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Pachter expects 2008 to be 'significantly better' for Midway


In the wake of yesterday's Q1 earnings announcement from Midway, financial prognosticator Michael Pachter has come forth with his predictions for the company, stating that despite suffering considerable losses during the quarter, the analyst expects the company to perform "significantly better" over the course of year compared to 2007.

According to Pachter, his firm, Wedbush Morgan, continues to advise investors to hold onto any shares of Midway stock that they may have collecting dust in their portfolios, adding belief that Midway "can generate sustainable profits if it can deliver revenues above the $300 million annual level." While possible, Pachter himself lowered his 2008 revenue estimates for the company to $265 million from $300 million based on what he called Midway's "weak first half results," as well as lowered his expectations for 2009. The analyst noted belief that Midway hit rock bottom "quite a while ago," and thus it seems like there is nowhere to go but up. We're just not sure that you can get to the top by clinging to Batman's cape.

[Via press release]

GTA:LCS PS2 coming 6/6/06 for $20

Just as we reported, Grand Theft Auto: Liberty City Stories for the PS2 has been delayed. Apparently the game will debut on June 6th at a RRP of US$19.99/€29.99/£19.99. The game was originally scheduled to be released on April 24th at $29.99.

On the surface the reduced price looks like an attempt to appease impatient gamers. Wedbush Morgan analyst Michael Pachter thinks that it goes deeper than that: "we believe that the lower than expected price point for GTA LCS implies that the game is a straight port from the PSP, with few (if any) enhancements to graphics or game play" and that "although we believe that the game will sell a greater number of units at a higher [sic] (we think he meant lower) price point, we think that overall sales may suffer if the game is not sufficiently different from the PSP version."

As it is, Wedbush Morgan thinks that Take Two could sell "3 million units at $16 (for total revenues of $48 million) instead of 1.9 million at $28 in our model (total revenues of $53 million)", which mean the delay might cost Take Two $5 million. Ouch.

Of course, there's still the possibility that Morgan is underestimating the game's sale figures: they predicted that T2 would sell 900,000 copies of Elder Scrolls in the time immediately after its release, when in fact Take Two recently announced that they've sold 1.7 million units.

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