Follow us on:

Posts tagged tgs-2010

Bulletstorm preview: Just for kicks

Writing about games always comes with a peculiar kind of self-defeating dissonance. This morning, I might have grabbed a metaphorical megaphone and shoved it in some ebert's ear, right before laying out why Shadow of the Colossus is such a magnificent meditation on loss and sacrifice and etc....

Continue Reading

Mega Man Universe preview: Mega Man Uncertainty

There's one thing I'm sure of about Mega Man Universe: I want to like it. For one thing, it's a Mega Man game! I like it when those are good. For another, the concept of making your own Mega Man stages and playing them with cobbled-together heroes or other Capcom characters is a total slam dunk. I'm...

Continue Reading

Yakuza 4 producer gives us a new view of Kamurocho

The Yakuza series may be exploring left field with the fanciful zombie-attack game Yakuza: Of the End, but American audiences still have one good old jaunt around Kamurocho to look forward to: this spring's Yakuza 4, whose major innovation of four playable characters seems comfy in comparison. We...

Continue Reading

TGS 2010 shopping area shrinks down, but still tempts

Last year, the shop portion of the TGS show floor took up an entire hall by itself. This year, it was squeezed into the corner of one of the two halls housing game demos. That isn't to say that the downsized area didn't find ways to take money from obsessed fans, as there was certainly a lot to see...

Continue Reading

Zac and Ombra: Amusement Park of Illusion preview: B-layton-t imitation

It's usually hard for me to get upset about imitation. Most beloved games are built on the achievements of others: Guitar Hero is Guitar Freaks from a different angle, and Guitar Freaks was just Beatmania anyway. Galaxian is Space Invaders with more colors. Usually, even the most obviously...

Continue Reading

Gun Loco preview: Run and gun

In Gun Loco, you can kick a man so hard that his torso flies off. Don't worry, everyone's seemingly made of manga meat -- and they're no-good criminals to boot, marooned on a decrepit prison planet once intended for "the baddest of the bad." The bizarre ruffians, who started life as toys created by...

Continue Reading

TGS 2010: Cosplay goes to a new chapter

It's not Tokyo Game Show without cosplay! There's something uniquely TGS-like about being stuck in a game demo line between two Hatsune Mikus. We took our lives into our hands (leaving room for a camera, of course) and ventured into a raging sea of people to bring you pictures of those few folks...

Continue Reading

Lord of Arcana preview: Bloody bad monster hunting

Ever since Capcom's Monster Hunter Portable lit up the Japanese sales charts, there's been no shortage of clones hitting the PSP. This year's TGS show floor featured follow-ups to many of them, including Monster Hunter Portable 3rd, God Eater Burst and Phantasy Star Portable 2 Infinity. Square Enix...

Continue Reading

Dr. Kawashima's Body and Brain Connection preview: Brain Age meets Kinect

What if Nintendo made a game for Kinect? Namco Bandai does its best to answer that question with Dr. Kawashima's Body and Brain Connection, a "Brain Age" game for Microsoft's motion-control peripheral. This family-oriented minigame collection, featuring Xbox Avatars alongside the ever-digitized Dr....

Continue Reading

Ghost Trick's Shu Takumi on finding humor in a murder-mystery

We'd happily take any opportunity to talk about Ghost Trick: Phantom Detective -- to our readers, our coworkers, our friends, people we meet in elevators, etc. So we happily jumped at the chance to talk with Capcom's Shu Takumi, the person responsible for creating the supernatural puzzle-adventure...

Continue Reading


Featured Stories

Image

10 Years, 10 Great Games: Ludwig's picks

Posted on Jul 11th 2014 1:30PM

Image

10 Years, 10 Great Games: Xav's picks

Posted on Jul 11th 2014 11:15AM

Image

Overland: A lonely game filled with monsters

Posted on Jul 10th 2014 8:30PM

Engadget

Engadget

TUAW

TUAW

Massively

Massively

WoW

WoW