><![CDATA[Super Dodgeball mini-clips: 'Cor blimey, guvna!']]></title><link>http://www.joystiq.com/2008/01/06/super-dodgeball-mini-clips-cor-blimey-guvna/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/06/super-dodgeball-mini-clips-cor-blimey-guvna/</guid><comments>http://www.joystiq.com/2008/01/06/super-dodgeball-mini-clips-cor-blimey-guvna/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><center><object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/N38y6P8ar78&amp;rel=1"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/N38y6P8ar78&amp;rel=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object></center><br />Like the blinking dodgeball traveling two miles per hour in this short clip, <em><a href="http://www.joystiq.com/tag/dodgeball">Super Dodgeball Brawlers'</a></em> release this coming spring continues its slow approach. Before you know it, the game will crash right into your face, leaving an imprint of your surprised expression on its box before sending you flying out of the arena.<br /><br /><a href="http://www.joystiq.com/tag/Aksys/">Aksys</a> has eight new videos in its latest <em>Super Dodgeball Brawlers</em> update, this time demonstrating the "super throws" from the "super tossers" of Team England. Once again, the clips are soundless and, in our opinion, not too exciting, but we'll take what we can get; we're just happy that the game is being localized at all!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/01/06/super-dodgeball-mini-clips-cor-blimey-guvna/">Super Dodgeball mini-clips: 'Cor blimey, guvna!'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 06 Jan 2008 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.aksysgames.com/index.php?itemid=23>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/06/super-dodgeball-mini-clips-cor-blimey-guvna/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1078282/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/06/super-dodgeball-mini-clips-cor-blimey-guvna/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aksys</category><category>arc-system-works</category><category>dodgeball</category><category>kunio</category><category>million</category><category>super-dodgeball-brawlers</category><category>technos</category><dc:creator><![CDATA[Eric Caoili]]></dc:creator><pubDate>Sun, 06 Jan 2008 18:00:00 EST</pubDate></item><item><title><![CDATA[Hide behind a big kid: Super Dodgeball Brawlers official site]]></title><link>http://www.joystiq.com/2008/01/01/hide-behind-a-big-kid-super-dodgeball-brawlers-official-site/</link><guid isPermaLink="true">http://www.joystiq.com/2008/01/01/hide-behind-a-big-kid-super-dodgeball-brawlers-official-site/</guid><comments>http://www.joystiq.com/2008/01/01/hide-behind-a-big-kid-super-dodgeball-brawlers-official-site/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://www.arcsystemworks.jp/kunio/index.html"><img vspace="4" hspace="4" border="0" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/01/sdb-site-0-dsf.jpg" /></a><br /></div>
<br />What better way to ring in the new year than with <em><a href="http://www.joystiq.com/tag/dodgeball">Super Dodgeball Brawlers</a></em>? Japanese publisher <a href="http://www.joystiq.com/tag/arc-system-works">Arc System Works</a> has set up an official site for the <a href="http://www.joystiq.com/2007/12/12/super-dodgeball-brawlers-the-first-american-kunio-game/">Kunio-kun</a> game for its release in Japan this February 21st, providing the requisite wallpapers and tiny screenshots.<br /><br />Other than that, you won't find much media that we haven't already foisted upon you, but there are some interesting remarks about its "Create a Dream Team" mode and using punch or kick attacks during a regular match. The site also mentions the burst gauge, a new feature with which your team can charge up and execute special moves capable of changing the tide of the game!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/01/01/hide-behind-a-big-kid-super-dodgeball-brawlers-official-site/">Hide behind a big kid: Super Dodgeball Brawlers official site</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 01 Jan 2008 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.arcsystemworks.jp/kunio/index.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/01/hide-behind-a-big-kid-super-dodgeball-brawlers-official-site/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1072482/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/01/01/hide-behind-a-big-kid-super-dodgeball-brawlers-official-site/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aksys</category><category>arc-system-works</category><category>dodgeball</category><category>kunio</category><category>million</category><category>official-site</category><category>super-dodgeball-brawlers</category><category>technos</category><dc:creator><![CDATA[Eric Caoili]]></dc:creator><pubDate>Tue, 01 Jan 2008 14:30:00 EST</pubDate></item><item><title><![CDATA[Super Dodgeball mini-clips: 'USA! USA!']]></title><link>http://www.joystiq.com/2007/12/22/super-dodgeball-mini-clips-usa-usa/</link><guid isPermaLink="true">http://www.joystiq.com/2007/12/22/super-dodgeball-mini-clips-usa-usa/</guid><comments>http://www.joystiq.com/2007/12/22/super-dodgeball-mini-clips-usa-usa/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><center><object width="425" height="373"><param name="movie" value="http://www.youtube.com/v/LwtjgwwyJ_Q&amp;rel=1&amp;border=1"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/LwtjgwwyJ_Q&amp;rel=1&amp;border=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="373"></embed></object></center><br />"Pow! Right in the kisser!"<br /><br /><a href="http://www.joystiq.com/tag/aksys">Aksys Games</a> has put out another round of <a style="font-style: italic;" href="http://www.joystiq.com/tag/dodgeball">Super Dodgeball Brawlers</a> videos, this time showcasing the special throws available with Team USA's roster (<a href="http://www.joystiq.com/2007/12/14/super-dodgeball-mini-clips-lightning-bolt-lightning-bolt/">last week's clips</a> were from the Nekketsu Highschool team). Once again, the movies are extremely short and without sound, but you still get to see some dudes get their <a href="http://youtube.com/watch?v=joDjwtjIQS8">blocks knocked off</a>, thrown off the screen and across town from the force of a connected power shot.<br /><br /><span style="font-style: italic;">Super Dodgeball Brawlers</span> is scheduled to smack North America in the back of its head this Spring 2008 (without online support, unfortunately). The next set of videos Aksys plans to release will feature Team England and arrive on January 4th. Head past the break for the rest of this week's seconds-long clips -- you might want to take your glasses off first, though.<p><a href="http://www.joystiq.com/2007/12/22/super-dodgeball-mini-clips-usa-usa/" rel="bookmark">Continue reading <em>Super Dodgeball mini-clips: 'USA! USA!'</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/12/22/super-dodgeball-mini-clips-usa-usa/">Super Dodgeball mini-clips: 'USA! USA!'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 22 Dec 2007 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.aksysgames.com/index.php?itemid=21>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/12/22/super-dodgeball-mini-clips-usa-usa/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1069272/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/12/22/super-dodgeball-mini-clips-usa-usa/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aksys</category><category>arc-system-works</category><category>dodgeball</category><category>kunio</category><category>million</category><category>super-dodgeball-brawlers</category><category>technos</category><dc:creator><![CDATA[Eric Caoili]]></dc:creator><pubDate>Sat, 22 Dec 2007 13:30:00 EST</pubDate></item><item><title><![CDATA[Super Dodgeball Brawlers: the first American Kunio game]]></title><link>http://www.joystiq.com/2007/12/12/super-dodgeball-brawlers-the-first-american-kunio-game/</link><guid isPermaLink="true">http://www.joystiq.com/2007/12/12/super-dodgeball-brawlers-the-first-american-kunio-game/</guid><comments>http://www.joystiq.com/2007/12/12/super-dodgeball-brawlers-the-first-american-kunio-game/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><a href="http://www.siliconera.com/2007/12/11/aksys-answers-your-super-dodgeball-brawlers-questions/"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/12/dodge121207.jpg" alt="" /></a>When Siliconera's Spencer Yip <a href="http://www.joystiq.com/2007/12/07/aksys-hopes-to-make-visual-novels-big-with-jake-hunter/">interviewed Aksys's Gail Salamanca</a> about <a href="http://www.joystiq.com/2007/11/02/hardboiled-detective-title-coming-to-the-us-after-all/"><em>Jake Hunter: Detective Chronicles</em></a>, he also submitted a battery of questions about <em><a href="http://www.joystiq.com/2007/12/05/passion-yara-agrees-super-dodge-ball-is-awesome/">Super Dodgeball Brawlers</a>,</em> many of which were submitted by readers. One reader asked if Aksys would keep the <em>Kunio </em>series characters for the <a href="http://www.joystiq.com/2007/09/03/super-everything-but-dodgeball-ds-screenshots/">game</a>, rather than making them more generic and American. Salamanca responded with "Yes, we will be keeping the Kunio names for the US version."<br /><br />This may only be significant to us and to the person asking the question (who was, we admit, <em>also </em>us), but that means that <em>Super Dodgeball Brawlers</em> will be the first <em>Kunio</em> game in the U.S. <em>Renegade, River City Ransom, Crash 'n the Boys Street Challenge, Super Spike V'Ball, Nintendo World Cup</em>, and every previous version of <em>Super Dodge Ball</em> were all part of the <a href="http://en.wikipedia.org/wiki/Kunio"><em>Kunio-kun</em></a> series from Technos, starring two rude high-school kids named Kunio and Riki. And without exception, the original characters were excised from the localization.<br /><br />Another reader asked if more <em>Kunio </em>games were upcoming, and Salamanca replied "We hope so." Not much news there, but if Aksys wants to continue publishing upcoming <em>Kunio</em> games, we're happy to hear it. What a great day for Technos nerds.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/12/12/super-dodgeball-brawlers-the-first-american-kunio-game/">Super Dodgeball Brawlers: the first American Kunio game</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 12 Dec 2007 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.siliconera.com/2007/12/11/aksys-answers-your-super-dodgeball-brawlers-questions/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/12/12/super-dodgeball-brawlers-the-first-american-kunio-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1060772/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/12/12/super-dodgeball-brawlers-the-first-american-kunio-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aksys</category><category>kunio</category><category>million</category><category>super-dodge-ball</category><category>superdodgeball</category><category>technos</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Wed, 12 Dec 2007 15:00:00 EST</pubDate></item><item><title><![CDATA[River City License Fee]]></title><link>http://www.joystiq.com/2007/11/29/river-city-license-fee/</link><guid isPermaLink="true">http://www.joystiq.com/2007/11/29/river-city-license-fee/</guid><comments>http://www.joystiq.com/2007/11/29/river-city-license-fee/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><div align="center"><a href="http://rover.ebay.com/rover/1/711-1751-2978-71/1?AID=5463217&amp;PID=2189540&amp;mpre=http%3A%2F%2Fcgi.ebay.com%2FAmerican-Technos-one-of-kind-business-licence-Nintendo_W0QQitemZ230197356386QQihZ013QQcategoryZ4315QQssPageNameZWDVWQQrdZ1QQcmdZViewItem"><img vspace="4" hspace="4" border="0" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/11/license112907.jpg" /></a><br />
<div align="left">This item may not look like much (despite the classy frame), but it's one of the most important items in the history of the American video game industry. Encased in this frame is American <a href="http://en.wikipedia.org/wiki/Technos_Japan_Corporation">Technos</a>'s business license. This document allowed American Technos to localize <em><a href="http://www.joystiq.com/2007/10/23/vc-tuesday-best-week-ever/">Downtown Nekketsu Monogatari</a> </em>and release it in North America as <em>River City Ransom.</em> Nintendo published most of their other American NES releases, including <em>Super Spike V'Ball </em>and <em>Nintendo World Cup,</em> but the most important Technos game (and also <a href="http://en.wikipedia.org/wiki/Crash_%27n_the_Boys:_Street_Challenge"><em>Crash 'n the Boys Street Challenge</em></a>) was Technos's own release.<br /><br />Apparently, when Technos folded, they stopped paying for one of their storage lockers, and this was one of the items kept inside. We wonder what else was in that locker? Probably just a bunch of garbage cans and crates for throwing.<br /><br />[Via <a href="http://www.gamesniped.com/2007/11/29/gdev-double-dragon-card-artwork-technos-business-licence/">GameSniped</a>]<br /></div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/11/29/river-city-license-fee/">River City License Fee</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 29 Nov 2007 12:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://rover.ebay.com/rover/1/711-1751-2978-71/1?AID=5463217&amp;PID=2189540&amp;mpre=http%3A%2F%2Fcgi.ebay.com%2FAmerican-Technos-one-of-kind-business-licence-Nintendo_W0QQitemZ230197356386QQihZ013QQcategoryZ4315QQssPageNameZWDVWQQrdZ1QQcmdZViewItem>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/29/river-city-license-fee/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1050910/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/11/29/river-city-license-fee/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>business-license</category><category>ebay</category><category>river-city-ransom</category><category>rivercityransom</category><category>technos</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 29 Nov 2007 12:45:00 EST</pubDate></item><item><title><![CDATA[Promotional Consideration: Beaning the Red Army]]></title><link>http://www.joystiq.com/2007/09/02/promotional-consideration-beaning-the-red-army/</link><guid isPermaLink="true">http://www.joystiq.com/2007/09/02/promotional-consideration-beaning-the-red-army/</guid><comments>http://www.joystiq.com/2007/09/02/promotional-consideration-beaning-the-red-army/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/promotional-consideration/" rel="tag">Promotional Consideration</a></p><p align="center"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/www.joystiq.com/media/2007/09/pc-dodgeball-0-dsf.gif" alt="" /></p>
<a href="http://www.joystiq.com/tag/promotionalconsideration">Promotional Consideration</a> is a weekly feature about the Nintendo DS advertisements you usually flip past, change the channel on, or just tune out.<br /><br />With Arc System Works and Milliom [sic] laboring together on a return for the <em>Nekketsu High School Dodgeball Club</em>, we finally have an excuse to bring out our favorite ads for the <em><a href="http://www.joystiq.com/tag/dodgeball">Super Dodgeball</a></em> series. Put on your gym clothes, tighten your shoelaces, and run past the break to see what we've been waiting to hit you with.<p><a href="http://www.joystiq.com/2007/09/02/promotional-consideration-beaning-the-red-army/" rel="bookmark">Continue reading <em>Promotional Consideration: Beaning the Red Army</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/09/02/promotional-consideration-beaning-the-red-army/">Promotional Consideration: Beaning the Red Army</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 02 Sep 2007 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/09/02/promotional-consideration-beaning-the-red-army/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/979622/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/09/02/promotional-consideration-beaning-the-red-army/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcsystemworks</category><category>commercial</category><category>dodgeball</category><category>kunio</category><category>million</category><category>nes</category><category>promotionalconsideration</category><category>superdodgeball</category><category>technos</category><dc:creator><![CDATA[Eric Caoili]]></dc:creator><pubDate>Sun, 02 Sep 2007 16:30:00 EST</pubDate></item><item><title><![CDATA[Dodge Ball DS adds Dodge Fist, Dodge Kick and Dodge Panda]]></title><link>http://www.joystiq.com/2007/08/06/dodge-ball-ds-adds-dodge-fist-dodge-kick-and-dodge-panda/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/06/dodge-ball-ds-adds-dodge-fist-dodge-kick-and-dodge-panda/</guid><comments>http://www.joystiq.com/2007/08/06/dodge-ball-ds-adds-dodge-fist-dodge-kick-and-dodge-panda/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a>, <a href="http://www.joystiq.com/category/imports/" rel="tag">Imports</a></p><a href="http://www.famitsu.com/game/coming/2007/08/02/104,1186017852,76203,0,0.html?ref=rss"><img vspace="4" hspace="4" border="0" align="right" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/dodgeball080607.jpg" /></a>Million, the developer of <em>Super Dodge Ball Advance </em>and <a href="http://www.joystiq.com/2007/07/05/virtually-overlooked-river-city-ransom-ex/"><em>River City Ransom EX</em></a>, is made up of former <a href="http://en.wikipedia.org/wiki/Technos_Japan_Corporation">Technos</a> employees, including founder Kunio Taki. It's as close to real Technos as anyone can get. That's why it's so great to see their name (misspelled as "Milliom" though it may be) in the copyright information on the <em>Famitsu </em>story about <em><a href="http://www.joystiq.com/2007/08/01/super-dodge-ball-ds-beans-you-in-the-face/">Cho Nekketsu Koukou Dodge Ball</a>.<br /><br /></em>We're happy to see a return to Kunio and gang after the <a href="http://images.google.com/imgres?imgurl=http://www.bwilms.com/pictures/2003/post_20031126_sdba.jpg&amp;imgrefurl=http://www.bwilms.com/%3Fm%3D200311&amp;h=414&amp;w=624&amp;sz=38&amp;hl=en&amp;start=2&amp;um=1&amp;tbnid=LYRxwqJIfCGBLM:&amp;tbnh=90&amp;tbnw=136&amp;prev=/images%3Fq%3Dsuper%2Bdodgeball%2Badvance%26svnum%3D10%26um%3D1%26hl%3Den%26safe%3Doff%26client%3Dfirefox-a%26rls%3Dorg.mozilla:en-US:official%26sa%3DN">bizarre character designs</a> in <em>Super Dodge Ball Advance. </em>We're also happy to see insane new power shots, like the "Panda Shoot" seen here, as well as "Cactus Shoot." We're slightly troubled by what appears to be a touch-screen menu for power shot activation.<br /><br />The other big news in this iteration of <em>Dodge Ball</em> is the integration of <em>River City Ransom-</em>style fighting. In addition to beaning each other in the face, you can now just kick some dudes.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/06/dodge-ball-ds-adds-dodge-fist-dodge-kick-and-dodge-panda/">Dodge Ball DS adds Dodge Fist, Dodge Kick and Dodge Panda</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 06 Aug 2007 13:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.famitsu.com/game/coming/2007/08/02/104,1186017852,76203,0,0.html?ref=rss>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/06/dodge-ball-ds-adds-dodge-fist-dodge-kick-and-dodge-panda/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/958908/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/06/dodge-ball-ds-adds-dodge-fist-dodge-kick-and-dodge-panda/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcsystemworks</category><category>atlus</category><category>dodgeball</category><category>kunio</category><category>million</category><category>superdodgeball</category><category>technos</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 06 Aug 2007 13:10:00 EST</pubDate></item><item><title><![CDATA[Super Dodge Ball DS beans you in the face]]></title><link>http://www.joystiq.com/2007/08/01/super-dodge-ball-ds-beans-you-in-the-face/</link><guid isPermaLink="true">http://www.joystiq.com/2007/08/01/super-dodge-ball-ds-beans-you-in-the-face/</guid><comments>http://www.joystiq.com/2007/08/01/super-dodge-ball-ds-beans-you-in-the-face/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/screens/" rel="tag">Screens</a></p><div align="center"><a href="http://www.neogaf.com/forum/showpost.php?p=7258679&amp;postcount=5"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2007/08/super-dodge-ball-ds-0a-dsf.jpg" /></a><br /></div>
<br />Oh, <em>Nekketsu High School Dodgeball Club</em>, how we've missed you! If there's one thing that the Nintendo DS has been missing, it's <a href="http://www.joystiq.com/tag/kunio/"><em>more Kunio-kun</em></a>. The latest issue of <span style="font-style: italic;">Famitsu</span> reveals that the hot-blooded gang will be returning with another entry to the beloved <span style="font-style: italic;">Super Dodge Ball</span> series, bouncing the game off the back of our heads and onto the DS. <br /><br />Though <a href="http://www.joystiq.com/category/nintendo-wi-fi/">online support</a> hasn't been revealed -- and we don't expect it, however perfect the idea might be -- developer Arc System Works will include an <span style="font-weight: bold;">eight-player</span> free-for-all battle mode, via local download-play. We don't even know eight people! According to initial translations, <span style="font-style: italic;">Cho Nekketukoukou Kuniokun Dodge Ball DS</span> will also feature customization options for players and even teams. <br /><br />We can only hope that a publisher will eventually pick up this title for North America, much like <a href="http://www.joystiq.com/tag/Atlus/">Atlus</a> did with <a href="http://www.joystiq.com/2007/07/05/virtually-overlooked-river-city-ransom-ex/"><span style="font-style: italic;">River City Ransom Ex</span></a> and <span style="font-style: italic;">Super Dodge Ball Advance</span>, both for the GBA. Guard your eyeglasses and scurry past the post break for the magazine scans of this gym class favorite.<p><a href="http://www.joystiq.com/2007/08/01/super-dodge-ball-ds-beans-you-in-the-face/" rel="bookmark">Continue reading <em>Super Dodge Ball DS beans you in the face</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/08/01/super-dodge-ball-ds-beans-you-in-the-face/">Super Dodge Ball DS beans you in the face</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 01 Aug 2007 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.neogaf.com/forum/showpost.php?p=7258679&amp;postcount=5>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/01/super-dodge-ball-ds-beans-you-in-the-face/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/955186/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/08/01/super-dodge-ball-ds-beans-you-in-the-face/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcsystemworks</category><category>atlus</category><category>dodgeball</category><category>kunio</category><category>million</category><category>superdodgeball</category><category>technos</category><dc:creator><![CDATA[Eric Caoili]]></dc:creator><pubDate>Wed, 01 Aug 2007 11:30:00 EST</pubDate></item><item><title><![CDATA[Virtually Overlooked: River City Ransom EX]]></title><link>http://www.joystiq.com/2007/07/05/virtually-overlooked-river-city-ransom-ex/</link><guid isPermaLink="true">http://www.joystiq.com/2007/07/05/virtually-overlooked-river-city-ransom-ex/</guid><comments>http://www.joystiq.com/2007/07/05/virtually-overlooked-river-city-ransom-ex/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/virtually-overlooked/" rel="tag">Virtually Overlooked</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/07/rivercityransom070507.jpg" alt="" /><span style="">Welcome to our weekly feature, </span><font color="#000080"><u><a href="http://www.joystiq.com/tag/vo"><span style="">Virtually Overlooked</span></a></u></font><span style="">, wherein we talk about games that aren't on the Virtual Console yet, but should be. Call it a </span><em><span style="">retro-speculative.</span></em><br /><br />Talking about the execrable <a href="http://www.joystiq.com/2007/06/28/virtually-overlooked-renegade/"><em>Renegade</em></a> last week put us in a Technos kind of mood. It's not really fair to Technos or to you to focus <em>only</em> on their one terrible NES game. Let's cleanse our palates together with a <em>good</em> Kunio game. <br /><br /><em>River City Ransom EX</em> is a Game Boy Advance remake of the NES <em>River City Ransom</em>, which is significantly improved in almost every respect-- except <a href="http://www.joystiq.com/tag/boxart/">boxart</a>, unfortunately.<p><a href="http://www.joystiq.com/2007/07/05/virtually-overlooked-river-city-ransom-ex/" rel="bookmark">Continue reading <em>Virtually Overlooked: River City Ransom EX</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/07/05/virtually-overlooked-river-city-ransom-ex/">Virtually Overlooked: River City Ransom EX</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 05 Jul 2007 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/07/05/virtually-overlooked-river-city-ransom-ex/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/933385/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/07/05/virtually-overlooked-river-city-ransom-ex/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>atlus</category><category>city</category><category>kunio</category><category>million</category><category>nintendo</category><category>nintendo wii</category><category>NintendoWii</category><category>ransom</category><category>river</category><category>river city ransom</category><category>river city ransom ex</category><category>RiverCityRansom</category><category>RiverCityRansomEx</category><category>technos</category><category>vo</category><category>wii</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 05 Jul 2007 18:00:00 EST</pubDate></item><item><title><![CDATA[Virtually Overlooked: Renegade]]></title><link>http://www.joystiq.com/2007/06/28/virtually-overlooked-renegade/</link><guid isPermaLink="true">http://www.joystiq.com/2007/06/28/virtually-overlooked-renegade/</guid><comments>http://www.joystiq.com/2007/06/28/virtually-overlooked-renegade/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/virtually-overlooked/" rel="tag">Virtually Overlooked</a></p><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2007/06/renegade062807.jpg" alt="" /><span style="">Welcome to our weekly feature, </span><font color="#000080"><u><a href="http://www.joystiq.com/tag/vo"><span style="">Virtually Overlooked</span></a></u></font><span style="">, wherein we talk about games that aren't on the Virtual Console yet, but should be. Call it a </span><em><span style="">retro-speculative.<br /><br /></span></em><span style="">We often feature bad games on Virtually Overlooked. A lot of bad games are historically notable or weird enough to enjoy. Sometimes they're just funny.<br /><br />Today's bad game, <em>Renegade</em>, is one of the historically important ones. It's also <em>kind of </em>funny, if you don't have to play it for long. It's the first beat-em-up from Technos, who we'd say we'd follow to the grave if they weren't already there. And, yeah, it's got some <em>tuff</em> boxart.</span><p><a href="http://www.joystiq.com/2007/06/28/virtually-overlooked-renegade/" rel="bookmark">Continue reading <em>Virtually Overlooked: Renegade</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/06/28/virtually-overlooked-renegade/">Virtually Overlooked: Renegade</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 28 Jun 2007 17:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/06/28/virtually-overlooked-renegade/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/928374/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/06/28/virtually-overlooked-renegade/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>double dragon</category><category>DoubleDragon</category><category>kunio</category><category>nes</category><category>nintendo</category><category>nintendo wii</category><category>NintendoWii</category><category>rcr</category><category>renegade</category><category>river city ransom</category><category>RiverCityRansom</category><category>super dodge ball</category><category>SuperDodgeBall</category><category>technos</category><category>vc</category><category>vo</category><category>wii</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 28 Jun 2007 17:20:00 EST</pubDate></item><item><title><![CDATA[Double Dragon kicks XBLA in the crotch]]></title><link>http://www.joystiq.com/2007/05/09/double-dragon-kicks-xbla-in-the-crotch/</link><guid isPermaLink="true">http://www.joystiq.com/2007/05/09/double-dragon-kicks-xbla-in-the-crotch/</guid><comments>http://www.joystiq.com/2007/05/09/double-dragon-kicks-xbla-in-the-crotch/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/xbox-live-arcade/" rel="tag">Xbox Live Arcade</a></p><img width="425" vspace="4" hspace="0" height="399" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2006/11/double-dragon-2.jpg" alt="" /><br />Unfortunately, crotch kicking isn't available in <em><a href="http://www.joystiq.com/tag/DoubleDragon/">Double Dragon</a></em>, but you get the point. <em>Double Dragon</em> is now available for mass consumption on <a href="http://www.joystiq.com/tag/XboxLiveArcade/">Xbox Live Arcade</a>. Billy and Jimmy Lee are out to save Billy's poor, gut-punched girlfriend. Lucky for them, Billy and Jimmy are martial arts masters who have also mastered the art of self-resurrection. This arcane power used to cost 25 cents, but now it's as easy as hitting the start button. Should you desire <em>Double Dragon</em> it will set you back 400 MS points.<br /><br />Oh, and we've been critical of the game's enhanced graphics in the past. Having now seen the original, pixelated graphics on high definition screen, we take it back. It's enhanced graphics all the way (unless you feel like cutting yourself on all those jagged edges).<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2007/05/09/double-dragon-kicks-xbla-in-the-crotch/">Double Dragon kicks XBLA in the crotch</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 09 May 2007 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2007/05/09/double-dragon-kicks-xbla-in-the-crotch/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/892069/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2007/05/09/double-dragon-kicks-xbla-in-the-crotch/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arcade</category><category>double dragon</category><category>DoubleDragon</category><category>live arcade</category><category>LiveArcade</category><category>technos</category><category>xbla</category><category>xbox live arcade</category><category>XboxLiveArcade</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Wed, 09 May 2007 09:30:00 EST</pubDate></item><item><title><![CDATA[Rumor: Double Dragon on XBLA]]></title><link>http://www.joystiq.com/2006/11/28/rumor-double-dragon-on-xbla/</link><guid isPermaLink="true">http://www.joystiq.com/2006/11/28/rumor-double-dragon-on-xbla/</guid><comments>http://www.joystiq.com/2006/11/28/rumor-double-dragon-on-xbla/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><a href="http://www.oxm.co.uk/articles/news/hardware/double_dragon_punches_towards_xbox_live_arcade"><img id="vimage_1" alt="Double Dragon" hspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2006/11/doubdragtitlescrn.jpg" align="right" vspace="4" border="0" /></a>OXM.co.uk is confident <em>Double Dragon</em> is headed to Xbox Live Arcade. Confident enough not to cite a source. Regardless, given XBLA's track record, this rumor is hardly far-fetched.<br /><br />According to OXM, <em>Double Dragon</em> will weigh it at 12.56MB and feature online co-op. As with other XBLA retro entries, the game's graphics are said to be enhanced. No word was given on street date or price. But if Technos' coin-op classic does see release, Scott Wolf's <a href="http://imdb.com/title/tt0106761/" target="_blank">epic</a> can't be far behind.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2006/11/28/rumor-double-dragon-on-xbla/">Rumor: Double Dragon on XBLA</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 28 Nov 2006 22:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.oxm.co.uk/articles/news/hardware/double_dragon_punches_towards_xbox_live_arcade>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/28/rumor-double-dragon-on-xbla/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/709174/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2006/11/28/rumor-double-dragon-on-xbla/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Double Dragon</category><category>DoubleDragon</category><category>Taito</category><category>Technos</category><category>XBLA</category><category>Xbox Live Arcade</category><category>Xbox-360</category><category>XboxLiveArcade</category><dc:creator><![CDATA[James Ransom-Wiley]]></dc:creator><pubDate>Tue, 28 Nov 2006 22:30:00 EST</pubDate></item></channel></rss>