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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Lightning Returns: Final Fantasy XIII introduced by producer Yoshinori Kitase]]></title><link>http://www.joystiq.com/2012/09/01/lightning-returns-final-fantasy-xiii-introduced-by-producer-yos/</link><guid isPermaLink="true">http://www.joystiq.com/2012/09/01/lightning-returns-final-fantasy-xiii-introduced-by-producer-yos/</guid><comments>http://www.joystiq.com/2012/09/01/lightning-returns-final-fantasy-xiii-introduced-by-producer-yos/#comments</comments><description><![CDATA[<div style="text-align: center;"> <iframe allowfullscreen="" frameborder="0" height="337" src="http://www.youtube.com/embed/WH6UMTcuau4?wmode=opaque" width="599"></iframe><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2012/08/ffxiiilinghtingreturns530px152151.jpg" style="width: 530px; height: 196px; display:none" /></div><br />Itching to know more about the third entry in the Final Fantasy XIII series, <a href="http://www.joystiq.com/2012/08/31/lightning-returns-final-fantasy-xiii-headed-to-360-ps3-in-2013/"><em>Lightning Returns: Final Fantasy XIII</em></a>? So are we, but unfortunately all Square Enix is giving out for now is this video from producer Yoshinori Kitase introducing the new game. <p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2012/09/01/lightning-returns-final-fantasy-xiii-introduced-by-producer-yos/">Lightning Returns: Final Fantasy XIII introduced by producer Yoshinori Kitase</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sat, 01 Sep 2012 02:20:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2012/09/01/lightning-returns-final-fantasy-xiii-introduced-by-producer-yos/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/20314501/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2012/09/01/lightning-returns-final-fantasy-xiii-introduced-by-producer-yos/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>lightning-returns-final-fantasy-13</category><category>lightning-returns-final-fantasy-xiii</category><category>microsoft</category><category>playstation</category><category>ps3</category><category>square-enix</category><category>xbox</category><category>yoshinori-kitase</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Sat, 01 Sep 2012 02:20:00 EST</pubDate></item><item><title><![CDATA[Final Fantasy XIII-2 announced, coming to 360 and PS3]]></title><link>http://www.joystiq.com/2011/01/18/final-fantasy-xiii-2-announced/</link><guid isPermaLink="true">http://www.joystiq.com/2011/01/18/final-fantasy-xiii-2-announced/</guid><comments>http://www.joystiq.com/2011/01/18/final-fantasy-xiii-2-announced/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.joystiq.com/2011/01/18/final-fantasy-xiii-2-announced/"><img border="1" hspace="4" vspace="4" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/final-fantasy-xiii-2-logo-530px.jpg" /></a></div>
Square Enix has announced <em>Final Fantasy XIII-2</em> for Xbox 360 and PlayStation 3. During a Square Enix 1st Production Department event in Japan, producer Yoshinori Kitase revealed the direct sequel to last year's <em>Final Fantasy XIII</em>, which is to be directed by Motomu Toriyama. <br />
<br />
Though we hope the "-2" in the title signifies the subtraction of Hope and Vanille, the logo highlights the addition of a new character alongside XIII's prickly leading lady, Lightning. According to a translation by <a href="http://twitter.com/#!/RPGSite">RPG Site</a>, <em>Final Fantasy XIII-2</em> is set to launch in 2011, though it's unclear if that pertains to Japan only.<br />
<br />
<strong>Update:</strong> The <a href="http://www.joystiq.com/2011/01/18/final-fantasy-xiii-2-next-winter/">English version</a> will launch "next Winter."<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/final-fantasy-xiii-2/">Final Fantasy XIII-2</a></strong></p><a href="http://www.joystiq.com/photos/final-fantasy-xiii-2/#3796110"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/2132437942view_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/final-fantasy-xiii-2/#3798224"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/53660791984590c95046o_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/final-fantasy-xiii-2/#3798225"><img src="http://www.blogcdn.com/www.joystiq.com/media/2011/01/53660794780be2d03962o_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2011/01/18/final-fantasy-xiii-2-announced/">Final Fantasy XIII-2 announced, coming to 360 and PS3</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 18 Jan 2011 05:09:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2011/01/18/final-fantasy-xiii-2-announced/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19804728/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2011/01/18/final-fantasy-xiii-2-announced/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>final-fantasy-13-2</category><category>final-fantasy-xiii-2</category><category>final-fantasy-xiii2</category><category>japan</category><category>microsoft</category><category>motomu-toriyama</category><category>playstation</category><category>ps3</category><category>square-enix</category><category>Square-Enix-1st-Production-Dept</category><category>xbox</category><category>yoshinori-kitase</category><dc:creator><![CDATA[Ludwig Kietzmann]]></dc:creator><pubDate>Tue, 18 Jan 2011 05:09:00 EST</pubDate></item><item><title><![CDATA[Square Enix producers have more Final Fantasy 13 stories in mind]]></title><link>http://www.joystiq.com/2010/10/04/square-enix-producers-have-more-final-fantasy-13-stories-in-mind/</link><guid isPermaLink="true">http://www.joystiq.com/2010/10/04/square-enix-producers-have-more-final-fantasy-13-stories-in-mind/</guid><comments>http://www.joystiq.com/2010/10/04/square-enix-producers-have-more-final-fantasy-13-stories-in-mind/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><center><a href="http://www.joystiq.com/2010/10/04/square-enix-producers-have-more-final-fantasy-13-stories-in-mind/"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/10/ff13104.jpg" /></a></center>Despite the eventual existence of <em>Final Fantasy Agito XIII</em> and <em>Final Fantasy Versus XIII</em>, there's apparently still room for more "Fabula Nova Crystallis" games from Square Enix. Maybe. <br />
<br />
In an interview in the <em>Final Fantasy XIII</em> Ultimania Omega guide, producer Yoshinori Kitase expressed an interest in continuing the <em>Final Fantasy XIII</em> story. "I'd like to at some point make a story where Lightning ends up happy," director Motomu Toriyama said. Whether or not this becomes a game depends on demand from fans.<br />
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The team also revealed content that was planned as DLC but cut from <em><a href="http://www.joystiq.com/game/final-fantasy-xiii">Final Fantasy XIII</a>:</em> an area called "Seventh Ark" that would have offered "free battles." This was axed for quality reasons, as well as for differences in PSN and Xbox Live.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/10/04/square-enix-producers-have-more-final-fantasy-13-stories-in-mind/">Square Enix producers have more Final Fantasy 13 stories in mind</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 04 Oct 2010 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/10/04/square-enix-producers-have-more-final-fantasy-13-stories-in-mind/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19660390/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/10/04/square-enix-producers-have-more-final-fantasy-13-stories-in-mind/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dlc</category><category>fabula-nova-crystallis</category><category>FFXIII</category><category>Final-Fantasy-13</category><category>Final-Fantasy-XIII</category><category>microsoft</category><category>motomu-toriyama</category><category>playstation</category><category>ps3</category><category>square-enix</category><category>xbox</category><category>yoshinori-kitase</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Mon, 04 Oct 2010 22:00:00 EST</pubDate></item><item><title><![CDATA[Final Fantasy XIII Ultimate Hits International confirmed for Xbox 360 in Japan]]></title><link>http://www.joystiq.com/2010/09/08/final-fantasy-xiii-ultimate-hits-international-confirmed-for-xbox-360-in-jap/</link><guid isPermaLink="true">http://www.joystiq.com/2010/09/08/final-fantasy-xiii-ultimate-hits-international-confirmed-for-xbox-360-in-jap/</guid><comments>http://www.joystiq.com/2010/09/08/final-fantasy-xiii-ultimate-hits-international-confirmed-for-xbox-360-in-jap/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center; "><a href="http://www.joystiq.com/2010/09/08/final-fantasy-xiii-ultimate-hits-international-confirmed-for-xbox-360-in-jap/"><img border="1" hspace="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/09/ffxiiijapan530pxheaderimg.jpg" /></a></div>
Square Enix has <a href="http://www.square-enix.co.jp/fabula/ff13/xbox360/index.html">confirmed</a> the forthcoming release of <em><a href="http://www.joystiq.com/game/final-fantasy-xiii">FFXIII</a></em> on Xbox 360 in Japan, dubbed "Final Fantasy XIII Ultimate Hits International." The game will be released in December and features English voice acting with Japanese subtitles (other subtitle options are also available). Despite early reports of the release, no additional content will arrive with <em>FFXIII</em> -- it differs from the PlayStation 3 version in Japan in that it will feature content originally only in the US release. It will also add an easy mode and "Final Fantasy XIII - Episode 1" (a short story book).<br />
<br />
Square Enix producer Yoshinori Kitase told Famitsu (via <a href="http://www.gamasutra.com/view/news/30303/Final_Fantasy_XIII_Xbox_360_Confirmed_For_Japan.php">Gamasutra</a>) that the new version was spurred by the launch of the remodeled 360 earlier this year, which aimed to bolster the console's install base in Japan. "We feel that there are ... a lot of people in Japan who own nothing but 360s. Thanks to the new system and such, the situation's a lot different than it was in July 2008," he explained. <em>FFXIII</em> will be the first Xbox 360 title released under Square's "Ultimate Hits" budget line, dropping at &yen;4,980 ($59.50) on December 16.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/09/08/final-fantasy-xiii-ultimate-hits-international-confirmed-for-xbox-360-in-jap/">Final Fantasy XIII Ultimate Hits International confirmed for Xbox 360 in Japan</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 08 Sep 2010 10:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/09/08/final-fantasy-xiii-ultimate-hits-international-confirmed-for-xbox-360-in-jap/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19624984/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/09/08/final-fantasy-xiii-ultimate-hits-international-confirmed-for-xbox-360-in-jap/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>FFXIII</category><category>Final-Fantasy-13</category><category>Final-Fantasy-XIII</category><category>final-fantasy-xiii-ultimate-hits-international</category><category>japan</category><category>microsoft</category><category>square-enix</category><category>ultimate-hits</category><category>xbox</category><category>yoshinori-kitase</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Wed, 08 Sep 2010 10:45:00 EST</pubDate></item><item><title><![CDATA[Japan to celebrate The 3rd Birthday winter 2010, rest of the world will 'soon after']]></title><link>http://www.joystiq.com/2010/08/25/japan-to-celebrate-the-3rd-birthday-winter-2010-rest-of-the-wor/</link><guid isPermaLink="true">http://www.joystiq.com/2010/08/25/japan-to-celebrate-the-3rd-birthday-winter-2010-rest-of-the-wor/</guid><comments>http://www.joystiq.com/2010/08/25/japan-to-celebrate-the-3rd-birthday-winter-2010-rest-of-the-wor/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/weird-but-true/" rel="tag">Weird But True</a>, <a href="http://www.joystiq.com/category/opinions/" rel="tag">Opinions</a>, <a href="http://www.joystiq.com/category/new-in-pop-culture/" rel="tag">New In Pop Culture</a></p><div style="text-align: center;"><a href="http://www.joystiq.com/2010/08/25/japan-to-celebrate-the-3rd-birthday-winter-2010-rest-of-the-wor/"><img hspace="0" border="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/gamayabrea3rdbday530.jpg" /></a></div>
<div style="text-align: left;">If Square Enix is going to get <em>Parasite Eve </em>and its sequel <a href="http://www.joystiq.com/2010/08/24/nomura-wants-parasite-eve-and-its-sequel-on-psn-before-3rd-birth/">onto PSN as PSOne Classics</a> before the third game in the series ships, in only has a few months left to do so. <em>The 3rd Birthday </em>producer Yoshinori Kitase has confirmed that his game will release on PSP in Japan "winter this year." <br />
<br />
Speaking to VG247, Kitase remarked that "The Japanese version's going to come out in winter this year," adding, "And we've already started localising the game for overseas versions. So we're hoping to release it sometime rather soon after the Japanese release, but we can't specify an exact time." He did, however, confirm that an international release will happen within 2011. Also, Kitase's comment regarding localization having already begun is pretty much in line with the faster turn-around Square-Enix has been targeting for global availability of its games in recent years.<br />
<br />
We'll have a more specific -- hopefully international -- release date when it's announced, after which we fully expect GameStop to begin offering party hats and noisemakers as pre-order incentives.<br />
<br />
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/08/25/japan-to-celebrate-the-3rd-birthday-winter-2010-rest-of-the-wor/">Japan to celebrate The 3rd Birthday winter 2010, rest of the world will 'soon after'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 25 Aug 2010 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/08/25/japan-to-celebrate-the-3rd-birthday-winter-2010-rest-of-the-wor/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19608366/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/08/25/japan-to-celebrate-the-3rd-birthday-winter-2010-rest-of-the-wor/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Japan</category><category>parasite-eve</category><category>playstation</category><category>psp</category><category>sony</category><category>square-enix</category><category>the-3rd-birthday</category><category>yoshinori-kitase</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Wed, 25 Aug 2010 21:00:00 EST</pubDate></item><item><title><![CDATA[Final Fantasy XIII UK launch event rewarding cosplayers]]></title><link>http://www.joystiq.com/2010/02/19/final-fantasy-xiii-uk-launch-event-rewarding-cosplayers/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/19/final-fantasy-xiii-uk-launch-event-rewarding-cosplayers/</guid><comments>http://www.joystiq.com/2010/02/19/final-fantasy-xiii-uk-launch-event-rewarding-cosplayers/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.gamasutra.com/view/pressreleases/55854/FINAL_FANTASY_XIII_OFFICIAL_UK_LAUNCH_EVENT_AT_HMV.php"><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/finalfantasypairlooking.jpg" alt="" /></a></div>
Square Enix, apparently, is <em>all about</em> the cosplay. Just today, the publisher <a href="http://www.gamasutra.com/view/pressreleases/55854/FINAL_FANTASY_XIII_OFFICIAL_UK_LAUNCH_EVENT_AT_HMV.php">announced</a> that it'll be rewarding the first 50 people dressed in "<em>Final Fantasy</em> costumes" who arrive at the March 9 launch event for <em><a href="http://www.joystiq.com/tag/final-fantasy-xiii">Final Fantasy XIII</a></em> with a free copy of the game's soundtrack. Oh, and also, Square Enix producer <a href="http://www.joystiq.com/tag/yoshinori-kitase">Yoshinori Kitase</a> and art director Isamu Kamikokuryo will be there, signing <em>whatever you want</em>. <br />
<br />
The release further entices attendees with "high-profile DJ and TV presenter Alex Zane," who'll no doubt be spitting hot fire into a mic all evening. The event kicks off at 5:30PM at the Oxford Street HMV in London and runs until the sun comes up -- or 7:30PM, whichever comes first.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/final-fantasy-xiii-1-9-09-1/">Final Fantasy XIII</a></strong></p><a href="http://www.joystiq.com/photos/final-fantasy-xiii-1-9-09-1/#1272725"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/01/ff13jan-top_15_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/final-fantasy-xiii-1-9-09-1/#1272726"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/01/ff13jan-c_02_01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/final-fantasy-xiii-1-9-09-1/#1272727"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/01/ff13jan-c_02_03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/final-fantasy-xiii-1-9-09-1/#1272728"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/01/ff13jan-top_10_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/final-fantasy-xiii-1-9-09-1/#1272729"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/01/ff13jan-top_11_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/19/final-fantasy-xiii-uk-launch-event-rewarding-cosplayers/">Final Fantasy XIII UK launch event rewarding cosplayers</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 19 Feb 2010 06:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/view/pressreleases/55854/FINAL_FANTASY_XIII_OFFICIAL_UK_LAUNCH_EVENT_AT_HMV.php>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/19/final-fantasy-xiii-uk-launch-event-rewarding-cosplayers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19363461/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/19/final-fantasy-xiii-uk-launch-event-rewarding-cosplayers/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alex-zane</category><category>cosplay</category><category>final-fantasy</category><category>final-fantasy-xiii</category><category>hmv</category><category>isamu-kamikokuryo</category><category>launch-event</category><category>Microsoft</category><category>soundtrack</category><category>uk</category><category>Xbox-360</category><category>yoshinori-kitase</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Fri, 19 Feb 2010 06:30:00 EST</pubDate></item><item><title><![CDATA[Yoshinori Kitase: Cut Final Fantasy XIII content will not return as DLC]]></title><link>http://www.joystiq.com/2010/02/15/yoshinori-kitase-cut-final-fantasy-xiii-content-will-not-return/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/15/yoshinori-kitase-cut-final-fantasy-xiii-content-will-not-return/</guid><comments>http://www.joystiq.com/2010/02/15/yoshinori-kitase-cut-final-fantasy-xiii-content-will-not-return/#comments</comments><description><![CDATA[<div style="text-align: center;"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/ff13awesdem.jpg" /></div>
<div style="text-align: left;">That <a href="http://www.joystiq.com/2010/01/13/square-enix-cut-a-games-worth-of-content-from-final-fantasy-xii/">"entire game's worth" of content</a> that was reported to have been cut from <a href="http://www.joystiq.com/tag/final-fantasy-xiii"><em>Final Fantasy XIII</em></a>? Well, don't expect it to return in the form of DLC for the game. Speaking with Joystiq, <em>FFXIII </em>producer <a href="http://www.joystiq.com/tag/yoshihiro-kitase">Yoshihiro Kitase</a> said of the trimmed elements, "There wasn't all this other stuff that we wanted to include but had to cut. It was more of a selective process you'd find in any development process, where there were a lot of ideas but then we chose the best of those to include in the final game. The things that were cut either didn't make sense in the storyline, would slow down the pace of the game or were otherwise unnecessary."<br />
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Kitase wanted to stress his "final word" on topic, telling us, "There is no plan for these things that were cut -- because they weren't essential to the game -- to be revived as downloadable content," laughing as he remarked that he wouldn't want to add back in the stuff he didn't think should be in there in the first place. We're cool with that, as long as they didn't cut out a "Meanwhile ..." segment that just happened to be a remake of <em>Final Fantasy VII </em>in its entirety.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/15/yoshinori-kitase-cut-final-fantasy-xiii-content-will-not-return/">Yoshinori Kitase: Cut Final Fantasy XIII content will not return as DLC</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 15 Feb 2010 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/02/15/yoshinori-kitase-cut-final-fantasy-xiii-content-will-not-return/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19358930/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/15/yoshinori-kitase-cut-final-fantasy-xiii-content-will-not-return/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dlc</category><category>final-fantasy</category><category>final-fantasy-xiii</category><category>Microsoft</category><category>square-enix</category><category>Xbox-360</category><category>yoshinori-kitase</category><dc:creator><![CDATA[Randy Nelson]]></dc:creator><pubDate>Mon, 15 Feb 2010 17:00:00 EST</pubDate></item><item><title><![CDATA[Producers: Final Fantasy XIII will 'resurrect' Japanese game industry]]></title><link>http://www.joystiq.com/2010/02/09/producers-final-fantasy-xiii-will-resurrect-japanese-game-ind/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/09/producers-final-fantasy-xiii-will-resurrect-japanese-game-ind/</guid><comments>http://www.joystiq.com/2010/02/09/producers-final-fantasy-xiii-will-resurrect-japanese-game-ind/#comments</comments><description><![CDATA[<center><a href="http://blog.eu.playstation.com/2010/02/08/an-interview-with-final-fantasy-xiiis-kitase-and-toriyama/"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/ffxiii2910.jpg" alt="" /></a></center> <br />
<span style="float: right; margin-bottom: 16px; margin-left: 4px;"><script> digg_url = 'http://www.joystiq.com/2010/02/09/producers-final-fantasy-xiii-will-resurrect-japanese-game-ind/'; </script><script src="http://digg.com/tools/diggthis.js"></script></span> <a href="http://joystiq.com/tag/final-fantasy-xiii"><em>Final Fantasy XIII</em></a> may not be out in North America and Europe yet, but the development team is in full "victory lap" mode in Japan. At least, that's how it seemed when noted industry figure Jem Alexander interviewed producer Yoshinori Kitase and director Motomu Toriyama for the <a href="http://blog.eu.playstation.com/2010/02/08/an-interview-with-final-fantasy-xiiis-kitase-and-toriyama/">European PlayStation Blog</a>. Asked about the state of the Japanese game industry, the two (no individual attribution was given to the speakers) said that <em>FFXIII</em> was going to <em>fix it</em>.<br />
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"Some people have been saying that the Japanese game industry is dead, and all that... I dunno," the creative lead said. "I will say that <em>Final Fantasy XIII</em> is one really epic title for high definition consoles. With this game, we are going to resurrect the whole thing." And then they immediately moved from <em>boastful</em> to <em>confusing:</em> "As for Western games that have influenced us - FPSs mostly. The Call of Duty series, for example." Influenced their desire to sell a lot of copies, maybe?<br />
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The team also suggested elsewhere in the interview that <em>God of War Collection</em>-style remakes of previous <em>Final Fantasy</em> titles are unlikely. And, while they didn't outright deny DLC (which is looking more and more <a href="http://www.joystiq.com/2010/02/07/back-of-ffxiii-box-for-360-mentions-dlc/">likely</a>), they said that material or ideas originally left out <em>won't</em> be put back in as DLC.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/09/producers-final-fantasy-xiii-will-resurrect-japanese-game-ind/">Producers: Final Fantasy XIII will 'resurrect' Japanese game industry</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 09 Feb 2010 10:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.eu.playstation.com/2010/02/08/an-interview-with-final-fantasy-xiiis-kitase-and-toriyama/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/09/producers-final-fantasy-xiii-will-resurrect-japanese-game-ind/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19350509/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/09/producers-final-fantasy-xiii-will-resurrect-japanese-game-ind/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>final-fantasy</category><category>final-fantasy-xiii</category><category>Microsoft</category><category>motomu-toriyama</category><category>rpg</category><category>square-enix</category><category>Xbox-360</category><category>yoshinori-kitase</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 09 Feb 2010 10:45:00 EST</pubDate></item><item><title><![CDATA[Back of FFXIII box for 360 mentions DLC]]></title><link>http://www.joystiq.com/2010/02/07/back-of-ffxiii-box-for-360-mentions-dlc/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/07/back-of-ffxiii-box-for-360-mentions-dlc/</guid><comments>http://www.joystiq.com/2010/02/07/back-of-ffxiii-box-for-360-mentions-dlc/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.gamestop.com/Catalog/PopBackofbox.aspx?Product_ID=75085"><img width="580" vspace="0" hspace="0" height="274" border="0" align="middle" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/ffxiii-boxback.jpg" /></a></div>
It looks like that <a href="http://www.joystiq.com/2010/01/13/square-enix-cut-a-games-worth-of-content-from-final-fantasy-xii/">entire game's worth of removed content</a> might be making it into <a href="http://joystiq.com/tag/final-fantasy-xiii"><em>Final Fantasy XIII</em></a> after all. GameStop has posted the box art for the Xbox 360 version of the game and, more importantly, it has also posted the <a href="http://www.gamestop.com/Catalog/PopBackofbox.aspx?Product_ID=75085">art for the <em>back</em> of the box</a>. As you can see above, the box mentions that <em>Final Fantasy XIII</em> will support downloadable content after all, though there is no mention of what the DLC actually is. It's worth noting that the content <em>could</em> be something as simple as Avatar outfits or <a href="http://www.joystiq.com/2009/12/31/your-chocobo-avatar-pet-is-in-the-mail/">accessories</a>, though it would certainly make sense for Square Enix to supply its most well-known franchise with post-launch DLC.<br />
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The news comes after producer Yoshinori Kitase was rumored to have stated that <a href="http://www.joystiq.com/2010/01/27/rumor-no-final-fantasy-xiii-dlc-planned-but-possible/">no DLC had been planned for the game</a>, though he noted it was still "possible." <a href="http://www.finalfantasyunion.com/news/final-fantasy-xiii-xbox-360-case-confirms-dlc--818.html">Final Fantasy Union</a>, however, notes that Kitase apparently confirmed DLC during a recent interview with the Dutch <em>Official Playstation Magazine</em>. The box art certainly seems to confirm that, though we've reached out to Square for clarification. As of this writing, GameStop has yet to post the art for the back of the PS3 version, so it's unclear if both platforms will support said content.<br />
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[Via <a href="http://www.finalfantasyunion.com/news/final-fantasy-xiii-xbox-360-case-confirms-dlc--818.html">Final Fantasy Union</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/07/back-of-ffxiii-box-for-360-mentions-dlc/">Back of FFXIII box for 360 mentions DLC</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 07 Feb 2010 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamestop.com/Catalog/PopBackofbox.aspx?Product_ID=75085>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/07/back-of-ffxiii-box-for-360-mentions-dlc/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19348184/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/07/back-of-ffxiii-box-for-360-mentions-dlc/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>digital-distribution</category><category>dlc</category><category>final-fantasy</category><category>final-fantasy-xiii</category><category>gamestop</category><category>Microsoft</category><category>square</category><category>Square-Enix</category><category>Xbox-360</category><category>yoshinori-kitase</category><dc:creator><![CDATA[Richard Mitchell]]></dc:creator><pubDate>Sun, 07 Feb 2010 20:30:00 EST</pubDate></item><item><title><![CDATA[Final Fantasy XIII producers: Traditional RPG towns are tough to do in HD]]></title><link>http://www.joystiq.com/2010/02/05/final-fantasy-xiii-producers-traditional-rpg-towns-are-tough-to/</link><guid isPermaLink="true">http://www.joystiq.com/2010/02/05/final-fantasy-xiii-producers-traditional-rpg-towns-are-tough-to/</guid><comments>http://www.joystiq.com/2010/02/05/final-fantasy-xiii-producers-traditional-rpg-towns-are-tough-to/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.1up.com/do/newsStory?cId=3177829"><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/02/ffviitownscloud.jpg" alt="" /></a></div>
Lots of fans think it would be great to see the classic <a href="http://www.joystiq.com/tag/final-fantasy-vii"><em>Final Fantasy VII</em></a> remade in full HD glory on a platform like the PS3, but <a href="http://www.joystiq.com/tag/final-fantasy-xiii"><em>Final Fantasy XIII</em></a> producers <a href="http://www.joystiq.com/tag/yoshinori-kitase">Yoshinori Kitase</a> and <a href="http://www.joystiq.com/tag/motomu-toriyama">Motomu Toriyama</a> say <a href="http://www.1up.com/do/newsStory?cId=3177829">it would be really tough to do</a>. In a recent interview with Ultimania, they say that the limit isn't the HD technology, it's the amount of artisanship. "Considering the amount of work to make graphics that deserve HD, it is hard to make towns in the conventional style," said Toriyama. <em>FFVII</em>'s graphics were beautiful at the time, but when you consider that we all played them on a 4:3 TV SD screen rather than the 1080p HD behemoths we're all playing games on today, you realize that it's a lot more work for artists to put in to make the game look as epic as <em>Final Fantasy</em> should. That's one reason why <em>FFXIII</em> <a href="http://www.joystiq.com/2010/01/13/square-enix-cut-a-games-worth-of-content-from-final-fantasy-xii/3">doesn't have conventional RPG towns</a>.<br />
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<a href="http://www.thelostgamer.com/2010/02/03/kitase-explains-difficulty-in-bringing-final-fantasy-7-remake-to-ps3/">Kitase agrees</a>, saying that "it is very hard to make games on PlayStation 3 in the same style the games in that era had. Making graphics will take enormous time." So score one for standard definition and the limits of the old pre-HD consoles. Note that neither producer says it's impossible, just a lot of work. So maybe some enterprising young developer will come along and make a solid, HD JRPG in the old-school fashion.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/02/05/final-fantasy-xiii-producers-traditional-rpg-towns-are-tough-to/">Final Fantasy XIII producers: Traditional RPG towns are tough to do in HD</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 05 Feb 2010 23:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.thelostgamer.com/2010/02/03/kitase-explains-difficulty-in-bringing-final-fantasy-7-remake-to-ps3/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/05/final-fantasy-xiii-producers-traditional-rpg-towns-are-tough-to/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19347300/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/02/05/final-fantasy-xiii-producers-traditional-rpg-towns-are-tough-to/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>artisanship</category><category>final-fantasy</category><category>final-fantasy-vii</category><category>final-fantasy-xiii</category><category>hd</category><category>jrpg</category><category>motomu-toriyama</category><category>standard</category><category>towns</category><category>yoshinori-kitase</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Fri, 05 Feb 2010 23:15:00 EST</pubDate></item><item><title><![CDATA[FFXIII development started on PS2, delayed launch by a year and a half]]></title><link>http://www.joystiq.com/2010/01/31/ffxiii-development-started-on-ps2-delayed-launch-by-a-year-and/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/31/ffxiii-development-started-on-ps2-delayed-launch-by-a-year-and/</guid><comments>http://www.joystiq.com/2010/01/31/ffxiii-development-started-on-ps2-delayed-launch-by-a-year-and/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://finalfantasy-xiii.net/2010/01/30/dutch-opm-final-fantasy-xiii-feature-and-interview-scans.html"><img hspace="0" border="1" vspace="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/finalfantasypairlooking.jpg" alt="" /></a></div>
We've been wondering why it's taken Square Enix so long to churn out another installment in the core <a href="http://www.joystiq.com/tag/final-fantasy"><em>Final Fantasy</em></a> franchise, seeing as how the last game came out approximately <em>forever ago</em>. The answer recently came in the latest Dutch issue of Official PlayStation Magazine, which contains a revealing interview with Squeenix's Yoshinori Kitase. According to <a href="http://finalfantasy-xiii.net/2010/01/30/dutch-opm-final-fantasy-xiii-feature-and-interview-scans.html">a fan translation of the interview</a>, Kitase said "<a href="http://www.joystiq.com/tag/final-fantasy-xiii"><em>Final Fantasy XIII</em></a> was originally meant to be a PS2 title, but we had to switch systems due to the arrival of the PS3. That cost us about one and a half years and was constantly a case of trial and error."<br />
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Considering it took Square Enix roughly "one and a half years" to develop and release <em>Final Fantasy IX</em>, that's a pretty substantial amount of time lost. Hopefully the developer will have an easier time when working on the next current-gen <em>Fantasy</em>. <br />
<br />
[Via <a href="http://www.vg247.com/2010/01/31/kitase-ffxiii-ps2-development-cost-us-a-year-and-a-half/">VG247</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/31/ffxiii-development-started-on-ps2-delayed-launch-by-a-year-and/">FFXIII development started on PS2, delayed launch by a year and a half</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Sun, 31 Jan 2010 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://finalfantasy-xiii.net/2010/01/30/dutch-opm-final-fantasy-xiii-feature-and-interview-scans.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/31/ffxiii-development-started-on-ps2-delayed-launch-by-a-year-and/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19338995/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/31/ffxiii-development-started-on-ps2-delayed-launch-by-a-year-and/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>delay</category><category>development</category><category>final-fantasy</category><category>final-fantasy-xiii</category><category>Microsoft</category><category>square-enix</category><category>Xbox-360</category><category>yoshinori-kitase</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Sun, 31 Jan 2010 14:30:00 EST</pubDate></item><item><title><![CDATA[Rumor: No Final Fantasy XIII DLC planned, but 'possible']]></title><link>http://www.joystiq.com/2010/01/27/rumor-no-final-fantasy-xiii-dlc-planned-but-possible/</link><guid isPermaLink="true">http://www.joystiq.com/2010/01/27/rumor-no-final-fantasy-xiii-dlc-planned-but-possible/</guid><comments>http://www.joystiq.com/2010/01/27/rumor-no-final-fantasy-xiii-dlc-planned-but-possible/#comments</comments><description><![CDATA[<div style="text-align: center;"><a href="http://www.ff-reunion.net/ff/2010/01/27/ff13_ultimana_kitase_interview"><img hspace="0" vspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/01/ffxii01272010.jpg" /></a></div>
Considering that <a href="http://www.joystiq.com/2010/01/13/square-enix-cut-a-games-worth-of-content-from-final-fantasy-xii/"><em>an entire game's worth of content</em> was supposedly cut</a> from <a href="http://www.joystiq.com/tag/final-fantasy-xiii"><em>Final Fantasy XIII</em></a>, one could imagine there's a veritable <em>gold mine</em> of content waiting to be polished and released as DLC. Apparently not, however, as producer <span>Yoshinori Kitase has allegedly indicated</span>, <span>"</span><span>at present we're not considering [DLC]." The quote is said to originate from a brief interview featured in </span>an Ultima Guide for the game (via <a href="http://www.ff-reunion.net/ff/2010/01/27/ff13_ultimana_kitase_interview">FFReunion</a>)<span>, and Kitase apparently added that DLC is still "possible," but it's just not something Square Enix is working on right now.<br />
<br />
</span>Kitase cited the team's drive to create a complete experience in the final retail game as one of the contributing factors to putting DLC plans aside. He also pointed to the game's exceedingly long development time and the developers' focus on getting the game finished as soon as possible. Clearly, <em>"asap"</em> has a different meaning in Japan.<br />
<span><br />
[Via <a href="http://www.andriasang.com/e/blog/2010/01/28/ffxiii_download_content">Andriasang</a>]<br />
</span><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/01/27/rumor-no-final-fantasy-xiii-dlc-planned-but-possible/">Rumor: No Final Fantasy XIII DLC planned, but 'possible'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 27 Jan 2010 17:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.ff-reunion.net/ff/2010/01/27/ff13_ultimana_kitase_interview>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/27/rumor-no-final-fantasy-xiii-dlc-planned-but-possible/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19334693/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/01/27/rumor-no-final-fantasy-xiii-dlc-planned-but-possible/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dlc</category><category>final-fantasy-xiii</category><category>Microsoft</category><category>rpg</category><category>square-enix</category><category>Xbox-360</category><category>yoshinori-kitase</category><dc:creator><![CDATA[David Hinkle]]></dc:creator><pubDate>Wed, 27 Jan 2010 17:35:00 EST</pubDate></item><item><title><![CDATA[Final Fantasy XIII might get DLC, no story expansions]]></title><link>http://www.joystiq.com/2009/08/31/final-fantasy-xiii-might-get-dlc-no-story-expansions/</link><guid isPermaLink="true">http://www.joystiq.com/2009/08/31/final-fantasy-xiii-might-get-dlc-no-story-expansions/</guid><comments>http://www.joystiq.com/2009/08/31/final-fantasy-xiii-might-get-dlc-no-story-expansions/#comments</comments><description><![CDATA[<div align="center"><a href="http://ps3.rpgsite.net/articles/42/139/final-fantasy-xiii-gamescom-interview.html"><img border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/ff13awesdem.jpg" /></a></div>
We know -- it's tiresome hearing about "DLC" when we're still waiting on "<em>regular ol' C</em>" -- still, our interest was piqued by the mention of possible downloadable content for <a href="http://www.joystiq.com/tag/final-fantasy-xiii"><em>Final Fantasy XIII</em></a> in <a href="http://ps3.rpgsite.net/articles/42/139/final-fantasy-xiii-gamescom-interview.html">a recent RPG Site interview</a> with Squeenix's Motomu Toriyama and Yoshinori Kitase. According to Kitase, the developer is "exploring the option of downloadable content, perhaps adding new areas, items or enemies." He went on to add that any DLC wouldn't expand the game's story -- that'll be completely contained within the core game.<br />
<br />
Our hope is, as ever, that any potential expansion for the game will finally add that <em>Final Fantasy</em> kart racer mode we've been waiting on ever since -- wait, <a href="http://en.wikipedia.org/wiki/Chocobo_Racing">they already did one of those</a>? <em>Get out of town</em>!<br />
<br />
[Via <a href="http://www.vg247.com/2009/08/31/square-enix-looking-at-psn-and-xbl-for-possible-dlc-for-ffxiii/">VG247</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/08/31/final-fantasy-xiii-might-get-dlc-no-story-expansions/">Final Fantasy XIII might get DLC, no story expansions</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 31 Aug 2009 15:35:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://ps3.rpgsite.net/articles/42/139/final-fantasy-xiii-gamescom-interview.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/08/31/final-fantasy-xiii-might-get-dlc-no-story-expansions/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19145998/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/08/31/final-fantasy-xiii-might-get-dlc-no-story-expansions/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dlc</category><category>expansion</category><category>Final-Fantasy-13</category><category>final-fantasy-xiii</category><category>Microsoft</category><category>Motomu-Toriyama</category><category>psn</category><category>rpg</category><category>square-enix</category><category>Xbox-360</category><category>xbox-live-marketplace</category><category>Yoshinori-Kitase</category><dc:creator><![CDATA[Griffin McElroy]]></dc:creator><pubDate>Mon, 31 Aug 2009 15:35:00 EST</pubDate></item><item><title><![CDATA[English Final Fantasy XIII demo will be brand new, downloadable (if it happens)]]></title><link>http://www.joystiq.com/2009/08/20/english-final-fantasy-xiii-demo-will-be-brand-new-downloadable/</link><guid isPermaLink="true">http://www.joystiq.com/2009/08/20/english-final-fantasy-xiii-demo-will-be-brand-new-downloadable/</guid><comments>http://www.joystiq.com/2009/08/20/english-final-fantasy-xiii-demo-will-be-brand-new-downloadable/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.joystiq.com/photos/final-fantasy-xiii-gamescom/2222368/full/"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/ff13awesdem.jpg" alt="" /></a><br /><small><em>Click to embiggen.</em></small><br /></div>
Right now, there's only one way to get an <a href="http://www.joystiq.com/2009/04/15/so-you-want-to-see-final-fantasy-xiii-in-action/">early hands-on</a> with <em>Final Fantasy XIII</em>: own the <a href="http://www.joystiq.com/2008/08/02/japanese-blu-ray-advent-children-includes-ffxiii-demo-will-come/">Japanese Blu-ray release</a> of <em>Final Fantasy VII: Advent Children Complete</em>. Heck, you can't even go to a <a href="http://www.joystiq.com/tag/gamescom-2009"><em>gaming convention</em></a> to get a proper hands-on!<br /><br />Square Enix is undecided about releasing a playable demo of <em>Final Fantasy XIII</em> in the States, but if it does, it won't be available on disc form. Square Enix's Yoshinori Kitase commented, "we are thinking of providing it in a downloadable format," reiterating <a href="http://www.joystiq.com/2009/05/06/final-fantasy-xiii-producer-looking-into-downloadable-demo-for-t/">earlier sentiments</a>. However, don't expect to play a localized version of the PS3 demo. Instead, "if we were to provide the demo overseas, it would be a completely new version." The game has progressed quite a bit since the release of the Japanese demo, meaning Square Enix would be more inclined to show something new ... if they decide on actually making one in the first place.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/final-fantasy-xiii-gamescom/">Final Fantasy XIII (GamesCom 2009)</a></strong></p><a href="http://www.joystiq.com/photos/final-fantasy-xiii-gamescom/#2222388"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/2009-08-18_16-14-24_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/final-fantasy-xiii-gamescom/#2222387"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/2009-08-18_16-14-20_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/final-fantasy-xiii-gamescom/#2222386"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/2009-08-18_16-14-14_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/final-fantasy-xiii-gamescom/#2222385"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/2009-08-18_16-14-08_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/final-fantasy-xiii-gamescom/#2222384"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/08/2009-08-18_16-14-02_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/08/20/english-final-fantasy-xiii-demo-will-be-brand-new-downloadable/">English Final Fantasy XIII demo will be brand new, downloadable (if it happens)</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 20 Aug 2009 17:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/08/20/english-final-fantasy-xiii-demo-will-be-brand-new-downloadable/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19135712/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/08/20/english-final-fantasy-xiii-demo-will-be-brand-new-downloadable/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>demo</category><category>final-fantasy</category><category>final-fantasy-13</category><category>final-fantasy-xiii</category><category>gamescom-2009</category><category>Microsoft</category><category>psn</category><category>square-enix</category><category>xblm</category><category>Xbox-360</category><category>yoshinori-kitase</category><dc:creator><![CDATA[Andrew Yoon]]></dc:creator><pubDate>Thu, 20 Aug 2009 17:40:00 EST</pubDate></item><item><title><![CDATA[Development on 360 version of FFXIII just two months old]]></title><link>http://www.joystiq.com/2009/06/16/development-on-360-version-of-ffxiii-just-two-months-old/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/16/development-on-360-version-of-ffxiii-just-two-months-old/</guid><comments>http://www.joystiq.com/2009/06/16/development-on-360-version-of-ffxiii-just-two-months-old/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.giantbomb.com/news/final-fantasy-xiii-xbox-360-is-only-two-months-old/1411/"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/ffxiiisnowheader580px.jpg" /></a><br /></div>
Considering the impressive demo of <a href="http://www.joystiq.com/tag/final-fantasy-xiii"><em>Final Fantasy XIII</em></a> running on Xbox 360 shown off at the <a href="http://www.joystiq.com/2009/06/01/joystiq-live-from-microsofts-e3-2009-keynote/">Microsoft presser during E3</a>, we were shocked to find out recently that the build being demoed was actually less than six months old. The game's producer Yoshinori Kitase told <a href="http://www.giantbomb.com/news/final-fantasy-xiii-xbox-360-is-only-two-months-old/1411/">Giant Bomb</a> during E3 that, "Up to the trial demo version that was released in Japan, [the game] was PS3-only in terms of development." <br /><br />He explains further, saying, "The Xbox 360 version is definitely following after the PS3 version, but [we] were finally able to come to a point in the PS3 development where some of the staff could take their hands off and start programming the 360 version." Seems as though the claims that the <a href="http://www.joystiq.com/2008/07/14/final-fantasy-xiii-xbox-360-development-coming-after-ps3-versio/">PS3 version would be complete</a> before work on 360 development started were a bit ... overzealous?<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/final-fantasy-xiii-1-9-09-1/">Final Fantasy XIII</a></strong></p><a href="http://www.joystiq.com/photos/final-fantasy-xiii-1-9-09-1/#1272725"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/01/ff13jan-top_15_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/final-fantasy-xiii-1-9-09-1/#1272726"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/01/ff13jan-c_02_01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/final-fantasy-xiii-1-9-09-1/#1272727"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/01/ff13jan-c_02_03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/final-fantasy-xiii-1-9-09-1/#1272728"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/01/ff13jan-top_10_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/final-fantasy-xiii-1-9-09-1/#1272729"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/01/ff13jan-top_11_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/16/development-on-360-version-of-ffxiii-just-two-months-old/">Development on 360 version of FFXIII just two months old</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 16 Jun 2009 11:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.giantbomb.com/news/final-fantasy-xiii-xbox-360-is-only-two-months-old/1411/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/16/development-on-360-version-of-ffxiii-just-two-months-old/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19068769/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/16/development-on-360-version-of-ffxiii-just-two-months-old/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>e3-2009</category><category>final-fantasy</category><category>final-fantasy-xiii</category><category>microsoft</category><category>square-enix</category><category>Xbox-360</category><category>yoshinori-kitase</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 16 Jun 2009 11:40:00 EST</pubDate></item><item><title><![CDATA[Interview: Final Fantasy XIII's Yoshinori Kitase and Motomu Toriyama]]></title><link>http://www.joystiq.com/2009/06/03/interview-final-fantasy-xiiis-yoshinori-kitase-and-motomu-tori/</link><guid isPermaLink="true">http://www.joystiq.com/2009/06/03/interview-final-fantasy-xiiis-yoshinori-kitase-and-motomu-tori/</guid><comments>http://www.joystiq.com/2009/06/03/interview-final-fantasy-xiiis-yoshinori-kitase-and-motomu-tori/#comments</comments><description><![CDATA[<div style="text-align: center;"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/playstation.joystiq.com/media/2009/04/ff13sizeissue580.jpg" alt="" /><br />
<div style="text-align: left;">We were given the opportunity to sit down for a brief roundtable group discussion with <a href="http://www.joystiq.com/tag/final-fantasy-xiii"><span style="font-style: italic;">Final Fantasy XIII</span></a>'s director, Motomu Toriyama, and producer, Yoshinori Kitase, shortly before getting eyes on with the newly announced summon Gestault mode. Check after the break for the full interview and, if you haven't already, make sure you read through our <a href="http://www.joystiq.com/2009/06/03/impressions-final-fantasy-xiii/">impressions</a> of the summon system.<br /></div>
<div style="text-align: left;"> </div>
</div><p><a href="http://www.joystiq.com/2009/06/03/interview-final-fantasy-xiiis-yoshinori-kitase-and-motomu-tori/" rel="bookmark">Continue reading <em>Interview: Final Fantasy XIII's Yoshinori Kitase and Motomu Toriyama</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/03/interview-final-fantasy-xiiis-yoshinori-kitase-and-motomu-tori/">Interview: Final Fantasy XIII's Yoshinori Kitase and Motomu Toriyama</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 03 Jun 2009 18:31:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/06/03/interview-final-fantasy-xiiis-yoshinori-kitase-and-motomu-tori/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19055977/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/03/interview-final-fantasy-xiiis-yoshinori-kitase-and-motomu-tori/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>final-fantasy</category><category>final-fantasy-xiii</category><category>interview</category><category>Microsoft</category><category>motomu-toriyama</category><category>square-enix</category><category>Xbox-360</category><category>yoshinori-kitase</category><dc:creator><![CDATA[Jem Alexander]]></dc:creator><pubDate>Wed, 03 Jun 2009 18:31:00 EST</pubDate></item><item><title><![CDATA[FFXIII producer says FF franchise 'straddles genre,' not just a JRPG]]></title><link>http://www.joystiq.com/2009/05/05/ffxiii-producer-says-ff-franchise-straddles-genre-not-just-a/</link><guid isPermaLink="true">http://www.joystiq.com/2009/05/05/ffxiii-producer-says-ff-franchise-straddles-genre-not-just-a/</guid><comments>http://www.joystiq.com/2009/05/05/ffxiii-producer-says-ff-franchise-straddles-genre-not-just-a/#comments</comments><description><![CDATA[<div align="center"><a href="http://www.edge-online.com/magazine/final-fantasy-xiii-the-final-countdown?page=0%2C0"><img vspace="0" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/kitasewspeech580px.jpg" /></a><br /></div>
Yoshinori Kitase, producer of <a href="http://www.joystiq.com/tag/final-fantasy-xiii/"><em>Final Fantasy XIII</em></a>, is getting older. Running into his 40s and still at the helm of one of Japan's biggest franchises, the man has been employed by Square Enix for 19 years now. In his time, he's headed up production of classics from <em>Chrono Trigger</em> to <em>Final Fantasy VII</em> to <em>Kingdom Hearts</em>. And you'd think, after all those games and all that time, the man wouldn't react bitterly if the newest entry in the <em>FF</em> series were characterized as a JRPG ... and you'd be wrong.<br /><br />"There's a trend these days to strictly categorize games as western RPGs or Japanese RPGs, but <em>Final Fantasy</em> is something that we don't try to categorize as either/or," Kitase told <a href="http://www.edge-online.com/magazine/final-fantasy-xiii-the-final-countdown?page=0%2C2">Edge Magazine</a>. Forgive us if we're mistaken here, but we were quite under the impression that the <em>FF</em> franchise more or less defined what a JRPG is. Continuing, he says, "For us, the game straddles genre." We're not sure what game he's playing, but early reports of the <a href="http://www.joystiq.com/2009/04/24/advent-children-complete-sells-274k-ffxiii-demo-pushes-ps3-to-t/">recently released <em>FFXIII</em> de</a><a href="http://www.joystiq.com/2009/04/24/advent-children-complete-sells-274k-ffxiii-demo-pushes-ps3-to-t/">mo</a> in Japan lead us to believe turn-based battles and spiky-haired androgynous characters are still par for the course. Guess we'll have to find out for ourselves when the game <a href="http://playstation.joystiq.com/2009/01/15/final-fantasy-xiii-wont-hit-global-market-until-at-least-april/">releases in North America sometime next year</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/05/05/ffxiii-producer-says-ff-franchise-straddles-genre-not-just-a/">FFXIII producer says FF franchise 'straddles genre,' not just a JRPG</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 05 May 2009 20:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.edge-online.com/magazine/final-fantasy-xiii-the-final-countdown?page=0%2C0>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/05/05/ffxiii-producer-says-ff-franchise-straddles-genre-not-just-a/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1537419/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/05/05/ffxiii-producer-says-ff-franchise-straddles-genre-not-just-a/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>edge</category><category>ffxiii</category><category>final-fantasy</category><category>final-fantasy-xiii</category><category>jrpg</category><category>square-enix</category><category>yoshinori-kitase</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Tue, 05 May 2009 20:15:00 EST</pubDate></item><item><title><![CDATA[Square Enix fast-tracking Final Fantasy XIII localization]]></title><link>http://www.joystiq.com/2009/05/05/square-enix-fast-tracking-final-fantasy-xiii-localization/</link><guid isPermaLink="true">http://www.joystiq.com/2009/05/05/square-enix-fast-tracking-final-fantasy-xiii-localization/</guid><comments>http://www.joystiq.com/2009/05/05/square-enix-fast-tracking-final-fantasy-xiii-localization/#comments</comments><description><![CDATA[<center><a href="http://www.videogamer.com/news/fxiii_release_in_europe_sooner_than_a_year_after_japan.html"><img hspace="0" vspace="4" border="1" alt=""  src="http://www.blogcdn.com/www.joystiq.com/media/2009/05/ffxiii050509.jpg" /></a></center><a href="http://joystiq.com/tag/final-fantasy-xiii"><em>Final Fantasy XIII</em></a> producer Yoshinori Kitase spoke to <a href="http://www.videogamer.com/news/fxiii_release_in_europe_sooner_than_a_year_after_japan.html">VideoGamer.com</a> about the localization plans for the game, indicating that the company would like to get the European version out "sooner than a year later than the Japanese release."<br /><br />According to Kitase, "Traditionally the Final Fantasy numbered series, it takes about half a year between the release in Japan and the release in North America, and another half a year before it's released in Europe. But we would like to minimise this, this time." Steps taken to minimize the wait include recording English voices during the development of the Japanese game, not after. English text localization is also in progress concurrent with work on the Japanese version.<br /><br />Square Enix must have finally realized that the sooner it gets North American and European versions out, the sooner it can sell the game in Japan <em>again</em> as the "<a href="http://www.rpgamer.com/games/ff/ff7/ff7inter.html">International</a>" <a href="http://www.rpgfan.com/reviews/finalfantasy10-intl/index.html">version</a>.<br /><div class="postgallery"><p><strong>Gallery: <a href="http://www.joystiq.com/photos/final-fantasy-xiii-1-9-09-1/">Final Fantasy XIII</a></strong></p><a href="http://www.joystiq.com/photos/final-fantasy-xiii-1-9-09-1/#1272725"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/01/ff13jan-top_15_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/final-fantasy-xiii-1-9-09-1/#1272726"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/01/ff13jan-c_02_01_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/final-fantasy-xiii-1-9-09-1/#1272727"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/01/ff13jan-c_02_03_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/final-fantasy-xiii-1-9-09-1/#1272728"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/01/ff13jan-top_10_thumbnail.jpg" alt="" title="" /></a><a href="http://www.joystiq.com/photos/final-fantasy-xiii-1-9-09-1/#1272729"><img src="http://www.blogcdn.com/www.joystiq.com/media/2009/01/ff13jan-top_11_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/05/05/square-enix-fast-tracking-final-fantasy-xiii-localization/">Square Enix fast-tracking Final Fantasy XIII localization</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 05 May 2009 10:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.videogamer.com/news/fxiii_release_in_europe_sooner_than_a_year_after_japan.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/05/05/square-enix-fast-tracking-final-fantasy-xiii-localization/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1536886/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/05/05/square-enix-fast-tracking-final-fantasy-xiii-localization/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>final-fantasy-xiii</category><category>localization</category><category>Microsoft</category><category>rpg</category><category>square-enix</category><category>Xbox-360</category><category>yoshinori-kitase</category><dc:creator><![CDATA[JC Fletcher]]></dc:creator><pubDate>Tue, 05 May 2009 10:45:00 EST</pubDate></item><item><title><![CDATA[Kitase: FF13 maximized for PS3, some parts are 80% done]]></title><link>http://www.joystiq.com/2008/09/22/kitase-ff13-maximized-for-ps3-some-parts-are-80-done/</link><guid isPermaLink="true">http://www.joystiq.com/2008/09/22/kitase-ff13-maximized-for-ps3-some-parts-are-80-done/</guid><comments>http://www.joystiq.com/2008/09/22/kitase-ff13-maximized-for-ps3-some-parts-are-80-done/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/news/" rel="tag">News</a></p><div align="center"><a href="http://finalfantasy-xiii.net/2008/09/22/ffxiii-interview-development-progress-update.html"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.joystiq.com/media/2008/09/425_ffnc-high-res-shots_07.jpg" alt="" /></a></div>
Official PlayStation Magazine Australia sat down with two Square Enix heavy-hitters, Yoshinori Kitase and Shinji Hashimoto, to discuss what's up with the 13th <em>Final Fantasy</em>. Kitase gave an update on the development progress stating that several aspects of <a href="http://www.joystiq.com/tag/final-fantasy-xiii"><em>Final Fantasy XIII</em></a> are now nearly done. "The scenario is pretty much complete and the artistic side is about 80% complete," said Kitase. While that's a lot of work already through the fire, there's still a few things left to do and don't forget the good old spit-shine polish. <br /><br />Being a PlayStation mag, the publication also naturally asked the duo how the shift to a multiplatform release would affect <em>FFXIII's</em> quality. Kitase was quick to reiterate what Yoichi Wada had been saying since E3: "...the team is looking to specialize it for the PS3 so that the game will be maximized [for that console], and then they will port it over to the 360 and utilize the capabilities of that console." That means no loss of quality.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2008/09/22/kitase-ff13-maximized-for-ps3-some-parts-are-80-done/">Kitase: FF13 maximized for PS3, some parts are 80% done</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 22 Sep 2008 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://finalfantasy-xiii.net/2008/09/22/ffxiii-interview-development-progress-update.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/22/kitase-ff13-maximized-for-ps3-some-parts-are-80-done/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1320749/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/09/22/kitase-ff13-maximized-for-ps3-some-parts-are-80-done/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fabula-nova-crystallis</category><category>final-fantasy-xiii</category><category>shinji-hashimoto</category><category>square-enix</category><category>yoshinori-kitase</category><dc:creator><![CDATA[Majed Athab]]></dc:creator><pubDate>Mon, 22 Sep 2008 11:00:00 EST</pubDate></item></channel></rss>