| Mail |
You might also like: WoW Insider, Massively, and more

PlayStation 99-cent sale discounts Tokyo Jungle, Super Stardust, more

The PlayStation Network Store is hosting a flash sale for dozens of games this weekend, each discounted to 99 cents. The sale spans PS3, Vita and PSP games as well as both PS2 and PSOne Classics, such as the Crash Bandicoot and Spyro the Dragon series.

The sale features standout gems like PopCap's Plants vs Zombies, Jonathan Blow's Braid, Sony's own Tokyo Jungle and Housemarque's Super Stardust HD. It also includes full seasons of episode Telltale-developed games Back to the Future and Jurassic Park as well as the adventure studio's five-game Tales of Monkey Island bundle. The full list of games included in this weekend's sale can be found after the break.
[Image: Sony Online Entertainment]

Continue Reading

Car combat comes to PlayStation next week in Cel Damage HD

Classic car-combat game Cel Damage will hit modern PlayStation platforms next Tuesday with the launch of Cel Damage HD, developer Finish Line Games announced today.

Released alongside the original Xbox back in 2001, Cel Damage will return on the PlayStation 4, PS3, and PS Vita on April 22 as a Cross-Buy game that includes all three versions with a single purchase. Cel Damage HD boasts 13 maps and six playable characters, and the console versions will feature split-screen multiplayer.

Cel Damage HD will premiere at $9.99, with a 10 percent discount available for PlayStation Plus members.
[Image: Finish Line Games]

Silent Hill: Shattered Memories, Origins headed to PS Vita

Konami has announced plans to bring a horrifying duo to the Vita via the PlayStation Network. Silent Hill: Origins and Silent Hill: Shattered Memories are both planned for European release, with a date to be announced shortly.

A press release from the publisher confirms the games will be available for £7.99/9,95 Euro each.

Silent Hill: Origins, originally released for the PlayStation Portable, acts as a prequel to the horror franchise. It follows protagonist Travis Grady's search for information regarding a girl he rescued from a fire. The search leads to the mist-covered town of Silent Hill where all forms of hell break loose.

Silent Hill: Shattered Memories eschews combat in favor of running away from terrifying monsters as player-character Harry Mason searches for his missing daughter. Shattered Memories first launched for the Nintendo Wii, and reimagined the original Silent Hill's twisted story.

Joystiq has contacted Konami to ask about release plans in other regions and will update this story if additional information becomes available.
[Image: Konami]

Game Atelier apps go free to promote Flying Hamster 2

French developer The Game Atelier has discounted its digital games catalog to spur backer support for Flying Hamster 2, releasing many of its previous games for free via iTunes.

Through the end of the month, the iOS versions of The Game Atelier's cute-'em-up Flying Hamster, arcade-style gardening sim SunFlowers, and grocery-scanning action game Crazy Market are free to download from the App Store. The PlayStation Vita versions of all three games also get a round of steep discounts, dropping SunFlowers, Flying Hamster HD, and Crazy Market's DLC packs to 49 cents each in North America.

Flying Hamster 2's Kickstarter has earned nearly $30,000 toward a funding goal of $150,000, with 16 days remaining in the campaign.

[Image: The Game Atelier]

Dynasty Warriors 8 bug reports requested for PS4, Vita versions

Tecmo Koei has issued a public request for feedback from players experiencing bugs within the newly launched PlayStation 4 and PS Vita versions of Dynasty Warriors 8: Xtreme Legends Complete Edition in an effort to fix widely reported issues.

The publisher is specifically targeting online connection issues in the PlayStation 4 version of Dynasty Warriors 8 and framerate drops on the PS Vita. Tecmo Koei asks affected players to report "where, [with] which characters, [in] which stages and when" the bugs occur, along with regional details via its Facebook page.

Tecmo Koei additionally revealed that a Steam version of Dynasty Warriors 8: Xtreme Legends Complete Edition is due to launch in May.

[Image: Tecmo Koei]

March NPD: PS4 leads hardware sales, Titanfall rules software

PlayStation 4 console
The PS4 sold more than the Xbox One or any other console in March – making it the hardware leader for the third consecutive month – market research group NPD reports. The Xbox One and PS4 pushed US hardware sales in March up 78 percent from 2013, from $222 million to $395 million. Overall game sales in March were up 3 percent year-over-year.

Five months in, the PS4 and Xbox One are out-performing initial sales of the PS3 and Xbox 360, NPD Group's Liam Callahan says: "When comparing the first five months of sales for the Xbox One and PS4 to their predecessor's first five months, total Xbox One and PS4 sales are up close to 60 percent."

Xbox One has shipped 5 million Xbox One consoles, with 311,000 sales in the US in March alone, Microsoft announced today: "Of course, we're just getting started with this generation and the months ahead will bring several announcements we think you'll love. The team will continue to deliver regular improvements and new features based on your feedback through frequent system updates .... We can't wait to share more games with you in June at E3."

On April 16, Sony announced that PS4 sales had passed 7 million.

Titanfall was the top-selling game for the month, launching for Xbox One and PC on March 11. It is the second-highest selling game for Xbox One after just one month on the market. It was followed by Infamous: Second Son, South Park: The Stick of Truth, Call of Duty: Ghosts and Dark Souls 2. See the complete game sales list below. On PC, Diablo 3: Reaper of Souls sold the most on a unit and dollar-amount basis.

Software sales declined 27 percent overall. "Year-over-year sales of every platform declined from March 2013, with the exception of the PS Vita, which saw sales grow due to the release of Final Fantasy X/X-2 HD Remaster," Callahan said.

Sales of video game accessories in March rose 4 percent, led by sales of controllers for Xbox One and PS4, NPD says. Other notable accessories included Turtle Beach headphones and headsets for next-gen consoles. Turtle Beach sales grew 50 percent year-over-year.
[Image: Sony]

Continue Reading

Season 2 of The Walking Dead haunts Vita next week

While the Vita still lags behind its console and computer counterparts, fans of Telltale's critically beloved The Walking Dead won't have to wait much longer for the second season of the emotionally charged zombie adventure.

Barring any unforeseen catastrophe, The Walking Dead: Season 2 will make its Vita debut on April 22. To make up for the delayed release, Telltale has opted to launch both Episode 1 and Episode 2 of the new season simultaneously. Come April 22, both episodes will be available from the PlayStation Network Store at a price of $5, though if you plan to eventually play through all five planned episodes of Season 2, you'll find that the $15 Season Pass offers a 20 percent discount over purchasing each episode individually.

Additionally, Telltale has announced that The Walking Dead: The Complete First Season is now available on Android devices including the Nvidia Shield, Amazon Fire TV and Amazon Kindle HDX.

PSA: Terraria upgraded to version 1.2 on Xbox 360, PS3, Vita

As expected, the console versions of Re-Logic's 2D sandbox platformer Terraria have been updated to version 1.2 today. The update brings a large list of bug fixes as well as improved gameplay mechanics and graphical changes to the PS3, Xbox 360 and Vita versions, such as a brighter sun and darker midnight portions of the game. Version 1.2's change log is a "direct copy from the PC change log with console exclusive changes added to them," putting the console versions more on par with the PC game.

The game has found massive success for Re-Logic on all platforms, topping 1.3 million downloads on iOS and Android and one million downloads across Xbox 360, PS3 and PS Vita as of late March. It first launched on PC in May 2011 and just hit Vita in December. The game's creator, Andrew Spinks, discussed plans for a sequel to Terraria in October, noting that it wasn't in development at the time.
[Image: 505 Games]

Continue Reading

'Every Action Counts' in space shooter Galak-Z

Image In Galak-Z, every action counts! Why? Because in 17-BIT's upcoming PC, Vita and PS4 "roguelike spaceship shooter," death hits the reset button on your progress. Can you help maintain the exemplary 34% success rate? Find out this fall. [Image: 17-BIT]... Continue Reading

Eufloria Adventures hits PS Mobile this week

Omni Systems brings its latest project to the PlayStation Vita and supported Android platforms this week with the release of Eufloria Adventures, a PlayStation Mobile-exclusive follow-up to its ambient real-time strategy game Eufloria.

Eufloria Adventures puts players in control of a single floating Seedling Ship for a series of exploration-based challenges, contrasting the strategic, troop-swarming gameplay of the original Eufloria. Levels are procedurally generated, and players can choose to specialize in Speed, Strength, or Energy attributes as the difficulty ramps up at lower depths.

Eufloria Adventures includes both a casual mode focusing on low-key exploration and a roguelike mode for hardcore players. The game is available from the PlayStation Store for $7.99.

[Image: Omni Systems]

Bust-A-Move 4 on the PlayStation Network this spring

Natsume announced that it will release a digital PSone Classics version of Taito's Bust-a-Move 4 this spring, bringing the classic bubble-bursting puzzler to the PlayStation 3, PSP, and PS Vita.

Bust-a-Move 4 expands on the color-matching gameplay of Taito's arcade-born Puzzle Bobble series with new pulley mechanics, challenging players to balance bubble clusters throughout its single-player Puzzle mode. The game also includes a friendship-straining competitive Versus mode, along with an Edit mode that allows players to create and save up to 25 custom level layouts.

A specific release date for Bust-a-Move 4 was not announced.

[Image: Natsume / Taito]

Continue Reading

Conception 2 coming to Europe in May

European role-playing game fans will be able to enjoy Spike Chunsoft's Conception 2 in May, publisher Atlus has revealed. Though Atlus has yet to solidify dates, an email blast revealed both a demo for the game and the official release will come to the region next month.

"If you pick up the game, but haven't played through the demo, you may want to give it a shot! Your save data transfers over, and you'll get a set of free goodies," the promotional email noted. For the first month of release players can download the Disciple Weapon Pack DLC for free, which offers five weapons for players to distribute within their game's party. Additional quests will be released as free DLC in May, Atlus says, with more content rolling out each week.

Conception 2: Children of the Seven Stars launched in North America yesterday for the Nintendo 3DS and PlayStation Vita. The Joystiq review said of the game, "none of its elements manage to rise above a general feeling of mediocrity."
[Image: Atlus]

PSN Store Update: Final Fantasy 14, Trials Fusion, FIFA World Cup

It's football, fantasy, and FMX in this week's line-up of PlayStation Store additions for North America, starting with the full launch of Final Fantasy 14: A Realm Reborn. PS4 players can hook up with the subscription MMO for $40, or $60 if they fancy some in-game items from the Collector's Edition. You can also transfer a PS3 copy across to PS4 - Amazon has the PS3 version going for $25.

Next it's FMX: RedLynx's next attempt to break your controllers is Trials Fusion, and it's the first in the series to arrive on PlayStation. The PS4 game - also available on Xbox One, 360, and PC - adds freestyle tricks to the trademark mix of motocross and puzzle-platforming. The regular game is $20 but if you're wheelie keen for the upcoming DLC, a Deluxe Edition is $40 and comes with the season pass.

Speaking of puzzles, the PS4 also gets a few brainteasers this week. Pure Chess and Backgammon Blitz are $8 each - you can get a game-pack stuffed Deluxe Edition of Pure Chess for $15 - and finally, That Trivia Game will set you back That Ten Dollars.

Onto to PS3, and football - the rounder, kickier kind. The catchily titled 2014 FIFA World Cup Brazil is only on PS3 and Xbox 360, and you can score it as a $60 download on the former. Meanwhile, Beyond: Two Souls has been out for a while, but it's also now on PSN as a $60 download. Don't forget, this week's PS Plus freebie is the new Castle of Illusion, and that comes bundled with the Genesis original as a nostalgic bonus.

Finally, the Vita has plenty of new releases including Conception 2 ($40, also out on 3DS) and Cross-Buy portable versions of Dead Nation ($8) and Ethan: Meteor Hunter ($10). For the full list of new releases, sales, and Plus discounts, head over to the PlayStation Blog.
[Image: Ubisoft]

MechRunner coming to PS4, Vita, PC, Mac in July

MechRunner, an endless runner/action game featuring mechs and a wonderfully suitable name, is coming to the PS4, Vita, PC and Mac in July, developer Spark Plug Games has announced. To help add additional polish to the game, Spark Plug is turning to Kickstarter with a campaign targeting $25,000. A $10 pledge will net Kickstarter users a copy of the game for either PC/Mac via Steam or a cross-play version for the PS4 and Vita.

"The game is feature complete, fully playable, and in its final stages before we launch in July 2014," the Kickstarter campaign page says, indicating that regardless of the crowdfunding effort's outcome, MechRunner will be released.

MechRunner is a video game adaptation of Jane Austen's seminal work, Pride and Prejudice. Wait, no... the story follows a giant mech that can also turn into a tank with an affinity for destroying just about anything that stands in its way, which sounds more like the story in Charles Dickens' Great Expectations.

MechRunner is the North Carolina-based developer's second attempt at Kickstarter success. In 2012, the developer canceled a project called Steampunk Bullet Train, which sought the same funding total before the end of its campaign.
[Image: Spark Plug Games]

Killzone Mercenary DLC adds offline multiplayer

Today, developer Guerrilla Cambridge will unleash a new DLC pack for Killzone Mercenary, which adds offline multiplayer to the Vita shooter.

"With the purchase of the Botzone Soldier Training Pack, all of our multiplayer maps can be played offline in Mercenary or Guerrilla Warfare modes," a post on the PlayStation Blog from Guerrilla Cambridge' Tech Director, Matt Porter, revealed. With the new content, players can face off against up to seven AI soldiers.

Porter notes that, with the offline mode, players will have a chance to collect some of the portable game's "harder-to-obtain" multiplayer trophies.

Additionally, the content brings with it a mandatory update, which tackles some longer standing collision issues reported in the game's multiplayer maps. The free update will be available today. The BotZone DLC will be available to purchase on the PlayStation Store, but at the time of publishing, no price was made available for the content.
[Image: Guerrilla Cambridge]

MLB 14: The Show review: Changeup

The term "simulation" is appropriate for MLB 14: The Show, but not just because of its beautiful presentation, a defining trait of the series that's become a benchmark for other sports video games. Rather, MLB 14: The Show earns its simulation stripes by continuing the series' tradition of challenging players with mechanics and statistics that mirror the real sport. While MLB's gameplay has changed little this year, no matter what option players select for pitching, fielding and hitting (we'll get to that later), they will fail or succeed as regularly as athletes do in the big leagues.

Yet much like the faithfully-recreated and wildly differing batting stances of hitters in the game, MLB 14: The Show truly makes its mark in the baseball sim series by being one thing: dynamic.

Continue Reading

Terraria 1.2 update lands April 17; adds new bosses, sunnier sun

On April 17, Terraria will receive a "massive and free" update on Xbox 360, PlayStation 3 and Vita. Update 1.2 makes numerous tweaks to the console version and adds plenty of fresh content, including four new bosses, additional NPCs, new pets, and "over 1,000 new items."

The console version change log, which the game's official forum notes is "a direct copy from the PC change log with console exclusive changes added to them," notes a few other additions, including new ores, wood types, brick types and the ability to now imbue melee weapons.

Update 1.2 makes a few improvements to Terraria's graphical fidelity as well, making the sun brighter and making midnight in the open world darker. "Hell houses have been remodeled," the change log adds, which is itself a feat considering just how lazy the contractors in hell are.

The complete list of changes detailed on the official Terraria forum, can be found after the break.
[Image: Re-Logic / 505 Games]

Continue Reading

Conception 2: Children of the Seven Stars review: If you love a baby, set it free

A game doesn't need to be perfect in order for you to keep playing it, so long as there's some kind of tradeoff that provides something good in exchange for the bad. Maybe the voice acting is iffy, but you can deal because the combat is fast-paced and exhilarating. Perhaps the level design is pedestrian, but the story is enchanting enough for you to overlook it. In the case of unusual 3DS and Vita turn-based RPG Conception 2: Children of the Seven Stars, that exchange never quite happens. Although it contains some genuinely interesting ideas and even some charming weirdness, overall Conception 2 is disappointing and disjointed.

The situation is a familiar one: A select few are given the power to fight an invading evil. In this case, the Star God blesses certain teenagers with his energy so that they might slay the monsters spewing out of dark portals across the land. It's pretty standard gather-your-party-and-sally-forth-into-the-dungeon stuff, reminiscent of series like Pokemon and Shin Megami Tensei, except some of your party is made up of Star Children, which you create by "Classmating" with the other students at the school where you've been sent to hone your combat abilities. As "God's gift," a nickname you're given because the Star God has given you an astonishing amount of power, it's your obligation to Classmate as much as possible to improve humanity's odds for ridding the world of darkness. You're the world's most important pick up artist.

Continue Reading

Dead Nation's zombie hordes take a bite out of the Vita on April 15

Following a 2010 PlayStation 3 debut and a recent PlayStation 4 release, Dead Nation will complete the Sony trifecta by reaching the Vita handheld on April 15.

Originally developed by Housemarque (the studio responsible for Joystiq-favorite shooter Resogun), Dead Nation drops players into an ongoing zombie apocalypse. From a top-down perspective, would-be survivors navigate a decrepit city, blasting hordes of ambulatory corpses while collecting health packs, explosives and cash useful for upgrading both guns and a player's armor. Despite the zombies, Dead Nation is best described as an arcade shooter, rather than a horror game, though players should expect to see lots of gore and ominous shadows.

On debut, the Vita version of Dead Nation will be available from the PlayStation Network Store at a price of $8, while the game's Road To Devastation DLC will feature a $4 price tag. If you already own the PlayStation 3 version of Dead Nation, you will be able to download the Vita game for free.
[Image: Housemarque]

Slugcat lives: Rain World coming to Vita courtesy Adult Swim

Crowdfunded stealth-platformer Rain World is headed to the PlayStation Vita as part of a newly established publishing agreement with Adult Swim Games, developer duo Joar Jakobsson and James Primate announced this week.

Initially announced for Windows, Mac, and Linux, Rain World is a side-scrolling, exploration-focused platformer starring an adorable slug-cat hybrid and its offspring. Rain World took in more than $63,000 when it wrapped up its Kickstarter project earlier this year, more than doubling its initial funding goal.

Rain World's developers teased in their latest update that the game is coming to "PSN, PS Vita and well beyond," though additional platforms have not yet been announced.

[Image: Project Rain World]

Featured Vita Stories

Engadget

Engadget

TUAW

TUAW

Massively

Massively

WoW

WoW