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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Wii Fanboy Poll: New Play Control!: too pricey, or just right?]]></title><link>http://www.joystiq.com/2009/01/23/wii-fanboy-poll-new-play-control-too-pricey-or-just-right/</link><guid isPermaLink="true">http://www.joystiq.com/2009/01/23/wii-fanboy-poll-new-play-control-too-pricey-or-just-right/</guid><comments>http://www.joystiq.com/2009/01/23/wii-fanboy-poll-new-play-control-too-pricey-or-just-right/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii-fanboy-poll/" rel="tag">Wii Fanboy poll</a></p><a href="http://www.joystiq.com/2008/10/31/point-counterpoint-yea-or-nay-play-on-wii/"><img vspace="4" hspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2009/01/tmpphp9oi3xb.jpg" alt="" /></a>Next month, Nintendo will debut its <a href="http://www.joystiq.com/2008/10/31/point-counterpoint-yea-or-nay-play-on-wii/"><em>New Play Control!</em></a> (or <a href="http://www.joystiq.com/2008/12/18/new-play-control-new-ish-boxart/"><em>NEW PLAY CONTROL!</em></a>) line of games in the west, beginning with Europe. Naturally, we <em>really like</em> the idea of great GameCube games with added 16:9 widescreen support and waggle-based controls, and it could be a licence to print money for Nintendo, if <em>Mario Power Tennis</em>' <a href="http://www.m-create.com/ranking/">chart-topping</a> debut in Japan is anything to go by.<br /><br />Will us westerners gobble up these repackaged games as keenly as Japanese gamers? It's likely to depend heavily on pricing -- the games look set to cost <a href="http://www.amazon.com/Pikmin-Nintendo-Wii/dp/B001CTL5GQ">$30</a> in the U.S., and <a href="http://www.joystiq.com/2009/01/21/uk-new-play-control-prices-probably-wont-be-quite-so-overinflat/">&pound;30</a> in the UK. Is that too much, just the right amount, or too little (you maniac)?<br /><br />Have your say in our poll past the break!<br /><br /><p><a href="http://www.joystiq.com/2009/01/23/wii-fanboy-poll-new-play-control-too-pricey-or-just-right/" rel="bookmark">Continue reading <em>Wii Fanboy Poll: New Play Control!: too pricey, or just right?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/01/23/wii-fanboy-poll-new-play-control-too-pricey-or-just-right/">Wii Fanboy Poll: New Play Control!: too pricey, or just right?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 23 Jan 2009 14:34:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/01/23/wii-fanboy-poll-new-play-control-too-pricey-or-just-right/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1438750/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/23/wii-fanboy-poll-new-play-control-too-pricey-or-just-right/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>donkey-kong-jungle-beat</category><category>mario-tennis</category><category>metroid-prime</category><category>new-play-control</category><category>pikmin</category><category>play-on-wii</category><category>pricing</category><category>wii-de-asobu</category><dc:creator><![CDATA[Chris Greenhough]]></dc:creator><pubDate>Fri, 23 Jan 2009 14:34:00 EST</pubDate></item><item><title><![CDATA[Rumor: Metroid Prime remake in Japan February 12?]]></title><link>http://www.joystiq.com/2009/01/15/rumor-metroid-prime-remake-in-japan-february-12/</link><guid isPermaLink="true">http://www.joystiq.com/2009/01/15/rumor-metroid-prime-remake-in-japan-february-12/</guid><comments>http://www.joystiq.com/2009/01/15/rumor-metroid-prime-remake-in-japan-february-12/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><a href="http://gamekyo.com/newsen29643_metroid-prime-japanese-date.html"><img hspace="4" border="0" align="right" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/01/mpboxart115.jpg" /></a>According to Gamekyo, the <em>Wii de Asobu/New Play Control</em> <a href="http://www.joystiq.com/2008/10/02/nintendo-dates-pikmin-port-names-other-play-on-wii-titles/">remake</a> of Retro Studios' <a href="http://www.joystiq.com/2008/07/10/phazon-suit-samus-statue-is-ridiculously-nice/"><em>Metroid Prime</em></a> has been scheduled for release in Japan on February 12. We're not sure where they got that date, but it seems reasonable enough, given the biweekly releases so far in the series of Gamecube updates.<br /><br />While it will be interesting to see how the Japanese Wii audience reacts to <em>Prime</em>, this is most relevant to gamers outside of Japan due to the fact that the <a href="http://www.joystiq.com/2008/12/18/new-play-control-new-ish-boxart/"><em>Pikmin</em> and <em>Mario Tennis</em> remakes</a> are expected to be out in <a href="http://www.joystiq.com/2008/12/17/nintendo-unleashes-full-q1-schedule/">North America </a>and <a href="http://www.joystiq.com/2008/12/15/nintendo-dates-play-on-wii-other-2009-releases-for-europe/">Europe</a> in February and March, <em>very</em> soon after the releases of those two games in Japan. This means that we could <em>possibly</em> see <em>Metroid Prime</em> sometime in the first half of this year -- although <a href="http://www.joystiq.com/2008/12/11/watch-how-jungle-beat-play-on-wii-plays-on-wii/"><em>Donkey Kong Jungle Beat</em></a> came out in Japan before either of those others, and we haven't seen that one yet.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/01/15/rumor-metroid-prime-remake-in-japan-february-12/">Rumor: Metroid Prime remake in Japan February 12?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 15 Jan 2009 11:48:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://gamekyo.com/newsen29643_metroid-prime-japanese-date.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/15/rumor-metroid-prime-remake-in-japan-february-12/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1430535/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/15/rumor-metroid-prime-remake-in-japan-february-12/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fps</category><category>metroid-prime</category><category>new-play-control</category><category>remake</category><category>retro-studios</category><category>wii-de-asobu</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Thu, 15 Jan 2009 11:48:00 EST</pubDate></item><item><title><![CDATA[Nintendo serves up Mario Tennis trailers]]></title><link>http://www.joystiq.com/2009/01/05/nintendo-serves-up-mario-tennis-trailers/</link><guid isPermaLink="true">http://www.joystiq.com/2009/01/05/nintendo-serves-up-mario-tennis-trailers/</guid><comments>http://www.joystiq.com/2009/01/05/nintendo-serves-up-mario-tennis-trailers/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/video/" rel="tag">Video</a></p><img hspace="4" vspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2009/01/tmphjdghasjhg869872.jpg" alt="" />Over at the <a href="http://www.nintendo.co.jp/wii/asobu/index.html">official site</a> for the <em><a href="http://www.joystiq.com/2008/10/31/point-counterpoint-yea-or-nay-play-on-wii/">Wii de Asobu</a> </em>(<em>Play on Wii</em>, or<em> </em><a href="http://www.joystiq.com/2008/12/18/new-play-control-new-ish-boxart/"><em>NEW PLAY CONTROL!</em></a>) series, there's a pair of Japanese commercials for the <a href="http://www.joystiq.com/2008/11/18/mario-tennis-how-to-play-on-wii/"><em>Mario Power Tennis</em></a> remake, as well as a far lengthier gameplay trailer.<br /><br />The adverts we can take or leave, consisting as they do of the usual telegenic Japanese families bouncing around their pristine living rooms. The gameplay clip <em>is</em> worth watching, as it displays the various shots that can be achieved through a well-timed flick of the wrist (top-spin, side-spin, slices, drop shots, etc.). We hope mixing up our shots actually <em>has an effect</em> on the game, because we always found <a href="http://www.joystiq.com/2009/01/05/wii-sports-best-selling-game-of-all-time/"><em>Wii Sports</em></a> tennis to be not-quite-as-advertised in this respect (though we're willing to accept we just may be rubbish at <em>Wii Sports</em> tennis).<br /><br />Oh yes, and these are non-embeddable, so you'll have to go to the site to watch them. And they call this 2009!<br /><br /><a href="http://wii.com/jp/movies/wii-cm-soft201/">Source</a>: TV commercial 1<br /><a href="http://wii.com/jp/movies/wii-cm-soft200/">Source</a>: TV commercial 2<br /><a href="http://wii.com/jp/movies/selection03-movie/">Source</a>: Gameplay trailer<br /><br />[Via <a href="http://www.neogaf.com/forum/showpost.php?s=fa9c7215609dfd0df67cf16fb7449a1c&amp;p=14249050&amp;postcount=143">NeoGAF</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/01/05/nintendo-serves-up-mario-tennis-trailers/">Nintendo serves up Mario Tennis trailers</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 05 Jan 2009 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/01/05/nintendo-serves-up-mario-tennis-trailers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1419245/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/01/05/nintendo-serves-up-mario-tennis-trailers/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gamecube</category><category>mario-power-tennis</category><category>new-play-control</category><category>play-on-wii</category><category>sports</category><category>tennis</category><category>wii-de-asobu</category><dc:creator><![CDATA[Chris Greenhough]]></dc:creator><pubDate>Mon, 05 Jan 2009 21:00:00 EST</pubDate></item><item><title><![CDATA[Nintendo unleashes full Q1 schedule]]></title><link>http://www.joystiq.com/2008/12/17/nintendo-unleashes-full-q1-schedule/</link><guid isPermaLink="true">http://www.joystiq.com/2008/12/17/nintendo-unleashes-full-q1-schedule/</guid><comments>http://www.joystiq.com/2008/12/17/nintendo-unleashes-full-q1-schedule/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><img hspace="4" vspace="4" border="0" align="right" alt="" style="width: 225px; height: 283px;" src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/nintendo-boom-8757737.jpg" />Nintendo's carrier pigeon just landed on our windowsill with a complete list of Wii releases for Q1 2009. We do actually know most of these dates already (so yeah, maybe the mushroom cloud is a bit excessive), but there's still the occasional scrap of <span style="font-style: italic;">new news</span> buried within.<br /><br />Those <a href="http://www.joystiq.com/2008/11/20/tenchu-4-surprise-boxart-attack/"><span style="font-style: italic;">Tenchu</span></a> and <a href="http://www.joystiq.com/2008/10/08/little-kings-very-cute-little-trailer/"><span style="font-style: italic;">Little King's Story</span></a> dates are fresh to us, and there's also confirmation of the first <span style="text-decoration: line-through;">Play on Wii</span> "<a href="http://www.joystiq.com/2008/10/31/point-counterpoint-yea-or-nay-play-on-wii/">New Play Control</a>" games, <span style="font-style: italic;">Pikmin</span> and <span style="font-style: italic;">Mario Power Tennis</span>. For the record, "New Play Control" is a bit of a rubbish name for the series. In our humble opinion, obviously.<br /><br />Make the jump for the full line-up, and remember you can click on a game's name to bring up screens (where available)!<br /><br /><p><a href="http://www.joystiq.com/2008/12/17/nintendo-unleashes-full-q1-schedule/" rel="bookmark">Continue reading <em>Nintendo unleashes full Q1 schedule</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/12/17/nintendo-unleashes-full-q1-schedule/">Nintendo unleashes full Q1 schedule</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 17 Dec 2008 11:46:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/12/17/nintendo-unleashes-full-q1-schedule/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1404192/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/17/nintendo-unleashes-full-q1-schedule/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action</category><category>adventure</category><category>broken-sword</category><category>fishing-master-world-tour</category><category>house-of-the-dead</category><category>house-of-the-dead-overkill</category><category>little-kings-story</category><category>madworld</category><category>major-minors-majestic-march</category><category>marble-saga-kororinpa</category><category>mario-power-tennis</category><category>nascar-kart-racing</category><category>new-play-control</category><category>onechanbara</category><category>pikmin</category><category>play-on-wii</category><category>puzzle</category><category>q1-2009</category><category>racing</category><category>roogoo</category><category>rune-factory</category><category>rune-factory-frontier</category><category>simanimals</category><category>sonic</category><category>sonic-and-the-black-night</category><category>strategy</category><category>tenchu</category><category>we-ski</category><category>wii-de-asobu</category><dc:creator><![CDATA[Chris Greenhough]]></dc:creator><pubDate>Wed, 17 Dec 2008 11:46:00 EST</pubDate></item><item><title><![CDATA[Pikmin just got a little more perfect]]></title><link>http://www.joystiq.com/2008/12/10/pikmin-just-got-a-little-more-perfect/</link><guid isPermaLink="true">http://www.joystiq.com/2008/12/10/pikmin-just-got-a-little-more-perfect/</guid><comments>http://www.joystiq.com/2008/12/10/pikmin-just-got-a-little-more-perfect/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"> </div>
<div align="center"><a href="http://uk.wii.ign.com/articles/937/937178p1.html?RSSwhen2008-12-10_045300&amp;RSSid=937178"><img hspace="4" height="286" border="0" width="383" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/pikmin-wii-de-asobu-modifications.jpg" /></a></div>
<br />It seems we were hasty when we <a href="http://www.joystiq.com/2008/11/12/play-on-wii-donkey-kong-has-new-stages-drastic-changes/">wrote</a> that the "<a href="http://www.joystiq.com/tag/wii-de-asobu">Play on Wii</a>" version of <em>Pikmin</em> would feature "no new content, the modified control scheme aside." The latest <em>Famitsu</em>, as translated by IGN, reveals that the game's save mechanism has also been updated, and now allows you to restart play from any day you please. So, if 98 of your 100 precious plant warriors get singed by a troublesome <a href="http://pikmin.wikia.com/wiki/Fiery_Blowhog">Fiery Blowhog</a>, you can avert disaster by turning back time. Nice to see Nintendo adding some worthwhile changes to <a href="http://www.joystiq.com/2008/11/18/mario-tennis-how-to-play-on-wii/">more</a> and <a href="http://www.joystiq.com/2008/11/12/play-on-wii-donkey-kong-has-new-stages-drastic-changes/">more</a> <em>Wii de Asobu</em> titles!<br /><br /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/12/10/pikmin-just-got-a-little-more-perfect/">Pikmin just got a little more perfect</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 10 Dec 2008 13:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://uk.wii.ign.com/articles/937/937178p1.html?RSSwhen2008-12-10_045300&amp;RSSid=937178>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/10/pikmin-just-got-a-little-more-perfect/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1397081/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/10/pikmin-just-got-a-little-more-perfect/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ch-ch-ch-changes</category><category>famitsu</category><category>gamecube</category><category>mario-tennis</category><category>pikmin</category><category>play-on-wii</category><category>remake</category><category>sports</category><category>wii-de-asobu</category><dc:creator><![CDATA[Chris Greenhough]]></dc:creator><pubDate>Wed, 10 Dec 2008 13:40:00 EST</pubDate></item><item><title><![CDATA[Play on Wii Donkey Kong has new stages, drastic changes]]></title><link>http://www.joystiq.com/2008/11/12/play-on-wii-donkey-kong-has-new-stages-drastic-changes/</link><guid isPermaLink="true">http://www.joystiq.com/2008/11/12/play-on-wii-donkey-kong-has-new-stages-drastic-changes/</guid><comments>http://www.joystiq.com/2008/11/12/play-on-wii-donkey-kong-has-new-stages-drastic-changes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://uk.wii.ign.com/articles/929/929327p1.html"><img hspace="4" vspace="4" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/dk_jungle_beat_cg_main99.jpg" /></a></div>
<br />According to a <em>Famitsu</em> article translated by IGN, at least one game from Nintendo's forthcoming <a href="http://www.joystiq.com/2008/10/31/point-counterpoint-yea-or-nay-play-on-wii/">Play on Wii</a> series will feature deeper modifications than slapped-on Wii controls. We've often <a href="http://www.joystiq.com/2008/10/31/counterpoint-foul-play-on-wii/">questioned</a> how well <em>Donkey Kong Jungle Beat</em> would work with the Wiimote and Nunchuk (given that the original game was played with <em>plastic bongos</em>), and Nintendo also seems unsure.<br /><br />Because of this, the remade <em>Jungle Beat</em> is being moulded into a more traditional platformer, with repositioned enemies, new mid-level checkpoints, and only a handful of motion-controlled moves (The nunchuk's analog stick moves Donkey Kong, and the A button makes him jump). Significantly, there will also be completely new stages, though <em>Famitsu </em>didn't reveal further details (such as how many). The remake of <a href="http://www.joystiq.com/2008/10/02/pikmin-leads-off-wii-collection-of-gamecube-masterpieces/"><em>Pikmin</em></a>, incidentally, will feature no new content, the modified control scheme aside.<br /><br />Can <em>Jungle Beat</em> work as a traditional platformer? We'll hold judgment on that, while noting that the DK Bongos played a major role in making the original game fun.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/11/12/play-on-wii-donkey-kong-has-new-stages-drastic-changes/">Play on Wii Donkey Kong has new stages, drastic changes</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 12 Nov 2008 14:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://uk.wii.ign.com/articles/929/929327p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/12/play-on-wii-donkey-kong-has-new-stages-drastic-changes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1369966/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/11/12/play-on-wii-donkey-kong-has-new-stages-drastic-changes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ch-ch-ch-changes</category><category>donkey-kong</category><category>donkey-kong-jungle-beat</category><category>gamecube</category><category>pikmin</category><category>play-on-wii</category><category>remake</category><category>wii-de-asobu</category><dc:creator><![CDATA[Chris Greenhough]]></dc:creator><pubDate>Wed, 12 Nov 2008 14:35:00 EST</pubDate></item><item><title><![CDATA[Point/Counterpoint: Yea or Nay -- Play on Wii?]]></title><link>http://www.joystiq.com/2008/10/31/point-counterpoint-yea-or-nay-play-on-wii/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/31/point-counterpoint-yea-or-nay-play-on-wii/</guid><comments>http://www.joystiq.com/2008/10/31/point-counterpoint-yea-or-nay-play-on-wii/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/point-counterpoint/" rel="tag">Point/Counterpoint</a></p><img hspace="4" vspace="4" border="0" align="right" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/pikminbox103108.jpg" alt="" />At their October media summit, Nintendo announced plans to release Wii ports of some GameCube games as the <a href="http://www.joystiq.com/2008/10/02/nintendo-dates-pikmin-port-names-other-play-on-wii-titles/"><em>Wii de Asobu</em></a> (Play on Wii) series. Today, we found <a href="http://www.joystiq.com/2008/10/31/nintendo-directs-pikmin-remake-to-north-america/">solid evidence</a> of a <a href="http://www.joystiq.com/2008/10/14/play-on-wii-pikmin-ports-possibly-us-bound/">North American release</a>. While GameCube games are, of course, currently playable on Wii, these new ports will enable motion and pointer-based control schemes, allowing new players to use the "simpler" Wii controls, and existing fans to play favorites in a new way. At least, that's the idea, we think.<br /><br />But is it a good idea to port these games and try to sell them again? Is it good for the fans? For the games? For the Wii? For the win? We say yes! And also no. That's kind of how debating works!<br /><br />
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<style type="text/css"> #ninbutton { 	border-style: solid; 	border-color: #000; 	border-width: 2px; 	background-color: #BBB; 	color: #000; 	text-decoration: none; 	width: 100px; 	text-align: center; 	padding: 2px 2px 2px 2px; 	margin: 2px 2px 2px 2px; } .buttontext { 	color: #000; 	text-decoration: none; 	font: bold 14pt Helvetica; } #ninbutton:hover { 	text-decoration: none; 	color: #BBB; 	background-color: #000; } </style><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/10/31/point-counterpoint-yea-or-nay-play-on-wii/">Point/Counterpoint: Yea or Nay -- Play on Wii?</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 31 Oct 2008 16:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2008/10/31/point-counterpoint-yea-or-nay-play-on-wii/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1359079/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/31/point-counterpoint-yea-or-nay-play-on-wii/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>chibi-robo</category><category>donkey-kong-jungle-beat</category><category>mario-power-tennis</category><category>pikmin</category><category>play-on-wii</category><category>port</category><category>remake</category><category>wii-de-asobu</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Fri, 31 Oct 2008 16:25:00 EST</pubDate></item><item><title><![CDATA[Nintendo directs Pikmin remake to North America]]></title><link>http://www.joystiq.com/2008/10/31/nintendo-directs-pikmin-remake-to-north-america/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/31/nintendo-directs-pikmin-remake-to-north-america/</guid><comments>http://www.joystiq.com/2008/10/31/nintendo-directs-pikmin-remake-to-north-america/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><img hspace="4" vspace="4" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/pikmin_p_o_w_cg_oct31.jpg" /></div>
<br />Nintendo has published a list of Wii releases for 2009, and while it's some way from being a <em>complete</em> list, the news for North America ranges from great to ominous. We want to start this post on a happy note, so we'll begin by saying: the <a href="http://www.joystiq.com/tag/play-on-wii/">Play on Wii</a> remake of <a href="http://www.joystiq.com/2008/10/02/pikmin-leads-off-wii-collection-of-gamecube-masterpieces/"><em>Pikmin</em></a> -- just the first game -- is totally coming to the U.S. The schedule also confirms the <em>Mario Power Tennis</em> remake for the States, so it looks like those two will lead the brand off here.<br /><br />But there's worrying news as well. For one, <a href="http://www.joystiq.com/2008/10/27/wii-fanboy-review-disaster-day-of-crisis/"><em>Disaster: Day of Crisis</em></a> still isn't down for a North American release. Okay, so this isn't actually <em>that</em> surprising, as Reggie (who <a href="http://www.joystiq.com/2008/10/30/say-what-you-think-reggie-lays-into-disaster-day-of-crisis/">isn't the title's biggest fan</a>, remember) has <a href="http://www.joystiq.com/2008/10/03/reggie-answers-questions-about-disaster-fatal-frame-iv/">said all along</a> that any U.S. release hinges on the performance of the game in Europe. As <em>Disaster</em> only came out in Europe last Friday, we still don't know how it fared, though will find out soon enough. Also missing are numerous Play on Wii remakes, including <em>Donkey Kong Jungle Beat</em>, <em>Chibi-Robo</em>, and the two <em>Metroid Prime</em>s.<br /><br />We'll say this again, just in case: this is definitely a bare-bones list, with not every Wii release of next year featuring. We're not about to give up on getting <em>Disaster </em>just yet.<br /><br />[Via <a href="http://www.siliconera.com/2008/10/31/pikmin-mario-tennis-wii-makes-coming-to-north-america-disaster-day-of-crisis-nowhere-to-be-found/">Siliconera</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/10/31/nintendo-directs-pikmin-remake-to-north-america/">Nintendo directs Pikmin remake to North America</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 31 Oct 2008 15:25:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.nintendo.co.jp/ir/pdf/2008/081031.pdf>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/31/nintendo-directs-pikmin-remake-to-north-america/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1358791/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/31/nintendo-directs-pikmin-remake-to-north-america/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>disaster</category><category>disaster-day-of-crisis</category><category>donkey-kong-jungle-beat</category><category>mario-power-tennis</category><category>pikmin</category><category>play-on-wii</category><category>port</category><category>remake</category><category>wii-de-asobu</category><dc:creator><![CDATA[Chris Greenhough]]></dc:creator><pubDate>Fri, 31 Oct 2008 15:25:00 EST</pubDate></item><item><title><![CDATA['Play on Wii' Pikmin ports possibly US-bound]]></title><link>http://www.joystiq.com/2008/10/14/play-on-wii-pikmin-ports-possibly-us-bound/</link><guid isPermaLink="true">http://www.joystiq.com/2008/10/14/play-on-wii-pikmin-ports-possibly-us-bound/</guid><comments>http://www.joystiq.com/2008/10/14/play-on-wii-pikmin-ports-possibly-us-bound/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a>, <a href="http://www.joystiq.com/category/rumors/" rel="tag">Rumors</a></p><div align="center"><a href="http://www.esrb.org/ratings/search.jsp"><img hspace="4" border="0" align="middle" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/10/pikmin101408.jpg"  alt="" /></a><br /></div>
The ESRB's listings for <em><a href="http://www.joystiq.com/2008/10/03/play-on-wii-new-videos-of-old-games/">Pikmin</a> </em>and <em>Pikmin 2</em> have been updated: they haven't been re-rated AO due to recently-uncovered adult content or anything like that, but they're now listed for both GameCube and Wii! This makes it very likely that Nintendo of America is at least planning to release the ported '<a href="http://www.joystiq.com/2008/10/02/pikmin-leads-off-wii-collection-of-gamecube-masterpieces/">Play on Wii</a>' versions of those two games.<br /><br />None of the other Play on Wii games, including <em>Donkey Kong Jungle Beat, Chibi-Robo, Mario Power Tennis</em>, and <em>Metroid Prime 1</em> and <em>2</em>, are currently listed on the ESRB as Wii games. Chances are that the <em>Pikmins</em> are the ones most Nintendo fans were most interested in anyway. <br /><br />[Via <a href="http://www.omgnintendo.com/article/103959/pikmin-wii-re-makes-heading-to-north-america/">OMGNintendo</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/10/14/play-on-wii-pikmin-ports-possibly-us-bound/">'Play on Wii' Pikmin ports possibly US-bound</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 14 Oct 2008 12:42:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.esrb.org/ratings/search.jsp>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/14/play-on-wii-pikmin-ports-possibly-us-bound/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1341231/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/10/14/play-on-wii-pikmin-ports-possibly-us-bound/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>esrb</category><category>pikmin</category><category>play-on-wii</category><category>port</category><category>remake</category><category>wii-de-asobu</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 14 Oct 2008 12:42:00 EST</pubDate></item></channel></rss>
